Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 26, D:1) 3 poisoned darts (6, -1, D:1) a +0 plate armour (9, 14, D:1) a +0 whip 5 stones (12, 15, D:1) a +0 club (32, 7, D:1) a staff of cold (50, 14, D:1) a +0 dagger (51, 12, D:1) a +0 mace (54, 34, D:1) 3 stones Level 2 of the Dungeon (5, -18, D:2) 5 poisoned darts (7, -18, D:2) a +0 whip (28, -14, D:2) a +0 leather armour (37, -32, D:2) a +0 club a +0 leather armour a +0 flail a +0 leather armour (41, -26, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 6, D:3) a +0 dagger 3 poisoned darts a +0 dagger an adder corpse (skeletalised by now) (1, 1, D:3) a +0 club 5 stones (6, 6, D:3) a rat corpse (skeletalised by now) (8, -9, D:3) a +0 club a frilled lizard corpse (skeletalised by now) (10, 5, D:3) a +0 mace (12, -20, D:3) a +0 robe (13, -31, D:3) a scroll of identify (17, -31, D:3) a +0 leather armour (19, -26, D:3) 8 gold pieces (19, -4, D:3) a +0 leather armour (26, -18, D:3) a +0 mace (31, -26, D:3) a +0 hand axe (34, -26, D:3) a +0 club 4 poisoned darts a kobold corpse (skeletalised by now) (38, -31, D:3) a wand of mindburst (16) (44, -29, D:3) 11 gold pieces (44, -11, D:3) 13 gold pieces (47, -24, D:3) 14 gold pieces (56, -15, D:3) an adder corpse (skeletalised by now) a sewer (0, 0, Sewer) a lightning rod (4/4) (0, 2, Sewer) a scroll of fear (1, -1, Sewer) a scroll of vulnerability (1, 0, Sewer) a scroll of teleportation (1, 1, Sewer) a potion of magic (1, 2, Sewer) a scroll of magic mapping (1, 3, Sewer) 2 potions of cancellation