Grim Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, -14, D:1) a stone (12, 4, D:1) a cursed +0 club (12, 45, D:1) a potion of heal wounds (25, 37, D:1) a cursed -2 mace (32, 48, D:1) a +0 short sword (35, 1, D:1) a +0 dagger (35, 8, D:1) a kobold corpse (36, 38, D:1) a +0 club (48, -7, D:1) a rat corpse (48, 38, D:1) a +0 leather armour (52, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 3 scrolls of identify (0, 9, D:2) a +0 club (4, 3, D:2) a potion of berserk rage