Grim Level 1 of the Dungeon (0, 0, D:1) a +0 spear (14, -30, D:1) a +0 dagger (25, -13, D:1) a +0 club (32, 9, D:1) 17 bolts (39, -11, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of protection a goblin corpse (2, -19, D:2) an arrow (4, -4, D:2) 17 stones (5, -5, D:2) a +1 ring mail of fire resistance (22, -26, D:2) 26 sling bullets (22, -15, D:2) 7 stones (29, -21, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -21, D:2) a +0 falchion (36, -6, D:2) a +0 mace (38, -35, D:2) 12 stones