Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 1, D:1) a cursed +0 leather armour (7, 25, D:1) 22 bolts (9, 26, D:1) 12 gold pieces (22, 11, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 21 arrows (3, -15, D:2) a scroll of identify (3, -4, D:2) a +0 dagger (3, -1, D:2) 16 stones (4, 3, D:2) 14 gold pieces (5, -4, D:2) 9 gold pieces (7, -4, D:2) a +0 short sword (8, -14, D:2) a wand of iceblast (7) (22, -4, D:2) 2 throwing nets (36, -18, D:2) a +0 scale mail (40, -1, D:2) 11 gold pieces (43, 4, D:2) a +0 leather armour (45, 22, D:2) a ration (46, 0, D:2) a +0 dagger (47, 9, D:2) a scroll of magic mapping (47, 18, D:2) a +0 hand axe (49, 14, D:2) 14 gold pieces