Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 1, D:1) 20 stones (27, -3, D:1) a +0 club (33, -10, D:1) a cursed +0 dagger 4 stones (37, 15, D:1) a +0 buckler (39, -18, D:1) 12 stones (48, -10, D:1) a +0 club (49, -23, D:1) a +0 robe (54, -5, D:1) a +0 short sword (56, -13, D:1) a +0 plate armour (58, 15, D:1) 13 stones (59, -30, D:1) 14 sling bullets (65, 18, D:1) 11 stones (68, 22, D:1) a +0 naga barding Level 2 of the Dungeon (0, 0, D:2) a +0 fustibalus a gnoll corpse (2, -7, D:2) 18 arrows (5, 17, D:2) 17 bolts (6, 4, D:2) a leopard gecko corpse (6, 7, D:2) a +1 robe of positive energy (7, -4, D:2) a poisoned needle (8, -4, D:2) a poisoned needle (8, 9, D:2) a +0 club (9, 12, D:2) a +0 club (10, -3, D:2) 2 poisoned needles (12, 17, D:2) a +0 whip (15, 19, D:2) 15 arrows (37, 13, D:2) a +0 spear