Grim Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, 22, D:1) a cursed +0 leather armour (10, 15, D:1) 21 bolts (16, 15, D:1) 21 stones (20, 10, D:1) a +0 club (32, 31, D:1) 29 stones (33, 28, D:1) a +0 mace (35, 33, D:1) a +0 whip (40, -8, D:1) 18 stones (42, 29, D:1) 28 stones (46, 10, D:1) a +0 club (50, 29, D:1) 29 stones (53, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 hand axe (13, 15, D:2) a +0 plate armour (17, -10, D:2) a +0 short sword a jackal skeleton (19, -7, D:2) 19 arrows (19, -2, D:2) 6 gold pieces (20, -5, D:2) a scroll of identify