Grim Level 1 of the Dungeon (0, 0, D:1) 20 stones (1, 6, D:1) a +0 ring mail (5, -5, D:1) a +0 hunting sling (17, 21, D:1) a +0 club (18, -6, D:1) 8 poisoned needles (19, 20, D:1) a +0 dagger (23, -4, D:1) a +0 dagger (23, 28, D:1) 27 stones (24, -8, D:1) a +0 short sword (24, 33, D:1) a +0 robe (27, 33, D:1) 16 bolts (28, -7, D:1) a +0 robe (30, 6, D:1) a +0 club (30, 28, D:1) a +0 club (35, 5, D:1) a +0 dagger (36, -14, D:1) a +0 club (36, 7, D:1) a +0 robe (44, -7, D:1) 29 stones (45, 22, D:1) 13 stones (45, 23, D:1) 16 stones (47, -2, D:1) a +0 club (51, -9, D:1) 17 sling bullets (57, -7, D:1) a +0 dagger (61, -7, D:1) a stone (62, -7, D:1) a stone (64, -15, D:1) 16 sling bullets Level 2 of the Dungeon (0, 6, D:2) 22 stones (2, 4, D:2) 22 stones (14, 1, D:2) 21 poisoned needles (34, 13, D:2) a +0 dagger (unseen) (35, 5, D:2) a +0 dagger a +0 robe (38, 2, D:2) a +0 dagger a +0 robe (49, 21, D:2) a stone (49, 22, D:2) 2 stones (50, 16, D:2) a +0 mace a +0 leather armour (50, 25, D:2) a +0 club (51, 19, D:2) a stone (51, 20, D:2) a stone (54, 13, D:2) 11 bolts (55, 27, D:2) 21 bolts (55, 39, D:2) a +0 robe (55, 45, D:2) a +0 club a gnoll corpse (skeletalised by now) (56, 45, D:2) a +0 spear (60, 42, D:2) a +0 robe