Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 2, D:1) a +0 scale mail (25, 19, D:1) a stone (26, 19, D:1) 3 stones (27, 19, D:1) a +0 club (27, 20, D:1) a stone (28, -7, D:1) a +0 club (28, 20, D:1) a +0 club (28, 21, D:1) a +0 club (29, -20, D:1) a +0 club (29, -9, D:1) a +0 club (36, -10, D:1) a +0 scale mail (40, -20, D:1) a +1 dagger of venom (40, 25, D:1) 11 stones (41, -19, D:1) a +0 short sword (42, -16, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +0 dagger (5, -2, D:2) a +0 whip a +0 spear (7, -38, D:2) 15 poisoned needles (9, -24, D:2) a hobgoblin corpse (skeletalised by now) (11, 5, D:2) a +0 whip of venom (12, -32, D:2) a +0 long sword (14, -1, D:2) a +0 mace (19, -8, D:2) a +0 leather armour a +0 whip an orc skeleton (19, 0, D:2) 2 stones (20, -11, D:2) a +0 club (20, -8, D:2) a +0 mace (21, 10, D:2) a +0 dagger (23, -1, D:2) a +0 hunting sling 21 stones (31, -34, D:2) a +0 mace (31, -20, D:2) a +0 club (33, -2, D:2) a +0 leather armour (33, -1, D:2) a cursed -3 club a hobgoblin corpse (skeletalised by now) (36, -15, D:2) 13 poisoned needles (37, -5, D:2) 2 stones (44, 0, D:2) a +0 short sword a stone (48, -15, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) an arrow (4, -5, D:3) an arrow (unseen) (4, -3, D:3) an arrow (4, 0, D:3) 12 gold pieces