Grim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -6, D:1) 13 stones (5, 17, D:1) 17 stones (7, 13, D:1) 21 stones (22, -1, D:1) a +0 club (28, -5, D:1) a +0 dagger (32, 16, D:1) a +0 hand axe (33, -6, D:1) a +0 club (37, 12, D:1) 22 stones (39, 16, D:1) 18 stones (43, 14, D:1) a +0 dagger of draining (48, 19, D:1) a +0 dagger 25 stones (51, 17, D:1) a stone (53, 5, D:1) a +0 robe the human skeleton of Jessica Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (2, -2, D:2) a leopard gecko corpse (skeletalised by now) (3, -2, D:2) a kobold corpse (9, 0, D:2) a worm corpse (12, -3, D:2) a +0 club a hobgoblin corpse