Grim Level 1 of the Dungeon (0, 0, D:1) 16 bolts (3, -9, D:1) a +0 dagger (20, 19, D:1) a +0 dagger (31, 6, D:1) a +0 dagger (34, 7, D:1) a +0 dagger (56, -7, D:1) a cursed -2 cloak (58, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (6, 33, D:2) a +0 club (7, -12, D:2) a +0 dagger (15, 28, D:2) 14 bolts (19, 16, D:2) a +0 mace (27, 8, D:2) a +0 dagger a +0 hunting sling (29, 10, D:2) a +0 hand axe (40, 8, D:2) a +0 club (41, 43, D:2) a +0 robe (43, 38, D:2) a cursed -1 club (46, -8, D:2) a +0 club (49, 27, D:2) a +0 dagger (55, -7, D:2) a +0 leather armour (55, 14, D:2) a cursed -2 club Level 3 of the Dungeon (1, -1, D:3) a +0 falchion (1, 3, D:3) a jackal corpse (2, 4, D:3) a +0 club (5, 0, D:3) a scroll of magic mapping (14, 7, D:3) a +0 club (17, -15, D:3) 7 javelins (17, -8, D:3) a +0 short sword (22, -15, D:3) a +0 ring mail (23, -15, D:3) 11 gold pieces (32, 15, D:3) a +0 trident (33, 17, D:3) a +0 club (40, -13, D:3) 15 poisoned needles (41, -7, D:3) a +0 falchion (49, -16, D:3) a +0 chain mail (50, 12, D:3) a rat corpse (52, -7, D:3) a +0 club