Dungeon Crawl Stone Soup version 0.30-a0-912-ge10d75a369 (webtiles) character file. Game seed: 6105773732214244871 60 Grim the Vexing (level 3, 20/20 HPs) Began as a Deep Elf Hexslinger on Mar 19, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:51 (1227 turns). Grim the Vexing (Deep Elf Hexslinger) Turns: 1227, Time: 00:02:51 Health: 20/20 AC: 4 Str: 7 XL: 3 Next: 80% Magic: 7/7 EV: 13 Int: 17 God: Gold: 66 SH: 0 Dex: 17 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . m - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... e - +0 pair of boots Stlth ++ g - amulet of the acrobat HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +0 short sword Armour c - a +0 robe (worn) e - a +0 pair of boots (worn) m - a +0 helmet (worn) Jewellery g - an amulet of the acrobat (around neck) r - a ring of wizardry Scrolls d - a scroll of amnesia {unknown} f - a scroll of teleportation {unknown} h - a scroll of poison i - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} l - 3 scrolls of fog {unknown} p - 2 scrolls of enchant weapon {unknown} Potions j - a potion of haste {unknown} n - a potion of might {unknown} o - a potion of lignification {unknown} q - a potion of degeneration {unknown} s - a potion of heal wounds {unknown} Skills: - Level 0.7 Fighting + Level 3.8 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting * Level 0.0 Conjurations - Level 5.7 Hexes + Level 0.0 Air Magic + Level 0.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 80% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 19% 3 Portal Projectile Hex/Tloc 22% N/A 19% 3 Cause Fear Hex 10% N/A 19% 4 Magic Dart Conj 4% 1d3 21% 1 Call Imp Summ 1% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 1% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! There is an open door here. You now have 61 gold pieces (gained 9). There is an open door here. As you open the door, it creaks loudly! You hear an angry hiss. There is an open door here. A ball python comes into view. A ball python is nearby! You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! You now have 66 gold pieces (gained 5). You open the door. There is an open door here. s - a brown potion There is a stone staircase leading up here. You see here a ball python corpse. You see here a +0 club. You open the door. There is an open door here. You open the door. There is an open door here. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###.#### ######>##.....# #.............# ########.............### #......#........#....... #......#........#.#####. #......#........#.###### #......#........#.#....# #......@.....)..#.#....# ######....#######.'....' #....# ###....# #....# ###### #....# ###### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs 2 bats 4 endoplasms (D:1) 5 goblins 4 hobgoblins A quokka (D:1) 3 ball pythons 6 frilled lizards (D:1) 5 kobolds 3 rats 38 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 62 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 389 | D:1 | Reached skill level 5 in Hexes 812 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 1227 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, hangedman_decor_growths D:2: layout_basic, guppyfry_early_lair_pool Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.8 Hexes | 5 | 5.7 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Action || total ---------------------------++------- Fire: Sling || 94 Armour: Robe || 5 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1248 | 1203 | 45 | 0 | 995 | 2 | 624.0 | Dungeon | 1248 | 1203 | 45 | 0 | 995 | 2 | 624.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 445 daAuts