Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -23, D:1) 22 stones (15, -11, D:1) a +0 club (16, 14, D:1) a +0 whip (19, -4, D:1) a +0 club (21, 13, D:1) a +0 club (34, 12, D:1) a +0 club (35, 9, D:1) a +1 short sword of holy wrath (35, 24, D:1) 6 large rocks (47, -23, D:1) 19 stones (54, -9, D:1) 23 bolts (56, -13, D:1) a +0 club (58, 4, D:1) a +0 pair of boots (68, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 32, D:2) a +0 club (2, 3, D:2) a +0 scale mail (5, 33, D:2) a stone (9, 31, D:2) 3 stones a +0 short sword (15, 38, D:2) a stone (16, 40, D:2) a +0 club a +0 hunting sling 18 stones (19, 28, D:2) a +0 club (27, 26, D:2) a +1 spear of distortion (29, 33, D:2) a cursed -2 mace (34, 9, D:2) 23 bolts (39, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, 30, D:3) a +0 dagger of venom (6, 29, D:3) a +0 club (9, 27, D:3) 2 stones (10, 27, D:3) a +0 plate armour 25 stones (11, 26, D:3) 2 stones (22, 6, D:3) a +0 club (22, 47, D:3) 25 stones (23, 5, D:3) 12 bolts (25, 47, D:3) a +0 leather armour (29, 5, D:3) 15 poisoned needles (34, 7, D:3) 19 stones (34, 9, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (34, 42, D:3) 14 bolts (39, 32, D:3) a +0 trident (39, 48, D:3) a stone (40, 45, D:3) a +0 hunting sling 13 stones (40, 46, D:3) a +0 hunting sling 20 stones (40, 47, D:3) a stone (40, 48, D:3) a stone (40, 52, D:3) a jackal skeleton (40, 53, D:3) a stone (45, 47, D:3) a stone a +0 dagger (50, 47, D:3) a +0 hunting sling 23 stones (50, 48, D:3) a stone