Grimm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 13, D:1) a +0 club (6, 20, D:1) a +0 short sword (15, 2, D:1) a +0 whip (16, -6, D:1) a +0 club (17, 24, D:1) a +0 short sword (20, 2, D:1) a +0 club (34, 0, D:1) a +0 ring mail (63, 6, D:1) a +0 club Level 2 of the Dungeon (2, -28, D:2) a +0 short sword (3, -11, D:2) a bat skeleton (10, -24, D:2) a +0 ring mail (10, 3, D:2) a +0 flail (unseen) (14, -16, D:2) a +0 dagger (16, -19, D:2) a +0 long sword (25, -24, D:2) a +0 dagger a kobold corpse (skeletalised by now)