Grim Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, 4, D:1) 16 poisoned needles (9, 7, D:1) a +0 dagger (15, 11, D:1) a +0 robe (16, 31, D:1) 19 stones (19, 30, D:1) a +0 dagger (22, 32, D:1) a +0 whip (23, 10, D:1) a +0 short sword (24, 27, D:1) 24 sling bullets (30, 20, D:1) 13 stones (30, 26, D:1) a +0 club (31, 17, D:1) a +0 helmet (36, 37, D:1) a cursed +0 club (40, 23, D:1) a +0 club (42, 34, D:1) a +0 animal skin (42, 41, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) 25 stones (0, 3, D:2) a +0 club (1, 2, D:2) a cursed -1 club a +0 hunting sling 21 stones (5, 30, D:2) a frilled lizard corpse (skeletalised by now) (9, 38, D:2) a +0 club (12, 28, D:2) a +0 robe (19, 40, D:2) a +0 pair of gloves (20, 18, D:2) 19 arrows (23, 36, D:2) a bat corpse (24, 29, D:2) 9 arrows (29, 17, D:2) a rat skeleton (29, 26, D:2) 13 stones (35, 12, D:2) a +0 short sword a kobold corpse Level 3 of the Dungeon (0, 0, D:3) 3 chunks of flesh an orc corpse a goblin skeleton (1, 11, D:3) a frilled lizard corpse (2, -4, D:3) a +0 leather armour (3, -1, D:3) 9 gold pieces