Grimm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 5, D:1) a +0 hand axe (5, -34, D:1) a +0 hunting sling of flaming (11, -26, D:1) a +0 club (17, 22, D:1) a +0 club (21, -22, D:1) a +0 club (22, -22, D:1) a +0 dagger (26, -23, D:1) 4 large rocks (26, -11, D:1) a +0 dagger (30, 4, D:1) a +0 club 4 stones (34, -5, D:1) a cursed +0 robe (35, -1, D:1) a stone (47, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (12, -13, D:2) a +0 whip (16, -23, D:2) 21 stones (35, -32, D:2) a +0 chain mail (42, -31, D:2) a +0 club (44, -9, D:2) a potion of invisibility (46, -9, D:2) a +0 whip (47, -37, D:2) a kobold corpse (skeletalised by now) (47, -5, D:2) a +1 pair of gloves (48, -4, D:2) a ration (48, -2, D:2) a potion of heal wounds (56, -25, D:2) 5 stones