Grim Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -8, D:1) 24 arrows (9, -6, D:1) a +0 leather armour (17, -17, D:1) 9 stones (17, 2, D:1) a +0 leather armour (18, 12, D:1) 21 poisoned needles (21, 1, D:1) a +0 robe (30, -6, D:1) 20 bolts (32, -15, D:1) 13 stones (34, 25, D:1) a +0 scale mail (45, 8, D:1) a +0 helmet Level 2 of the Dungeon (2, -1, D:2) a +0 leather armour (2, 10, D:2) a +0 ring mail (8, 22, D:2) a +0 spear (15, -18, D:2) 3 potions of degeneration (16, -17, D:2) a +0 spear (17, 9, D:2) a +0 club (20, -17, D:2) 26 stones (22, 9, D:2) a +0 shield (29, 0, D:2) 13 stones (37, 6, D:2) 15 stones (37, 30, D:2) a +0 robe (38, -20, D:2) 4 needles of sleeping (38, 19, D:2) a stone (39, 13, D:2) a +0 short sword a stone (39, 16, D:2) a stone (39, 17, D:2) a stone (39, 18, D:2) a stone (39, 22, D:2) a +0 dagger (39, 23, D:2) 2 stones (40, 22, D:2) a stone (51, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 poisoned needles (3, 48, D:3) a +0 robe (4, 4, D:3) a +0 dagger (4, 29, D:3) a +0 club (4, 39, D:3) 19 poisoned needles (5, 40, D:3) 15 arrows (9, 32, D:3) a +0 flail (10, 6, D:3) a +0 club (10, 7, D:3) a +0 falchion a +0 scale mail a +0 leather armour (15, 29, D:3) a +0 hand axe (18, -4, D:3) a poisoned needle (19, -1, D:3) 16 poisoned needles a +0 blowgun a +0 short sword (36, 42, D:3) a +0 ring mail (39, 5, D:3) a +0 scale mail a +0 mace (39, 38, D:3) a +0 rapier (48, 44, D:3) a +0 ring mail (50, 16, D:3) a cursed +0 dagger (50, 30, D:3) 24 arrows (63, 5, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Ligriept's Assorted Antiques a scroll of teleportation (87 gold) an uncursed ring of ice (725 gold) the +3 rapier of Eternal Vigilance {pierce, rN+ Str-3 Int+6 Dex+4} (1360 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+6). It affects your dexterity (+4). It protects you from negative energy. a +0 dagger (58 gold) a scroll of remove curse (87 gold) a +0 chain mail (130 gold) a +0 halberd (116 gold) a potion of heal wounds (145 gold) a potion of curing (87 gold) the +11 plutonium sword {*Contam Stlth-} (2900 gold) It causes magical contamination when unequipped. It makes you less stealthy. (0, 0, D:4) a cursed +0 shield (2, 30, D:4) a +0 short sword (7, 7, D:4) a +0 hunting sling (11, 21, D:4) 2 tomahawks (15, 17, D:4) a +0 flail a +0 dagger (16, 6, D:4) a +0 halberd (16, 16, D:4) a +0 scale mail (24, -11, D:4) a +0 short sword (32, -4, D:4) 14 stones (32, 8, D:4) a +0 ring mail (35, 32, D:4) 19 stones (38, -3, D:4) a +0 robe (40, 27, D:4) a +0 pair of gloves (40, 29, D:4) a +0 ring mail (41, -3, D:4) a +0 short sword (46, -11, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Maca's Antique Armour Boutique a +0 centaur barding (483 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a scarf of resistance (672 gold) a +2 scale mail of poison resistance (378 gold) the +1 robe "Oger" {rElec Str+5 Int+3} (766 gold) It affects your strength (+5). It affects your intelligence (+3). It insulates you from electricity. a +3 leather armour of cold resistance (504 gold) a +0 buckler (94 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) the +1 robe of the Teacher {rPois rC- Slay+6} (737 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to cold. It protects you from poison. a +0 scale mail (84 gold) (0, 0, D:5) 16 stones (2, -12, D:5) a +0 dagger a +0 leather armour (5, -29, D:5) a +0 robe (15, -13, D:5) a +0 flail a +0 ring mail (16, -14, D:5) a +0 dagger (16, -13, D:5) a +0 falchion a +0 ring mail (23, -37, D:5) 17 stones (23, -1, D:5) 21 arrows (42, -22, D:5) a potion of degeneration (42, -18, D:5) a +0 short sword (42, 10, D:5) 21 arrows (54, 0, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 scale mail (2, 4, D:6) a +0 dagger a +0 robe (4, -3, D:6) 11 stones (18, -3, D:6) 22 stones (21, -3, D:6) a +0 ring mail 29 sling bullets a +0 hunting sling of velocity a +0 quarterstaff (23, -3, D:6) a +0 whip