Grohoret Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, 2, D:1) a +0 dagger (16, 2, D:1) a +0 whip (17, 2, D:1) a +0 dagger (43, 2, D:1) a +0 dagger (14, 6, D:1) a +0 dagger (31, 7, D:1) a +0 club (21, 10, D:1) a +0 short sword (37, 10, D:1) a +0 hand axe (35, 12, D:1) 19 stones (27, 14, D:1) a +0 club (11, 15, D:1) a +0 club (17, 23, D:1) a +0 dagger (21, 27, D:1) a +0 whip (24, 29, D:1) a +0 club (22, 31, D:1) 7 stones (31, 37, D:1) 3 large rocks (18, 46, D:1) a +0 ring mail (48, 46, D:1) a +0 whip (56, 50, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (8, 3, D:2) a +0 spear (9, 6, D:2) a +0 club (36, 6, D:2) a +0 long sword (37, 10, D:2) a throwing net (12, 16, D:2) a +0 helmet (16, 16, D:2) 8 arrows of frost (20, 16, D:2) a +0 pair of gloves (8, 21, D:2) a +0 mace a +0 scale mail (8, 36, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 9, D:3) a +0 club (19, 13, D:3) 27 stones (32, 13, D:3) 13 arrows (29, 35, D:3) a +0 rapier (20, 37, D:3) 16 arrows of frost (4, 44, D:3) a +0 club (12, 46, D:3) a cursed -3 ring of dexterity (20, 46, D:3) 13 bolts (-8, 59, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (21, 5, D:4) a +0 robe (-5, 12, D:4) a +0 spear (18, 13, D:4) 18 sling bullets (26, 14, D:4) a +0 quarterstaff (28, 22, D:4) 21 stones (45, 23, D:4) a +1 whip of freezing a +0 robe (46, 23, D:4) a +0 animal skin (-5, 27, D:4) a +2 quarterstaff of chaos (35, 28, D:4) 22 sling bullets (-4, 30, D:4) the +5 mace of Osiupp {flame, *Corrode rElec rC+ Int-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It may corrode your equipment when you take damage. (32, 32, D:4) a +0 hand axe (39, 33, D:4) a +0 trident (48, 35, D:4) a +0 mace of holy wrath a +0 scale mail (43, 45, D:4) a cursed -2 mace (40, 57, D:4) a +0 club 4 tomahawks Level 5 of the Dungeon (0, 0, D:5) the +7 mace of Kary {drain, *Noise rPois MR+ Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. (-5, 1, D:5) 5 large rocks (21, 5, D:5) 17 stones (7, 7, D:5) 23 bolts (-8, 14, D:5) an uncursed amulet of guardian spirit (-10, 19, D:5) 3 potions of poison an uncursed ring of teleportation an uncursed amulet of guardian spirit (29, 24, D:5) a cursed -2 scythe (-2, 28, D:5) a +0 mace (2, 34, D:5) a +0 rapier a +0 ring mail (-11, 38, D:5) 16 arrows (13, 41, D:5) a +1 large shield of poison resistance Level 6 of the Dungeon [Shop] Paej's Antique Weapon Shoppe a +0 club (25 gold) a +0 scimitar (100 gold) a +0 hunting sling (37 gold) a +1 morningstar of protection (100 gold) a +0 battleaxe (162 gold) a +0 morningstar (100 gold) a +0 short sword (75 gold) a +0 falchion (75 gold) a +0 flail (87 gold) a +0 mace (75 gold) the +8 long sword "Blob" {slice, Str+7} (212 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). a +0 short sword (75 gold) a +0 scimitar (100 gold) (-5, 2, D:6) 7 javelins (-53, 5, D:6) a +0 falchion (-19, 5, D:6) a +0 robe (-42, 8, D:6) a cursed -2 dagger a +0 robe (-40, 9, D:6) a +0 falchion a +0 dagger a +0 robe (-41, 10, D:6) a +0 dagger (-31, 11, D:6) a +0 halberd a +0 robe (-39, 12, D:6) a +0 flail (-31, 12, D:6) a +1 battleaxe a +0 robe (-16, 13, D:6) 7 arrows (-13, 15, D:6) a +0 falchion a +0 robe (-14, 16, D:6) a cursed +3 long sword a +0 robe (-65, 22, D:6) a +0 leather armour (-26, 32, D:6) a cursed +0 scimitar a +0 robe a cursed +3 spear a +0 robe (-26, 33, D:6) a +2 dire flail of freezing a +0 robe (-47, 41, D:6) a +1 mace of holy wrath