Grim Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (9, 5, D:1) 21 arrows (16, -34, D:1) a +0 dagger (16, -29, D:1) a +0 whip 5 stones (17, -39, D:1) a bat corpse (skeletalised by now) (17, -31, D:1) a +0 dagger of draining (38, -32, D:1) a +0 mace (39, -35, D:1) 16 arrows (44, 0, D:1) a +0 leather armour (45, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (6, -18, D:2) 17 arrows (10, -15, D:2) an adder corpse (11, -13, D:2) a book of Touch