Grim Level 1 of the Dungeon (0, 0, D:1) 25 stones (4, 8, D:1) a +0 ring mail (5, -1, D:1) a +0 whip (16, -1, D:1) a +0 club a +0 club (18, -4, D:1) a +2 hunting sling of velocity (19, 3, D:1) 4 needles of sleeping (22, -5, D:1) a +0 dagger (24, -11, D:1) a +0 whip (29, 8, D:1) 12 stones (35, 26, D:1) a +0 club (36, 22, D:1) 20 sling bullets (41, -11, D:1) 8 javelins (61, 1, D:1) a +0 spear (63, 1, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, -22, D:2) a +0 dagger (20, -22, D:2) a +0 dagger (20, -21, D:2) a +0 dagger a +0 ring mail (27, -4, D:2) a +0 robe (28, -26, D:2) a +2 dagger of venom (29, -27, D:2) 2 stones (37, -34, D:2) a ration (40, -7, D:2) 14 arrows (43, -19, D:2) a +0 robe (45, -39, D:2) a quokka corpse (49, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse a frilled lizard corpse a jackal corpse a jackal corpse a jackal corpse (6, -2, D:3) a +0 chain mail (6, 14, D:3) a +0 leather armour (7, -2, D:3) a +2 vampiric hand axe an orc skeleton (10, 10, D:3) a +0 hand axe an orc corpse (14, -7, D:3) a bat corpse (19, 26, D:3) a poisoned needle (21, 13, D:3) a +2 robe of the Archmagi (23, 27, D:3) a +0 whip (unseen)