Grim Level 1 of the Dungeon (0, 0, D:1) 8 bolts (6, 11, D:1) a +0 club (14, 2, D:1) a +0 club (15, 15, D:1) 18 stones (23, -4, D:1) 17 stones (24, 24, D:1) a +0 club (24, 26, D:1) a +0 club (27, 3, D:1) 4 large rocks (31, 1, D:1) a +0 ring mail (33, 1, D:1) a +0 leather armour (45, 13, D:1) a +0 plate armour (48, -1, D:1) 21 stones (51, 39, D:1) a +0 leather armour (53, 46, D:1) a +0 leather armour Level 2 of the Dungeon (2, 14, D:2) a +0 scythe a +0 robe (6, -18, D:2) 25 arrows (10, 7, D:2) a stone (11, 4, D:2) a +0 ring mail (12, 7, D:2) a +0 scale mail (23, 23, D:2) a +0 chain mail (27, -21, D:2) a +0 club (31, -9, D:2) 15 stones (34, -11, D:2) a +0 trident a +0 scale mail (51, -8, D:2) a +0 large shield (54, -17, D:2) a +0 dagger (56, 9, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of electrocution (0, 2, D:3) a +0 club (3, -16, D:3) a +0 short sword (5, -20, D:3) a +0 ring mail (17, -23, D:3) 20 stones (17, 2, D:3) a +0 club a +0 leather armour (26, 20, D:3) a +0 war axe a +0 leather armour a +1 hand axe of freezing a +0 whip (26, 21, D:3) a +0 dagger (35, -13, D:3) a +0 club (35, -12, D:3) a +0 club (37, -3, D:3) a +0 short sword (37, -1, D:3) a +0 club (37, 4, D:3) 2 stones (39, -25, D:3) a +0 whip 3 stones (42, 13, D:3) a +0 club (48, -3, D:3) a +0 club Level 4 of the Dungeon [Shop] Pucvoudi's Magic Scroll Shop a scroll of summoning (114 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of fear (42 gold) a scroll of fear (42 gold) a scroll of summoning (114 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) (0, 0, D:4) a +0 flail (0, 10, D:4) 19 bolts (1, -1, D:4) a +0 club (5, 0, D:4) 25 stones (5, 39, D:4) a +0 club (6, 5, D:4) 13 sling bullets (8, -3, D:4) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (8, 14, D:4) 27 arrows (16, 22, D:4) a +0 club (17, 22, D:4) a cursed +0 halberd (18, 4, D:4) a +0 pair of boots (22, -1, D:4) a cursed +0 scale mail (39, 15, D:4) 10 sling bullets (44, 47, D:4) a +0 leather armour (46, 4, D:4) a +0 ring mail (46, 10, D:4) a +0 hand axe (51, 25, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 2, D:5) a +0 robe (4, -1, D:5) a cursed -3 hand axe a +0 ring mail a +0 falchion a +0 chain mail a +0 shortbow 16 arrows an orc corpse (5, -1, D:5) a tomahawk an arrow (6, 0, D:5) a +0 quarterstaff (still there?) 2 arrows (still there?) (9, -4, D:5) a tomahawk (18, 3, D:5) 24 stones (18, 4, D:5) a +0 spear (20, 0, D:5) a +0 hand axe a +0 falchion an orc skeleton (20, 2, D:5) a +0 robe a cursed -2 dagger a +0 chain mail a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now)