Grimwulf Level 1 of the Dungeon (-12, 4, D:1) a +0 dagger (1, 6, D:1) a +0 club (-26, 7, D:1) a +0 pair of boots (-27, 8, D:1) 11 sling bullets (2, 9, D:1) a +0 dagger (16, 12, D:1) a +0 whip (-22, 17, D:1) 12 bolts (-22, 18, D:1) a +0 dagger of venom (10, 24, D:1) 6 large rocks (-16, 36, D:1) a +0 short sword (18, 38, D:1) a +0 mace (-25, 40, D:1) a +0 dagger of venom (-22, 40, D:1) a +0 whip 4 stones (18, 41, D:1) a +0 dagger (-21, 42, D:1) a +0 club (-20, 42, D:1) a stone (-14, 43, D:1) 24 stones (8, 43, D:1) 3 stones (9, 43, D:1) a +0 leather armour (2, 44, D:1) a +0 dagger (5, 44, D:1) a stone (-4, 45, D:1) a +0 dagger Level 2 of the Dungeon (-20, 7, D:2) a +0 club (-19, 11, D:2) a +0 club (-2, 17, D:2) a potion of ambrosia (-6, 20, D:2) a +0 short sword 3 stones (-7, 33, D:2) 23 stones (6, 34, D:2) 23 sling bullets of frost (-18, 37, D:2) a +0 short sword (-27, 46, D:2) a +0 short sword (-4, 55, D:2) 27 stones Level 3 of the Dungeon (-26, 12, D:3) a cursed +0 leather armour (-22, 12, D:3) 13 poisoned needles (-16, 14, D:3) a tomahawk of returning (-15, 14, D:3) a +0 dagger 3 tomahawks of returning (12, 24, D:3) a +0 club (-28, 26, D:3) a +0 ring mail a +0 club (-15, 27, D:3) a +0 club Level 4 of the Dungeon [Shop] Huexu's Antique Weapon Emporium a +0 club (29 gold) a +0 quarterstaff (116 gold) a +0 battleaxe (188 gold) a +0 falchion (87 gold) the +9 battleaxe "Detirph" {antimagic, rElec} (333 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It insulates you from electricity. a +0 rapier (116 gold) a +0 quarterstaff (116 gold) the +1 trident of the Seer {vamp, rPois} (246 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. a +0 flail (101 gold) (0, 0, D:4) a +0 flail a cursed +0 ring mail a +0 dagger a +0 club an orc skeleton an orc skeleton (0, 1, D:4) a +0 club a +0 leather armour a +0 mace (-7, 27, D:4) an uncursed ring of loudness