Grim Level 1 of the Dungeon (0, 0, D:1) 6 stones (9, -29, D:1) 21 stones (11, -30, D:1) a +0 club (25, -32, D:1) a +1 dagger of pain (27, 15, D:1) a cursed +0 club (32, -21, D:1) 12 poisoned needles (33, -32, D:1) 26 stones (33, 2, D:1) a +0 ring mail (35, 1, D:1) a scroll of random uselessness (35, 16, D:1) a cursed -1 club (35, 22, D:1) a +0 club (42, -22, D:1) a +0 robe (45, -30, D:1) a +0 spear (56, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 24 arrows (9, -5, D:2) 14 arrows (12, -9, D:2) a +0 dagger (22, 23, D:2) 26 arrows (23, 8, D:2) a +0 mace (23, 24, D:2) a +0 scimitar (27, -2, D:2) a jackal skeleton (31, 11, D:2) a +0 club (33, 30, D:2) a rat skeleton (41, 9, D:2) 17 sling bullets (48, -6, D:2) a +0 club (54, -8, D:2) a +0 short sword (58, -9, D:2) 20 stones (59, -9, D:2) 19 stones (61, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (unseen) (0, 1, D:3) a +0 flail (0, 2, D:3) a +0 dagger a +0 robe an orc corpse (2, 4, D:3) a scroll of identify (5, 4, D:3) a +0 plate armour