Grim Level 1 of the Dungeon (0, 0, D:1) 3 silver tomahawks (1, 6, D:1) a +0 hand axe (2, 6, D:1) a +0 club (4, -2, D:1) a +0 club (6, 17, D:1) a +0 dagger (9, 7, D:1) 14 arrows (15, -10, D:1) a cursed +0 club (23, 3, D:1) a +0 dagger (33, -12, D:1) a +0 leather armour (35, -9, D:1) a +0 short sword (49, 1, D:1) a +0 ring mail 18 sling bullets (61, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 15, D:2) a +0 short sword (7, -19, D:2) a +0 mace (7, 7, D:2) 18 bolts (9, -3, D:2) a +0 robe (11, 18, D:2) a +0 dagger (13, -3, D:2) a cursed -2 club (13, 17, D:2) a +0 dagger (14, 10, D:2) a cursed +0 leather armour (17, 14, D:2) a +0 whip (25, 9, D:2) 25 arrows (27, 4, D:2) a +0 spear a +3 ring mail (29, -14, D:2) 17 poisoned needles (33, 3, D:2) a +0 club (33, 25, D:2) a +0 leather armour (46, 7, D:2) a +0 club (52, 16, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 25, D:3) a +0 club (3, -5, D:3) a +0 dagger a +0 robe (5, 7, D:3) a +0 club (6, 1, D:3) a poisoned needle (7, 0, D:3) 15 poisoned needles a +0 blowgun (7, 2, D:3) a cursed -1 whip (9, -7, D:3) a +0 scale mail a +0 club (11, 25, D:3) a +0 dagger (14, 26, D:3) a +0 club (17, 7, D:3) a +0 club (19, 11, D:3) 6 poisoned needles (20, -11, D:3) a +0 club (20, -10, D:3) a +0 short sword a +0 hand axe a +0 ring mail a +0 leather armour a +0 dagger a +0 chain mail (24, -12, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 club (47, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +1 dire flail of protection a +0 chain mail (1, 0, D:4) a +0 hand axe (3, -1, D:4) 12 poisoned needles (10, 18, D:4) 16 poisoned needles (11, -11, D:4) 13 poisoned needles (21, 22, D:4) a +0 dagger a +0 robe (21, 23, D:4) a +0 hand axe 4 tomahawks a +0 ring mail (25, -16, D:4) a +0 flail (26, -16, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident (26, 25, D:4) a +0 club a +0 chain mail (27, 25, D:4) a +0 dagger a cursed -2 hunting sling a +0 ring mail (33, 28, D:4) 23 bolts (40, 25, D:4) 10 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -4, D:5) 15 bolts (8, -3, D:5) a +0 trident (10, -3, D:5) a +0 leather armour a cursed -1 falchion a +0 dagger (11, 11, D:5) a +0 flail a +0 chain mail (22, -4, D:5) a +0 helmet (22, 35, D:5) the cursed +3 dagger of Bisuelau {vamp, *Contam rC+ rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (23, 28, D:5) a +0 hunting sling (27, 4, D:5) 16 arrows (30, 19, D:5) a +0 short sword (30, 20, D:5) a +2 hand axe of electrocution (41, -3, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 2 tomahawks a +0 hand axe (1, 1, D:6) a +0 club (3, 6, D:6) a tomahawk (10, 17, D:6) a +0 halberd (11, -9, D:6) a +0 ring mail (22, 15, D:6) 26 bolts (27, 9, D:6) a +0 falchion (31, -2, D:6) a +0 leather armour (45, 12, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +2 flail of freezing (0, 3, D:7) a cursed +2 hand axe of freezing a +0 robe (0, 4, D:7) a +0 war axe a +0 robe (3, -19, D:7) a +0 ring mail (3, -11, D:7) 3 sling bullets (3, -3, D:7) a +0 trident (11, 8, D:7) 2 arrows (12, 9, D:7) an arrow (14, 8, D:7) an arrow (15, 8, D:7) an arrow (16, -15, D:7) a sling bullet (17, -15, D:7) a sling bullet (18, 8, D:7) a +0 shortbow 16 arrows (20, -10, D:7) 2 sling bullets (23, -11, D:7) a sling bullet (23, -10, D:7) a sling bullet (33, -32, D:7) a +0 rapier (33, -29, D:7) a cursed -3 hand axe (38, -15, D:7) 20 arrows (39, -26, D:7) 13 poisoned needles (47, 10, D:7) a +0 dagger a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, -1, D:8) a +0 halberd (1, 1, D:8) a +0 halberd (2, 0, D:8) a +0 halberd of chopping the Ecumenical Temple a bailey (0, 0, Bailey) a bolt (0, 1, Bailey) a bolt (0, 4, Bailey) a +0 arbalest 10 bolts a +0 scale mail (0, 6, Bailey) 4 bolts (2, -3, Bailey) a +0 arbalest 18 bolts a +0 scale mail (3, 5, Bailey) a bolt (3, 6, Bailey) 2 bolts (4, 6, Bailey) a bolt (5, 0, Bailey) a +0 arbalest 14 bolts a +0 scale mail (5, 6, Bailey) 2 bolts (6, 6, Bailey) a bolt (7, 6, Bailey) a bolt (8, 6, Bailey) a bolt (9, 6, Bailey) a bolt (10, 6, Bailey) a bolt (11, 6, Bailey) a bolt (13, 4, Bailey) a +0 arbalest 3 bolts a +0 ring mail (13, 6, Bailey) a bolt (14, 6, Bailey) a bolt (15, 6, Bailey) 2 bolts (16, 2, Bailey) a +0 arbalest 15 bolts a +0 scale mail (16, 6, Bailey) a bolt (17, 6, Bailey) 2 bolts (18, -21, Bailey) a +0 arbalest 28 bolts a +0 ring mail (19, -22, Bailey) a +0 halberd a +0 scale mail a +0 arbalest 11 bolts a +0 scale mail an orc corpse (19, 6, Bailey) a bolt (21, -24, Bailey) a +0 arbalest a +0 ring mail a +4 arbalest 32 bolts a +0 scale mail an orc corpse an orc skeleton (23, -25, Bailey) a +0 arbalest 21 bolts a +0 scale mail (24, -26, Bailey) a +0 arbalest (unseen) (26, -25, Bailey) 3 bolts (27, -30, Bailey) 2 bolts (27, -26, Bailey) a bolt (27, -25, Bailey) 2 bolts (28, -28, Bailey) a bolt (28, -27, Bailey) a bolt (28, -26, Bailey) a bolt (30, -26, Bailey) a bolt (30, -25, Bailey) a bolt (31, -19, Bailey) a +0 arbalest (unseen) (35, -16, Bailey) a bolt (35, -12, Bailey) a bolt (35, -1, Bailey) a +0 arbalest 5 bolts a +0 scale mail an orc corpse (skeletalised by now) (36, -12, Bailey) a bolt (38, -16, Bailey) a bolt (38, -15, Bailey) a bolt (38, -12, Bailey) 2 bolts (40, -6, Bailey) a bolt (40, -4, Bailey) a bolt