a +0 robe (-44, 42, D:6) a +0 short sword 4 stones (-52, 43, D:6) a +0 dagger a +0 robe (-54, 44, D:6) a +0 dagger a +0 robe (-51, 44, D:6) a +0 club a +0 leather armour (-52, 45, D:6) a cursed -3 hand axe a +0 leather armour (-52, 48, D:6) a +0 hand axe a +0 chain mail (0, 48, D:6) a +0 mace 7 javelins a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +1 quarterstaff of protection (15, 11, D:7) a +0 shield (36, 14, D:7) a +0 hunting sling (9, 17, D:7) a +0 short sword (34, 23, D:7) 11 poisoned bolts (16, 33, D:7) 4 stones (17, 33, D:7) a +0 club (21, 37, D:7) a +0 short sword (1, 39, D:7) a cursed -2 club (44, 44, D:7) a cursed -1 long sword Level 8 of the Dungeon (0, 0, D:8) 2 potions of degeneration (-2, 1, D:8) a +0 ring mail (-37, 11, D:8) 21 stones (-13, 13, D:8) 18 stones (13, 13, D:8) a +0 large shield (-32, 26, D:8) an uncursed amulet of resist corrosion (-25, 27, D:8) a +0 short sword (-14, 28, D:8) 2 potions of degeneration (-28, 29, D:8) 12 stones (-14, 29, D:8) a +0 dagger a +0 robe (-27, 30, D:8) 3 stones (-14, 30, D:8) a +0 dagger a +0 robe of cold resistance a +0 dagger a +2 robe of fire resistance (1, 30, D:8) a +0 scale mail (-24, 32, D:8) a +0 ring mail a +0 dagger (-9, 37, D:8) a cursed -1 dagger (10, 40, D:8) a +0 whip (-39, 41, D:8) 23 stones Level 9 of the Dungeon [Shop] Uppiuwilee's Armour Shop a +0 robe (11 gold) a +0 robe (11 gold) the +1 plate armour of the Shining Light {rPois Dex+3 Slay+2} (862 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. a +0 cloak (72 gold) a +0 robe (11 gold) a +2 leather armour of magic resistance (304 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +2 chain mail of magic resistance (344 gold) a +1 buckler of protection (264 gold) a +0 plate armour (368 gold) (0, 0, D:9) 14 stones (-35, 2, D:9) a +0 scale mail (-42, 6, D:9) 25 stones (-24, 6, D:9) a +0 mace (-22, 6, D:9) a +0 falchion (-24, 8, D:9) a +0 spear (-22, 8, D:9) a cursed -1 hand axe (2, 12, D:9) 8 sling bullets (-44, 20, D:9) a cursed -3 falchion (-20, 21, D:9) 22 stones (-9, 23, D:9) 2 sling bullets (-7, 24, D:9) a sling bullet (-41, 25, D:9) a +0 cloak a cursed -2 short sword a wand of polymorph (0) (-2, 25, D:9) a +0 ring mail a +0 hunting sling 28 sling bullets a +1 dagger of protection (-17, 26, D:9) 6 tomahawks (-51, 27, D:9) a +0 whip (-42, 27, D:9) a +0 leather armour (-42, 28, D:9) a +0 whip a +0 flail a +0 chain mail (-14, 28, D:9) a +0 chain mail a +0 falchion (-42, 29, D:9) a cursed +0 flail (-41, 29, D:9) a +0 robe a +0 dagger (-47, 34, D:9) a +0 halberd (-10, 34, D:9) 10 stones (-47, 35, D:9) a +2 hand axe of flaming (-47, 36, D:9) a cursed -1 club (-46, 36, D:9) a stone (-29, 37, D:9) a +0 dagger (-27, 37, D:9) a +1 robe (-34, 44, D:9) 23 sling bullets (-16, 46, D:9) 24 stones (-2, 47, D:9) a +0 robe (-42, 48, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (-19, 1, D:10) a +0 buckler (-36, 9, D:10) a +0 giant club (-20, 12, D:10) a +2 dagger of venom a +0 robe (-4, 14, D:10) a +0 flail (-5, 15, D:10) a +0 mace a +0 club (11, 15, D:10) a +0 leather armour (-6, 16, D:10) a +0 scale mail a +0 short sword (-5, 16, D:10) a +0 chain mail a +0 trident (-9, 17, D:10) a +0 robe a +0 dagger (-6, 18, D:10) a +0 short sword a +0 ring mail (-10, 19, D:10) a +0 club a +0 leather armour a +0 mace a +0 robe (-13, 21, D:10) a cursed -2 dagger a +0 leather armour (-13, 22, D:10) 18 stones a +0 dagger (-9, 