Grim Level 1 of the Dungeon (0, 0, D:1) 8 stones (0, 6, D:1) a rat corpse (skeletalised by now) (1, -4, D:1) 19 sling bullets (1, 0, D:1) a +0 mace (7, -11, D:1) a +0 mace (7, -1, D:1) a +0 club a stone (8, -1, D:1) a +0 whip (9, -1, D:1) a +0 dagger (20, -6, D:1) a +0 leather armour (20, 2, D:1) a +0 leather armour (22, 18, D:1) a +0 club (23, -17, D:1) 33 arrows (23, -14, D:1) a +0 leather armour (23, -13, D:1) 17 bolts (25, 15, D:1) 9 stones (27, -17, D:1) a +0 dagger a +0 whip a kobold corpse (32, 18, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a frilled lizard skeleton (2, 6, D:2) a scroll of identify (4, 6, D:2) a ration (22, 10, D:2) a +0 club a hobgoblin corpse (23, 15, D:2) 23 bolts Level 4 of the Dungeon (0, 0, D:4) a ration (0, 2, D:4) a book of Cantrips (2, 0, D:4) a +0 hunting sling (2, 2, D:4) 9 gold pieces (5, -24, D:4) 6 javelins