Grimm Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -11, D:1) a +0 club (3, 9, D:1) a +0 club (3, 36, D:1) a rat corpse (skeletalised by now) (3, 38, D:1) a +0 whip (4, 37, D:1) a ration (7, 15, D:1) a +0 club (13, -4, D:1) a +0 robe (18, 27, D:1) 9 arrows (25, 8, D:1) a +0 hand axe (26, 36, D:1) a +0 club (28, 35, D:1) a +0 short sword (38, -7, D:1) a +0 club (39, 50, D:1) a +0 club (46, 27, D:1) a +0 dagger (47, 24, D:1) a +0 spear (49, 26, D:1) a +0 dagger (50, 37, D:1) a +0 scale mail (51, 25, D:1) a ration (58, 44, D:1) a hobgoblin corpse (skeletalised by now) (59, 42, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a stone (unseen) (4, -1, D:2) a +0 leather armour