Grim Level 1 of the Dungeon (5, 3, D:1) a +0 robe (11, -4, D:1) a +0 dagger (21, 5, D:1) a +0 whip (23, 6, D:1) 13 stones (32, 15, D:1) a +0 club (35, 8, D:1) a +0 whip 5 stones (38, -8, D:1) 12 arrows (43, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 dagger (14, 8, D:2) 22 stones (15, 28, D:2) 20 bolts (17, -17, D:2) 15 stones (18, 22, D:2) a +0 robe (21, -14, D:2) a +0 club (25, 20, D:2) a +0 short sword (32, 7, D:2) a +0 dagger (33, 27, D:2) a +0 whip (44, 11, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (24, 0, D:3) a +0 dagger (28, -21, D:3) a +0 short sword a stone a +0 dagger an orc corpse (29, -24, D:3) a hobgoblin corpse (29, -21, D:3) a +0 flail a +0 scale mail (29, -7, D:3) a +0 whip a +0 short sword a +0 hand axe (31, 13, D:3) a +1 dagger of protection (41, 1, D:3) 26 arrows (43, 8, D:3) a +0 robe (46, -9, D:3) a +0 dagger a +0 scale mail (47, -9, D:3) a +0 whip (50, -8, D:3) a +0 dagger (54, -8, D:3) a book of Changes Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (6, 2, D:4) a +0 ring mail (6, 6, D:4) 10 sling bullets