Grim Level 1 of the Dungeon (0, 0, D:1) 18 arrows (8, 22, D:1) a +0 club (9, 3, D:1) 19 bolts (9, 5, D:1) a +0 club (9, 22, D:1) a +0 whip (9, 30, D:1) a +0 club (12, 14, D:1) 20 stones (12, 39, D:1) 21 arrows (13, 34, D:1) a +0 hunting sling (17, 42, D:1) a cursed -3 short sword (20, 18, D:1) a +0 leather armour (21, 41, D:1) a +0 club (29, 33, D:1) a +0 dagger (34, 10, D:1) 21 sling bullets (37, 39, D:1) a +0 mace (51, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (10, 9, D:2) a +0 club (15, -10, D:2) a +0 dagger (17, -8, D:2) a +0 mace (22, 9, D:2) a +0 club (28, 29, D:2) a +0 ring mail (29, -13, D:2) 21 arrows (31, -2, D:2) 18 bolts (33, -28, D:2) a +0 dagger (40, -16, D:2) a +0 club (41, -1, D:2) a +0 helmet (44, -1, D:2) 18 arrows (61, 0, D:2) 11 stones (63, -10, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 1, D:3) a +0 club (8, -3, D:3) an uncursed ring of ice (16, 1, D:3) 3 tomahawks (24, -1, D:3) a +0 short sword (unseen) (27, -5, D:3) a rat corpse (28, -4, D:3) a potion of flight (30, -3, D:3) a cursed -2 ring mail