Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club a hobgoblin skeleton (6, 5, D:1) a +0 short sword (8, 9, D:1) a frilled lizard corpse (8, 11, D:1) a leopard gecko corpse (15, 23, D:1) a +0 whip (18, 30, D:1) a +0 short sword a stone (19, 28, D:1) a stone (21, 29, D:1) a +0 whip 2 stones (26, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ration (5, 0, D:2) a scroll of magic mapping