Grim Level 1 of the Dungeon (0, 6, D:1) a +0 club (1, 52, D:1) a +0 ring mail (3, 2, D:1) a cursed -2 mace (4, 35, D:1) a +0 club (7, 6, D:1) a ration (9, 24, D:1) a +0 hunting sling (9, 45, D:1) a +0 robe (11, 28, D:1) a +0 club (12, 50, D:1) a +0 whip (12, 51, D:1) a potion of lignification (14, 48, D:1) 7 sling bullets (16, 46, D:1) a ration (18, 24, D:1) a +0 mace (21, 39, D:1) a +0 robe (22, 36, D:1) a +0 club (31, 22, D:1) a potion of heal wounds (35, 25, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a ration (2, 5, D:2) a +0 robe the human corpse of Jessica (2, 6, D:2) a +0 club a +0 ring mail a +0 club a +0 short sword a +0 leather armour a quokka corpse (2, 7, D:2) a +0 war axe a cursed +0 leather armour (3, -3, D:2) a stone (4, -1, D:2) a +0 whip a stone (7, -6, D:2) 11 bolts (7, -1, D:2) 15 poisoned darts (10, 6, D:2) a ration (24, 1, D:2) a wand of random effects (18) (25, -15, D:2) a human skeleton (25, 1, D:2) a ration (26, 3, D:2) a scroll of noise (27, -12, D:2) a human skeleton