Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 16, D:1) a +0 club (8, 9, D:1) 8 tomahawks (10, 25, D:1) a stone (16, 19, D:1) 18 stones (17, 25, D:1) 5 stones (24, 16, D:1) 24 stones (25, -5, D:1) 3 stones (25, 0, D:1) a stone (26, 7, D:1) 21 bolts (27, 30, D:1) a +0 club (29, 17, D:1) a +0 hand axe of distortion (31, -14, D:1) a +0 dagger (33, 18, D:1) 29 arrows (43, -9, D:1) 15 stones (45, -12, D:1) a stone (46, -12, D:1) a stone (47, -12, D:1) a cursed +0 club (48, -13, D:1) 3 stones (50, -5, D:1) a +0 short sword (52, -6, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 9, D:2) 22 stones (9, 9, D:2) a bat corpse (19, -1, D:2) a +0 mace (20, 0, D:2) a +0 leather armour (33, -1, D:2) 23 arrows (35, -4, D:2) 2 throwing nets