a +0 club (26, -3, D:6) a +0 morningstar (32, 6, D:6) 14 stones (39, 3, D:6) 22 arrows Level 7 of the Dungeon (11, -6, D:7) 2 stones a +0 short sword (12, -4, D:7) 5 stones (12, 24, D:7) a +0 dagger a +0 robe (26, -3, D:7) a +0 whip (31, 22, D:7) a +0 robe (34, -5, D:7) a +0 dagger a +0 robe a +2 short sword of venom a +2 leather armour of poison resistance (35, 30, D:7) a +0 short sword (37, 26, D:7) a +0 robe (38, 7, D:7) a +0 scale mail (42, 28, D:7) 4 tomahawks (43, 3, D:7) a +0 animal skin (44, 2, D:7) a +1 whip of flaming a +0 robe (44, 3, D:7) a +0 dagger of chaos a cursed +0 robe (45, 1, D:7) a +0 animal skin (47, 29, D:7) 20 stones (51, 32, D:7) 18 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 28, D:8) an uncursed staff of energy (2, 25, D:8) 4 needles of paralysis (5, -9, D:8) the +2 leather armour of a ziggurat {-Tele Regen+ Int+5} It affects your intelligence (+5). It prevents most forms of teleportation. It increases your rate of regeneration. (22, 12, D:8) a +0 trident (30, -11, D:8) a +1 rapier of protection (36, 21, D:8) 24 stones (36, 22, D:8) a +0 leather armour (41, -10, D:8) a +0 leather armour (41, 2, D:8) a cursed -1 giant spiked club (43, -11, D:8) the +0 leather armour of Duck's Teeth {rC+} It protects you from cold. (52, -17, D:8) a +0 quarterstaff (55, -16, D:8) a +0 animal skin (60, -14, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 trident (0, 36, D:9) a +0 dire flail a +0 giant spiked club (12, 29, D:9) 17 sling bullets (20, -6, D:9) a +0 hand axe (20, -5, D:9) a +0 flail (21, -6, D:9) a stone (21, -5, D:9) a +0 leather armour a +0 whip (21, -1, D:9) a +0 giant spiked club a +0 dire flail (22, -6, D:9) a +0 ring mail a +0 flail (23, 2, D:9) 28 stones (24, 8, D:9) a +0 chain mail a +0 halberd (27, 3, D:9) a stone (27, 6, D:9) a +0 hand axe (28, 2, D:9) a stone (28, 6, D:9) a +0 dagger a +0 robe (29, 1, D:9) a stone (29, 6, D:9) a +0 flail a +0 scale mail (30, 0, D:9) a stone (33, 6, D:9) a +0 dagger (48, 40, D:9) an arrow (49, 41, D:9) a +0 shortbow 25 arrows (50, 39, D:9) an arrow (51, 42, D:9) an uncursed ring of see invisible an uncursed ring of stealth an uncursed amulet of harm (56, 13, D:9) a +0 giant spiked club a +0 troll leather armour (56, 26, D:9) a +0 whip (60, 43, D:9) an uncursed amulet of the acrobat Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (0, 2, D:10) a potion of degeneration (7, 24, D:10) 20 stones (8, 22, D:10) a +0 mace a +0 hand axe (9, 0, D:10) a +1 flail of protection a +0 leather armour a +0 scimitar a +0 plate armour (9, 22, D:10) a +0 short sword (12, -1, D:10) a +0 dagger a potion of degeneration (14, -1, D:10) a +0 dagger a +0 robe (15, 1, D:10) a +0 mace a potion of degeneration (21, -1, D:10) a potion of degeneration (23, -3, D:10) a potion of degeneration (24, -2, D:10) a +0 club a +0 ring mail a potion of degeneration (24, -1, D:10) a +0 mace of crushing 21 stones a +0 ring mail a potion of degeneration (25, 0, D:10) a potion of degeneration (26, -2, D:10) a +0 animal skin (26, -1, D:10) a +2 hand axe of pain (27, -1, D:10) a +0 dagger (27, 0, D:10) a +0 hand axe a +0 leather armour (28, -1, D:10) a stone (30, -1, D:10) 2 stones (30, 0, D:10) a +0 club a +0 scale mail a potion of degeneration a +0 giant spiked club a +0 dagger a +0 dagger a +0 robe (30, 1, D:10) a +2 dagger of venom a +0 robe (30, 29, D:10) a +0 flail (31, 29, D:10) a +0 dagger a +0 robe (33, 28, D:10) a +2 dagger of distortion a +0 robe (34, 28, D:10) a +0 leather armour (35, 28, D:10) a +0 club (35, 34, D:10) 2 potions of degeneration (40, 30, D:10) 29 sling bullets (45, 13, D:10) 19 arrows (47, 28, D:10) a +0 hand axe (48, 24, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe (21, 5, D:11) a +0 dagger a +0 robe (23, 6, D:11) a +0 mace a cursed -1 dagger a +0 robe an orc corpse (skeletalised by now) (36, 16, D:11) 21 arrows (42, 13, D:11) +0 acid dragon scales the Ecumenical Temple