Grim Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger a +0 club (1, 0, D:1) 14 bolts (2, -1, D:1) a +0 dagger (12, -23, D:1) a +0 ring mail (14, -23, D:1) a +0 club a kobold corpse (skeletalised by now) (16, -25, D:1) a +0 spear a +0 leather armour a hobgoblin corpse (skeletalised by now) (17, -33, D:1) a bat corpse (38, -39, D:1) a +0 club (39, -24, D:1) a +0 hand axe (42, -15, D:1) a +0 whip