Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -5, D:1) a ration (11, -1, D:1) a +0 club (14, -1, D:1) a ration (14, 20, D:1) a +0 club (15, -18, D:1) a +0 robe (17, -12, D:1) a +0 short sword 3 stones (17, 20, D:1) a ration (18, -11, D:1) a potion of brilliance (19, -11, D:1) a stone (21, 6, D:1) a jackal corpse (skeletalised by now) (22, -13, D:1) a poisoned needle (26, 17, D:1) a +0 club (27, 4, D:1) a ration (29, -17, D:1) a ration 17 arrows (50, 15, D:1) a +0 dagger (51, -14, D:1) a +0 dagger (51, -10, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (6, 4, D:2) a rat corpse (skeletalised by now) (7, 2, D:2) a goblin corpse (skeletalised by now) (8, 8, D:2) a +0 club (12, 9, D:2) an adder corpse (21, 9, D:2) a +0 buckler (21, 13, D:2) a rat corpse a bat corpse (21, 30, D:2) a leopard gecko corpse (22, 14, D:2) 6 steel tomahawks (24, 23, D:2) a +0 club (unseen) (24, 26, D:2) a goblin corpse (24, 27, D:2) a +0 club a goblin corpse (24, 29, D:2) a +0 hand axe (25, 12, D:2) a ration (25, 17, D:2) 22 stones (25, 18, D:2) a +0 rapier (27, 21, D:2) a potion of resistance