Dungeon Crawl Stone Soup version 0.29-a0-96-g93358da72b (webtiles) character file. Game seed: 4723862085201539462 23 Grim the Bolt Thrower (level 3, 20/20 HPs) Began as a Kobold Arcane Marksman on Feb 13, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:57 (734 turns). Grim the Bolt Thrower (Kobold Arcane Marksman) Turns: 734, Time: 00:01:58 Health: 20/20 AC: 2 Str: 7 XL: 3 Next: 12% Magic: 4/4 EV: 15 Int: 14 God: Gold: 15 SH: 0 Dex: 17 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) b - a +0 dagger Missiles c - 11 bolts (quivered ammo) Armour d - a +0 robe (worn) Skills: - Level 1.1 Fighting * Level 3.6 Crossbows - Level 2.4 Dodging - Level 1.1 Spellcasting + Level 3.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History A kobold comes into view. It is wielding a +0 dagger. You shoot a bolt. The bolt hits the kobold. The kobold shouts! The kobold is heavily wounded. You hear a shout! You shoot a bolt. The bolt barely misses the kobold. A hobgoblin comes into view. You shoot a bolt. The bolt hits the kobold but does no damage. The kobold is heavily wounded. You shoot a bolt. The bolt hits the kobold! You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a bolt. The bolt hits the hobgoblin! You kill the hobgoblin! No target in view! A quokka comes into view. Things that are here: 2 bolts; a +0 dagger b - a +0 dagger; c - 8 bolts (gained 2) You shoot a bolt. The bolt hits the quokka! You kill the quokka! You start waiting. Done waiting. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Unknown command. b - a +0 dagger (weapon) a - a +0 hand crossbow (weapon) c - 8 bolts (gained 1) c - 9 bolts (gained 1) You see here a quokka corpse. c - 10 bolts (gained 1) c - 11 bolts (gained 1) You open the door. Found a great sword and 15 arrows. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# #........ .....# #........ #........ #........ ...)(.# #....###+ ..... #........ ... #........ #'# ###........ #@## ........... ########..### .......###+ #...........# .......# #. #...........######.#####. #.............. #.#....# #.........†....# #....... #..............# #.#.#... ##########.....###.#..... .............#.###... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 3 frilled lizards (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Kobold Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 75 | D:1 | Found Bitant's Antique Weapon Emporium. 258 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 599 | D:1 | Found a faded altar of an unknown god. 609 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 734 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, basic_ecumenical_altar, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Crossbows | 3 | 3.6 Fighting | | 1.1 Dodging | | 2.4 Spellcasting | | 1.1 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hand crossbow || 46 Cast: Slow || 1 Armor: Robe || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 748 | 748 | 0 | 313 | 317 | 1 | 748.0 | Dungeon | 748 | 748 | 0 | 313 | 317 | 1 | 748.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts