Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 15845502700657540183, levelgen mode: deterministic 9 Grimm the Sneak (level 2, -2/19 HPs) Began as a Vampire Enchanter on Sept 2, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (302 turns). Grimm the Sneak (Vampire Enchanter) Turns: 302, Time: 00:01:54 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 25 stones (quivered) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of magic mapping {unknown} e - a scroll of enchant armour {unknown} Skills: + Level 1.8 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Training target 5.0 for Stealth reached! Your Stealth skill increases to level 5! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ..........≈♣.......♣≈..... .........≈♣⌠♣≈≈≈≈≈♣⌠♣≈.... ..........≈♣≈##K..≈♣≈..... .........##≈.####.#≈##.... ######..####.....h### ...[ #..## ##.#..... ... .. #####..####...(##...... #........#..##.h##..... #........#.##.8.@#..... #........#.#....8).(.... #........#...8....#..### #........##.#..8%## ## #........##.##).## #............##....# #.)......#......#### ################# You could see a jackal. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 2 rats (D:1) A toadstool (D:1) 9 creatures vanquished. Vanquished Creatures (others) 3 toadstools (D:1) 3 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grimm the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 4/19 MP: 1/5 298 | D:1 | Reached skill level 5 in Stealth 302 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: ldierk_water_garden, layout_rooms, minmay_pentomino_w4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.0 Short Blades | | 1.8 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 35 Bite || 3 Throw: Stone || 2 Cast: Corona || 2 Stab: Distracted || 1 Armor: Robe || 2 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 8 | 57.1 | 4 | 4 | 50.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 8 | 57.1 | 4 | 4 | 50.0 +---------+---------+-------+---------+---------+-------