Dungeon Crawl Stone Soup version 0.19.0 (webtiles) character file. 7 Grim the Vexing (level 1, -3/16 HPs) Began as a Centaur Arcane Marksman on Nov 1, 2016. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (138 turns). Grim the Vexing (Centaur Arcane Marksman) Turns: 138, Time: 00:00:57 Health: -3/16 AC: 4 Str: 13 XL: 1 Next: 91% Magic: 1/2 EV: 9 Int: 12 God: Gold: 13 SH: 0 Dex: 8 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) (no ring) (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 shortbow Missiles d - 13 arrows Armour e - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: - Level 1.0 Fighting + Level 2.9 Bows - Level 1.3 Dodging - Level 1.0 Spellcasting * Level 3.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) You shoot an arrow. The arrow closely misses the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 4 stones. You see here 2 stones. You are too injured to fight recklessly! You are too injured to fight recklessly! You are now empty-handed. You hit the hobgoblin but do no damage. Your kick misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You die... #. ##.## ..... ...... ......### .....(()# #g# #g# #@# #.# #†# #.# #######.# #.......# #.####### #.# #.# You could see a hobgoblin and a goblin. Vanquished Creatures A goblin (D:1) 4 kobolds (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Centaur Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 108 | D:1 | Reached skill level 3 in Hexes 138 | D:1 | Slain by a hobgoblin Skill XL: | 1 | ---------------+----+----- Hexes | 3 | 3.1 Fighting | | 1.0 Bows | | 2.9 Dodging | | 1.3 Spellcasting | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 9 Kick || 2 Fire: Shortbow || 14 Cast: Corona || 4 Armor: Robe || 10 Dodge: Dodged || 2