Grim Level 1 of the Dungeon (0, 0, D:1) 12 poisoned needles (0, 34, D:1) 7 javelins (1, 10, D:1) 15 stones (5, 44, D:1) a cursed -3 dagger (8, 7, D:1) a +0 club (19, 12, D:1) 25 bolts (20, 45, D:1) a throwing net (26, 20, D:1) a +0 short sword (32, 3, D:1) a +0 dagger (39, 31, D:1) a +0 dagger (47, 27, D:1) a +0 club (48, 9, D:1) a +0 club Level 2 of the Dungeon (1, 17, D:2) a cursed -3 halberd (2, 16, D:2) a +0 spear (3, 15, D:2) a +0 club (6, 15, D:2) a +2 whip of electrocution (13, 22, D:2) a +0 short sword (21, 22, D:2) a +0 club (21, 26, D:2) 15 poisoned needles (22, -1, D:2) a +0 scythe a +0 robe (24, 28, D:2) a +0 club (37, 33, D:2) a +0 shield (39, 22, D:2) a +0 mace (45, 29, D:2) a +0 leather armour (51, 45, D:2) a +0 dagger 4 stones (57, 32, D:2) a stone (59, 25, D:2) a +0 leather armour (64, 32, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) 10 bolts (3, 0, D:3) a +0 short sword (6, -1, D:3) 2 stones (12, 8, D:3) a +0 chain mail (26, 9, D:3) a +0 mace (35, 4, D:3) 15 poisoned needles (35, 6, D:3) 10 arrows (35, 10, D:3) a +0 club (37, 5, D:3) a +0 hand axe (42, 11, D:3) 16 stones (43, 5, D:3) a +0 club (44, 16, D:3) a tomahawk (47, 15, D:3) a +0 trident 3 tomahawks