Grim Level 1 of the Dungeon (1, 1, D:1) a +0 club (17, 17, D:1) a +0 dagger a +0 club (19, 14, D:1) a +0 mace (20, 21, D:1) a +0 plate armour (21, 34, D:1) 16 sling bullets (24, 31, D:1) a +0 dagger (24, 35, D:1) a +0 club (26, 15, D:1) a +0 robe (27, 53, D:1) a +0 ring mail (28, 12, D:1) 7 bolts (29, 28, D:1) a +0 club a cursed -2 club (29, 29, D:1) a +0 club (36, 39, D:1) a cursed +0 whip (36, 51, D:1) 10 stones (39, 12, D:1) a cursed +0 leather armour (43, 14, D:1) a +0 dagger (47, 6, D:1) a +1 short sword of electrocution (47, 38, D:1) 25 stones (52, 22, D:1) 12 arrows Level 2 of the Dungeon (0, 0, D:2) 14 arrows (0, 28, D:2) a +0 club (13, 32, D:2) a +0 whip (14, 35, D:2) 15 stones (16, 32, D:2) a +0 chain mail (18, 23, D:2) 28 arrows (19, 24, D:2) a +0 club (21, 15, D:2) a +0 spear (28, 4, D:2) a cursed +0 short sword (38, 4, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed -3 hunting sling (10, -18, D:3) a stone (11, -21, D:3) a +0 hunting sling 13 stones (13, -20, D:3) a stone (19, -14, D:3) 14 arrows (21, -16, D:3) a stone (26, -12, D:3) a +0 dagger (28, -9, D:3) 18 stones a +0 ring mail (30, -21, D:3) a +0 club (32, -21, D:3) a cursed -3 club (37, -23, D:3) 7 needles of sleeping (44, 2, D:3) 21 bolts Level 4 of the Dungeon (1, -11, D:4) a +0 giant club (5, -9, D:4) a +0 dagger (6, -10, D:4) a +0 flail a +0 leather armour (6, -9, D:4) a +0 dagger a +0 ring mail a +0 trident (9, -24, D:4) a +0 spear (10, -23, D:4) a +0 spear (13, -19, D:4) a +0 club (19, 12, D:4) 22 stones (26, -24, D:4) a +0 hand axe (43, -12, D:4) a +0 trident Level 5 of the Dungeon [Shop] Medoteac's Antique Armour Shop a +3 plate armour of poison resistance (756 gold) a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) the +3 leather armour of the Heron {Str+2} (507 gold) It affects your strength (+2). a +0 pair of gloves (81 gold) a +4 plate armour of magic resistance (900 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +2 robe of magic resistance (318 gold) (0, 0, D:5) a +0 leather armour a +0 flail a +0 short sword (0, 1, D:5) a +0 robe a +0 hand axe (3, 11, D:5) a +0 hand axe (4, 6, D:5) a +0 ring mail a cursed -1 club (11, 4, D:5) a +0 flail 14 stones (12, 4, D:5) a +0 club (18, -10, D:5) a +0 hand axe (18, 4, D:5) a stone (25, -2, D:5) a book of Minor Magic (29, 11, D:5) a +0 scimitar (29, 12, D:5) a +0 robe (36, 8, D:5) a +0 mace (39, -19, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 scale mail (0, 1, D:6) a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 leather armour (2, 11, D:6) 16 stones (4, 30, D:6) a +0 flail (5, 0, D:6) a +0 chain mail (5, 11, D:6) a +0 flail (5, 35, D:6) a +0 robe a +0 dagger (7, 11, D:6) a stone (9, 28, D:6) a +2 mace of draining the +7 battleaxe "Sofanemy" {freeze, MR+ Int+3 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (15, 36, D:6) a +2 battleaxe of flaming a +0 chain mail (15, 37, D:6) a +0 dagger (15, 38, D:6) a cursed -3 club a +0 leather armour a +0 club a +0 chain mail (15, 39, D:6) a +0 flail (17, 48, D:6) a +0 leather armour (25, 34, D:6) a +0 short sword (26, 12, D:6) a +0 trident (29, 47, D:6) 16 stones (38, 47, D:6) a +0 dagger (40, 12, D:6) a +0 long sword (45, -1, D:6) a +0 scale mail (47, 10, D:6) a +0 ring mail (51, 29, D:6) a +2 flail of draining a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) an uncursed amulet of the gourmand a +0 animal skin (2, 9, D:7) a +0 dagger (8, -4, D:7) a +0 trident (17, -39, D:7) a cursed +0 ring mail a +0 flail (17, -34, D:7) a +0 robe a +0 dagger (17, 0, D:7) 20 stones (18, -38, D:7) a +0 club (27, -29, D:7) a +0 hand axe (27, -28, D:7) 4 tomahawks a +0 mace (28, -29, D:7) a +0 dagger a +0 chain mail a +3 long sword of draining (28, -28, D:7) a +1 war axe of freezing (39, -23, D:7) a +0 glaive (41, -36, D:7) a book of Callings (43, -7, D:7) 13 stones (57, -34, D:7) a +0 whip (57, -33, D:7) a +0 dagger a +0 robe (57, -32, D:7) a +0 trident a +0 leather armour (64, -20, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Jedischa's Gadget Boutique a sack of spiders (300 gold) a fan of gales (600 gold) a wand of polymorph (9) (165 gold) a fan of gales (600 gold) a wand of paralysis (7) (135 gold) a wand of iceblast (14) (270 gold) a box of beasts (300 gold) a phial of floods (600 gold) a wand of disintegration (10) (210 gold) a wand of acid (7) (330 gold) a wand of paralysis (10) (180 gold) a wand of paralysis (13) (225 gold) (4, 2, D:8) a +0 leather armour (11, -28, D:8) a +0 hand axe (17, 0, D:8) 23 stones (18, -1, D:8) a +0 chain mail (29, -9, D:8) 21 stones (32, -22, D:8) 21 stones (32, 7, D:8) a +0 chain mail (40, -14, D:8) a +0 robe a +2 dagger of chaos (42, -21, D:8) 16 stones (45, -22, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 club (5, 2, D:9) a +0 scythe (5, 14, D:9) a +0 flail a +0 leather armour (6, 13, D:9) a +0 halberd a +0 plate armour (7, 13, D:9) a +0 whip (7, 14, D:9) a +0 hand axe (8, 14, D:9) a +0 dagger a +0 robe (17, 13, D:9) a +0 club (26, -8, D:9) a +0 short sword a +0 hunting sling a +0 chain mail (26, -7, D:9) a +0 giant club a +0 giant club (31, 26, D:9) 2 arrows (32, 28, D:9) a +0 shortbow 11 arrows (39, 13, D:9) a +0 quarterstaff (41, 20, D:9) a +0 club (43, 12, D:9) a +0 robe a +0 dagger (43, 13, D:9) a +0 leather armour a +0 flail (44, 14, D:9) a cursed -1 club (44, 15, D:9) a +0 trident a +0 robe a +0 dagger (45, 12, D:9) 8 stones (45, 13, D:9) a +0 robe a +0 dagger (46, 5, D:9) a +0 shortbow 17 arrows (46, 7, D:9) an arrow (47, 8, D:9) an arrow (51, -2, D:9) a book of Callings Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, 45, D:10) 4 large rocks (11, 19, D:10) a book of Flames (15, 3, D:10) a +0 dagger a +0 cloak (17, -1, D:10) a +0 giant spiked club (17, 33, D:10) a +0 shortbow (19, 28, D:10) a +0 giant spiked club (24, 47, D:10) a +0 ring mail (28, 34, D:10) a +0 quarterstaff (29, -1, D:10) a +0 dagger (32, 10, D:10) a +0 robe (53, 21, D:10) a +0 flail a cursed +0 ring mail (54, 22, D:10) a +0 club a +0 scale mail (54, 23, D:10) a +0 short sword (55, 21, D:10) a +0 trident a +0 scale mail Level 11 of the Dungeon (15, -2, D:11) a phial of floods Level 1 of the Lair of Beasts (3, -34, Lair:1) a +0 chain mail (11, -40, Lair:1) 27 stones (14, -6, Lair:1) a +0 rapier (20, -31, Lair:1) 18 stones (32, -24, Lair:1) 11 stones (34, -3, Lair:1) 14 bolts (35, 6, Lair:1) a +2 trident of freezing (39, -7, Lair:1) an uncursed staff of poison (52, 4, Lair:1) a +0 leather armour (55, -37, Lair:1) a +0 war axe (57, -17, Lair:1) a +0 plate armour (62, -42, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of flight (8, -27, Lair:2) 15 sling bullets (8, -25, Lair:2) 22 bolts (10, -15, Lair:2) 3 scrolls of amnesia (23, -2, Lair:2) a +0 dagger (25, -9, Lair:2) 27 stones (35, 1, Lair:2) a potion of degeneration (44, -16, Lair:2) a +0 spear (44, -15, Lair:2) a +0 trident (45, -16, Lair:2) a +0 trident a throwing net (45, -15, Lair:2) a cursed -2 spear (45, 7, Lair:2) a scroll of amnesia (47, -26, Lair:2) 20 arrows (60, -23, Lair:2) a cursed -3 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) the +5 war axe "Eckiequbu" {freeze, rPois rF+++ MR-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It protects you from poison. It affects your resistance to hostile enchantments. (0, 5, Lair:3) a +0 leather armour (3, -37, Lair:3) 12 bolts (5, -31, Lair:3) a +0 hand axe (6, -30, Lair:3) a +0 hand axe (10, -32, Lair:3) a +0 club (19, -34, Lair:3) a cursed +0 ring mail (28, -23, Lair:3) a +0 robe (48, -28, Lair:3) 24 stones (49, 7, Lair:3) a +0 pair of gloves (62, -32, Lair:3) a +0 short sword (62, 12, Lair:3) 19 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 26 stones (1, 7, Lair:4) the +11 trident of Defence by Offence {venom, +Inv SInv} It poisons the flesh of those it strikes. It lets you see invisible. It lets you turn invisible. (5, -34, Lair:4) a +0 pair of gloves of archery (6, -15, Lair:4) a +0 pair of gloves (13, -22, Lair:4) a +0 leather armour (26, 7, Lair:4) a +1 pair of gloves (32, -32, Lair:4) a +0 club (36, -39, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 20, Lair:5) Sif Muna's Compendium of Protection and Execration Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. (13, 7, Lair:5) 21 stones (14, -3, Lair:5) 22 bolts (14, 20, Lair:5) a +0 spear (19, 2, Lair:5) a ration a volcano (0, 0, Volcano) +0 steam dragon scales a steam dragon corpse (0, 1, Volcano) a +0 shortbow of flaming 19 arrows a wyvern corpse a salamander corpse (1, 0, Volcano) a wyvern corpse (3, -8, Volcano) an uncursed amulet of harm an uncursed amulet of guardian spirit a wand of polymorph (3) a +0 mace a +3 ring of strength (3, 3, Volcano) an arrow (12, 1, Volcano) a wyvern corpse (skeletalised by now) (18, -2, Volcano) a +0 giant club (23, -1, Volcano) +0 steam dragon scales a steam dragon corpse (24, -1, Volcano) a +0 trident (unseen)