Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 232814860997416674, levelgen mode: deterministic 52 Grimm the Charmwright (level 3, 0/31 HPs) Began as a Gnoll Skald on Sept 2, 2019. Slain by an orc priest ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:45 (1400 turns). Grimm the Charmwright (Gnoll Skald) Turns: 1400, Time: 00:04:46 Health: 0/31 AC: 6 Str: 14 XL: 3 Next: 85% Magic: 1/9 EV: 13 Int: 15 God: Gold: 51 SH: 0 Dex: 14 Spells: 9/12 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . j - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles h - 21 stones (quivered) k - 28 arrows n - 23 sling bullets Armour j - a +0 pair of gloves (worn) l - a +0 ring mail (worn) Jewellery b - an uncursed amulet of the acrobat {unknown} Scrolls o - a scroll of remove curse {unknown} Potions c - a potion of lignification {unknown} e - a potion of curing {unknown} g - a potion of brilliance {unknown} m - 2 potions of invisibility {unknown} Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 4.5 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 5.4 Charms + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 3% 1 None b - Song of Slaying Chrm ###..... 5% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shroud of Golubria Chrm/Tloc ##.... 14% 2 ##..... Regeneration Chrm/Necr ##........ 28% 3 ###.... Spectral Weapon Hex/Chrm ##...... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The orc closely misses you. You hit the orc. Your bite misses the orc. The orc is almost dead. You hit the orc. You kill the orc! Attack whom? Press: ? - help, Dir - move target cursor, f - orc priest Aim: an orc priest, wielding a +0 hand axe You reach to attack! You completely miss the orc priest. You barely miss the orc priest. You bite the orc priest, but do no damage. The orc priest closely misses you. You closely miss the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 hand axe. You die... .......#..o## ∆ ###...#..#.# ∆ #..#..#..# ∆ ##...#..g# #..#..#.# #.#.^#..######### #...#...o...go..# ##.#..#.#######.# #....... #@o.# ##...... ##### ∆ ######## ∆ You could see an orc priest. Vanquished Creatures An ooze (D:1) 2 worms (D:2) 2 leopard geckos 3 orcs (D:2) 5 hobgoblins (D:1) 3 jackals (D:1) 4 ball pythons (D:1) 4 bats 3 frilled lizards (D:1) 4 goblins 3 kobolds A quokka zombie (D:2) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grimm the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 2 | D:1 | Noticed a spriggan 3 | D:1 | Noticed a halfling 5 | D:1 | Noticed a dwarf 5 | D:1 | Noticed a felid 7 | D:1 | Noticed a formicid 7 | D:1 | Noticed a draconian 9 | D:1 | Noticed a vine stalker 11 | D:1 | Noticed a merfolk 13 | D:1 | Noticed a tengu 13 | D:1 | Noticed a vampire 15 | D:1 | Noticed a demonspawn 15 | D:1 | Noticed a naga 17 | D:1 | Noticed a ghoul 17 | D:1 | Noticed a minotaur 19 | D:1 | Noticed an octopode 21 | D:1 | Noticed an elf 21 | D:1 | Noticed a centaur 23 | D:1 | Noticed a demigod 23 | D:1 | Noticed an ogre 25 | D:1 | Noticed a gargoyle 27 | D:1 | Noticed a troll 27 | D:1 | Noticed a human 179 | D:1 | Reached XP level 2. HP: 26/26 MP: 7/7 874 | D:1 | Reached XP level 3. HP: 31/31 MP: 9/9 936 | D:1 | Reached skill level 5 in Spellcasting 940 | D:1 | Learned a level 2 spell: Song of Slaying 1210 | D:2 | Reached skill level 1 in Invocations 1400 | D:2 | Slain by an orc priest Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, minmay_shallow_snake_nest D:2: layout_basic, minmay_misc_feat_diagonals Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 4.5 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 4.5 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 5.4 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Spear || 140 Bite || 20 Punch || 1 Cast: Infusion || 2 Use: Scroll || 2 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Leather armour || 9 Ring mail || 15 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 5 | 6.7 | 34 | 3 | 8.1 +---------+---------+-------+---------+---------+------- D:1 | 40 | 5 | 11.1 | 23 | 3 | 11.5 D:2 | 30 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------