Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -11, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, -10, D:1) a +0 dagger 5 stones (20, 6, D:1) 12 arrows (25, -17, D:1) a potion of curing (31, 12, D:1) 19 stones (32, -20, D:1) 23 stones (32, -1, D:1) 11 stones (42, -10, D:1) 21 stones (46, -21, D:1) 2 stones (46, -9, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a potion of haste (11, -18, D:2) a hobgoblin corpse (12, -19, D:2) a throwing net (12, -17, D:2) a quokka corpse (13, -20, D:2) a +0 dagger (unseen) (15, -19, D:2) a jackal corpse (18, -18, D:2) a scroll of blinking