Grim Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a +0 short sword (10, -7, D:1) a +0 hunting sling (11, -3, D:1) a +0 dagger (12, -41, D:1) a +0 robe (12, -30, D:1) a +0 club (16, -12, D:1) 2 curare-tipped needles (16, -6, D:1) a +0 leather armour (20, -10, D:1) a +0 club (22, -10, D:1) a +0 club (33, -16, D:1) 12 stones (36, -10, D:1) a +0 short sword (38, -13, D:1) a +0 dagger (38, -9, D:1) a +0 short sword (47, -36, D:1) 18 arrows (51, -40, D:1) a +0 plate armour (54, -12, D:1) a +0 dagger (56, -41, D:1) a +0 dagger (58, -29, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 12, D:2) a potion of degeneration (21, -7, D:2) a +0 dire flail (25, -17, D:2) a +0 dagger (30, -11, D:2) a goblin corpse (31, -14, D:2) a +0 leather armour (35, -18, D:2) a rat corpse