Grim Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (12, -24, D:1) a +0 club (12, 3, D:1) a +0 dagger (13, -11, D:1) a +0 short sword (15, 1, D:1) a +0 shield (19, -12, D:1) 16 arrows (20, -15, D:1) 24 stones (22, -8, D:1) a +0 helmet (25, -30, D:1) a +0 whip (29, -30, D:1) a +0 club (32, -8, D:1) 18 stones (40, -22, D:1) 28 sling bullets (48, 11, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 30, D:2) a +0 robe (14, -7, D:2) a +0 dagger (15, 3, D:2) a +0 club (25, 29, D:2) a stone (28, 9, D:2) a cursed -2 dagger (29, 14, D:2) a +0 club (34, -8, D:2) a +0 dagger (35, 12, D:2) a stone (37, -11, D:2) a +0 flail (38, 12, D:2) a stone (40, 11, D:2) 2 stones a +0 club (42, -17, D:2) a +0 ring mail (45, -15, D:2) 8 stones (49, -13, D:2) a +0 club (50, 24, D:2) a +0 club (54, -10, D:2) a +0 spear (55, -12, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -18, D:3) 22 bolts (12, 7, D:3) a cursed +0 short sword (12, 12, D:3) a +0 ring mail (16, -2, D:3) 2 stones (16, 10, D:3) 11 poisoned needles (29, 7, D:3) a +0 longbow (29, 14, D:3) a +0 glaive Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 15, D:4) 17 bolts (5, 37, D:4) a +0 leather armour (7, -1, D:4) 15 stones (8, 22, D:4) a +0 pair of boots (10, 14, D:4) a +0 hand axe (10, 15, D:4) a +0 dagger a +0 robe a +0 leather armour (20, 48, D:4) a +0 falchion (36, 39, D:4) a +0 short sword (39, 39, D:4) a +0 hand axe a +0 leather armour a +0 dagger a cursed +0 robe a cursed -2 dagger a +0 scale mail (40, 39, D:4) a +0 short sword a +0 leather armour a +0 trident (50, 23, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 25, D:5) a +0 chain mail (8, 45, D:5) the +8 rapier "Zonylage" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (12, 23, D:5) 6 needles of sleeping (16, 19, D:5) the +6 large shield of Hoefozul {rElec SInv} It insulates you from electricity. It lets you see invisible. (16, 51, D:5) 16 stones (17, 33, D:5) a +0 spear (29, 21, D:5) a +0 leather armour (30, -1, D:5) a +0 leather armour (36, 30, D:5) a +0 robe a +0 dagger a +0 club a +0 ring mail a +0 hand axe (48, 27, D:5) a cursed +0 leather armour (54, 55, D:5) a cursed +0 leather armour (62, 51, D:5) 12 sling bullets (62, 52, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 22 arrows (3, 1, D:6) 12 bolts (17, -6, D:6) 16 stones (24, 21, D:6) 20 bolts (25, 3, D:6) a +0 flail a +0 leather armour (25, 4, D:6) a +0 short sword a +0 club (27, 27, D:6) a cursed +0 leather armour (32, 2, D:6) a +0 scale mail (39, 3, D:6) a +0 hand axe (39, 5, D:6) a +0 scimitar a +0 mace a +0 robe a +0 dagger (39, 14, D:6) a +0 leather armour (40, 5, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon [Shop] Jeb Rajej's Armour Emporium a +1 leather armour of poison resistance (110 gold) a +2 robe of fire resistance (177 gold) a +0 shield (45 gold) a +0 chain mail (45 gold) a +0 plate armour (230 gold) a +0 robe (7 gold) a +0 shield (45 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) the cursed +1 gold dragon scales "Vuron" {rPois rF+ rC+ Stlth+} (918 gold) It protects you from fire. It protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:7) a +0 mace (4, -15, D:7) 8 needles of sleeping (10, -18, D:7) a sling bullet (10, -17, D:7) 4 sling bullets (11, -19, D:7) 15 sling bullets a +4 hunting sling of flaming a +0 leather armour a +0 quarterstaff (28, 9, D:7) a +0 dagger (28, 10, D:7) a +0 shortbow 10 arrows (29, 8, D:7) an arrow (32, -3, D:7) a sling bullet (33, -3, D:7) a sling bullet (33, 5, D:7) a tomahawk (35, -6, D:7) 10 stones (35, -3, D:7) a sling bullet (35, -1, D:7) a +0 halberd (35, 1, D:7) 3 stones (35, 2, D:7) a +0 scale mail (36, -1, D:7) a +0 flail (38, -28, D:7) an arrow (38, -27, D:7) 3 arrows (38, -6, D:7) 2 sling bullets (39, -4, D:7) a +0 war axe (43, -1, D:7) a +0 helmet (46, 8, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a worker ant corpse (14, -16, D:8) a cursed -2 giant club an ogre corpse (14, -6, D:8) a cursed -3 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (14, 15, D:8) a quokka corpse (18, -5, D:8) a bullfrog skeleton (22, 16, D:8) a +0 scale mail (26, 18, D:8) an uncursed ring of ice