22, D:10) a +0 war axe (-15, 23, D:10) a +0 giant club a +0 robe (-14, 23, D:10) 17 arrows (13, 40, D:10) 18 arrows (9, 45, D:10) a +0 plate armour (9, 47, D:10) a +0 robe (24, 48, D:10) a +0 chain mail of cold resistance (24, 53, D:10) a +5 mace of protection (18, 54, D:10) the +11 long sword "Tuikuhi" {drain, rN+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 dagger a +0 robe (18, 56, D:10) a +0 dagger a +0 robe (10, 59, D:10) a +0 robe (11, 59, D:10) the cursed +0 plate armour of Weightlessness {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (12, 59, D:10) a +0 dagger (8, 61, D:10) a +0 robe (20, 62, D:10) the amulet of Xuojoday {Spirit *Corrode rElec rF+ Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It may corrode your equipment when you take damage. an uncursed amulet of rage (19, 64, D:10) a cursed -3 dagger a +0 leather armour (20, 64, D:10) a cursed +0 dagger a +0 robe Level 11 of the Dungeon (-36, 3, D:11) a stone (-32, 3, D:11) a +0 short sword a stone a +0 dagger (-3, 3, D:11) 18 sling bullets (-2, 7, D:11) a +0 robe (-23, 23, D:11) a +0 dagger (-6, 23, D:11) a +1 halberd a +0 robe (-3, 23, D:11) a +0 morningstar (-15, 25, D:11) a +0 short sword a +0 robe (-13, 28, D:11) a +1 battleaxe a +0 robe (-12, 29, D:11) a +0 short sword (-11, 29, D:11) a +2 great sword of freezing a +0 robe (-11, 30, D:11) a cursed +0 short sword 26 stones a cursed +0 robe a +0 spear a +0 robe a +0 morningstar a +0 robe (-6, 35, D:11) a +0 giant club (-15, 39, D:11) a +0 leather armour (-6, 43, D:11) a +0 flail a cursed +0 robe Level 12 of the Dungeon (0, 0, D:12) 20 arrows (16, 0, D:12) 2 large rocks (17, 1, D:12) a large rock (17, 2, D:12) a large rock (-5, 3, D:12) a +0 great sword (-19, 7, D:12) 3 large rocks (-22, 8, D:12) a cursed -1 giant spiked club (-19, 10, D:12) a large rock (-23, 11, D:12) 2 stones 3 scrolls of noise a wand of frost (22) a wand of polymorph (9) an uncursed ring of ice (-18, 12, D:12) 28 sling bullets (-26, 14, D:12) a +2 dagger of distortion a +2 robe (9, 14, D:12) 17 arrows (-25, 15, D:12) a cursed +0 club a +0 club (-24, 15, D:12) a +0 dagger (-26, 16, D:12) a +0 dagger a +0 robe (5, 17, D:12) a throwing net (-27, 18, D:12) 16 sling bullets of flame (-13, 19, D:12) a +0 giant club (22, 20, D:12) a +0 ring mail (16, 22, D:12) a throwing net (11, 25, D:12) a potion of berserk rage (-3, 34, D:12) a book of Unlife a Grand Grimoire (10, 37, D:12) 28 stones Level 13 of the Dungeon (5, 0, D:13) a +0 mace (-29, 4, D:13) 21 arrows (5, 7, D:13) a +0 chain mail a cursed -1 hand axe a +0 leather armour (6, 9, D:13) a +0 flail (8, 13, D:13) 18 arrows a +0 longbow (9, 14, D:13) an arrow (9, 16, D:13) an arrow (-22, 20, D:13) a +0 giant club (-15, 21, D:13) a +0 buckler (-18, 22, D:13) a +0 ring mail a +0 dire flail (-16, 22, D:13) 19 arrows a +0 shortbow (-22, 24, D:13) an arrow (-21, 24, D:13) an arrow (-23, 26, D:13) 19 arrows a +0 shortbow (-10, 26, D:13) 4 large rocks (-27, 28, D:13) an arrow (-26, 28, D:13) an arrow (-25, 28, D:13) an arrow a +0 morningstar (-22, 29, D:13) 5 arrows a +0 shortbow a +0 scale mail a +0 club (-21, 29, D:13) a +3 short sword (-26, 32, D:13) an arrow (-25, 34, D:13) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow 11 arrows a potion of blood (14, 4, D:15) a +0 scimitar (19, 6, D:15) a cursed -3 falchion (5, 15, D:15) a +0 scale mail (5, 23, D:15) a hydra corpse (skeletalised by now)