Grim Level 1 of the Dungeon (13, -11, D:1) a +0 club (19, -14, D:1) a +0 dagger (21, -5, D:1) a cursed -2 club (29, -33, D:1) a +0 mace (31, -29, D:1) a +0 mace (31, -26, D:1) a +0 club (32, -7, D:1) a +0 dagger (37, -34, D:1) 13 stones (37, -9, D:1) a cursed -1 dagger (37, -8, D:1) a +0 dagger (38, -6, D:1) a +0 club (40, 2, D:1) a +0 ring mail (41, -27, D:1) a +0 mace (41, -12, D:1) 7 sling bullets Level 2 of the Dungeon (0, 0, D:2) a stone (1, 1, D:2) a +0 dagger (5, -33, D:2) a +0 robe (7, -17, D:2) 14 stones (8, -8, D:2) a +0 chain mail (8, 14, D:2) a cursed -1 hand axe (19, -14, D:2) 15 stones (22, -30, D:2) a +0 club (25, -30, D:2) a stone (26, -29, D:2) a stone (29, -9, D:2) a +0 mace (29, 1, D:2) a +0 mace (30, -6, D:2) a +2 quarterstaff of chaos (30, 6, D:2) a goblin skeleton (31, 3, D:2) a +0 mace (32, 3, D:2) a +2 mace of crushing (38, 9, D:2) a cursed +0 scale mail (47, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (58, 23, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 19 poisoned needles