Groucho the Dungeon (0, 0, D) a book of Frost (4, 0, D) 10 poisoned arrows (5, 0, D) a phial of floods (6, 0, D) a scroll of vulnerability (7, 0, D) a manual of Transmutations (8, 0, D) a scroll of immolation (9, 0, D) a book of Death (13, 0, D) a phial of floods (16, 0, D) a +1 chain mail of cold resistance (17, 0, D) the +3 whip of Terror {antimagic, rPois rF- Str-3 Dex+6} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-3). It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from poison. (2, 1, D) a +3 leather armour of fire resistance (3, 1, D) an uncursed staff of cold (4, 1, D) a +0 ring mail of cold resistance (5, 1, D) a book of Minor Magic (6, 1, D) a book of Necromancy (13, 1, D) an uncursed staff of earth (15, 1, D) a potion of poison (16, 1, D) a plain deck of defence (1, 2, D) an uncursed staff of energy (2, 2, D) an uncursed staff of power (3, 2, D) a +0 helmet (4, 2, D) an uncursed staff of wizardry (5, 2, D) an uncursed staff of power (7, 2, D) a book of Debilitation (8, 2, D) 9 arrows (10, 2, D) 23 sling bullets (11, 2, D) a +0 spear (still there?) 3 gold pieces (still there?) (12, 2, D) a beef jerky (13, 2, D) a +0 short sword (14, 2, D) a scroll of random uselessness (15, 2, D) a stone of tremors (1, 3, D) 10 poisoned bolts (2, 3, D) a cursed staff of wizardry (3, 3, D) a +0 trident the +4 mace of Wistuzi {venom, rC- MR+ Int+7} It poisons the flesh of those it strikes. It affects your intelligence (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (4, 3, D) 14 poisoned sling bullets (6, 3, D) a +0 hat (7, 3, D) a +2 helmet of see invisible (8, 3, D) a +0 short sword (13, 3, D) a +0 ring mail (14, 3, D) 2 potions of flight (16, 3, D) a +2 short sword of venom (-48, 4, D) a +2 scythe of freezing (-40, 4, D) a +3 demon blade of electrocution a +0 robe (3, 4, D) a +0 battleaxe of freezing a stone an uncursed amulet of regeneration (-40, 5, D) a +0 mace (unseen) (2, 5, D) a +0 long sword (still there?) a +0 halberd (still there?) (5, 5, D) a stone (6, 5, D) a +1 dire flail of draining a cursed +0 plate armour (-19, 6, D) a +0 vampiric rapier a +0 rapier a +0 leather armour (1, 6, D) a cursed +0 plate armour (unseen) (7, 6, D) a stone (12, 6, D) a +0 great sword 5 tomahawks (14, 6, D) a tomahawk (15, 6, D) 2 tomahawks (18, 6, D) a +0 chain mail a +0 great sword (19, 6, D) a +0 chain mail a +0 bardiche a +3 flail of protection (-19, 8, D) a storm dragon corpse (skeletalised by now) (-13, 8, D) a +0 longbow (unseen) (-12, 8, D) a +0 scimitar (20, 8, D) 2 needles of sleeping a cursed staff of poison a +4 blowgun an uncursed staff of power (-14, 9, D) a +2 mace of distortion (-9, 9, D) a +1 great sword of flaming (5, 9, D) the +2 helmet of the Comet {rElec rPois Str-4 Slay-2 SInv} It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It insulates you from electricity. It protects you from poison. It enhances your eyesight. (7, 9, D) a +8 mottled dragon armour (8, 9, D) the +7 double sword of the Hills {flame, rF+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from negative energy. (9, 9, D) a +2 helmet of see invisible (12, 9, D) the +4 mottled dragon armour of Dogma {rC- Regen+ Dex+5} It affects your dexterity (+5). It makes you vulnerable to cold. It increases your rate of regeneration. (13, 9, D) a +7 triple crossbow of flaming (14, 9, D) the +9 scythe of Guilt {slice, +Rage rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you go berserk. (15, 9, D) a +9 vampiric lajatang (16, 9, D) the +5 executioner's axe of Xycuoz {freeze, rC+ Str+2 Int-5 Dex+2 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (+2). It protects you from cold. It enhances your eyesight. (17, 9, D) a +7 triple sword of flaming (20, 9, D) a +0 plate armour an uncursed amulet of stasis a +3 hand crossbow of flaming a +0 hand axe the +7 hand axe of Kipt {flame, rElec rC+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. (6, 10, D) a +5 swamp dragon armour (7, 10, D) a manual of Short Blades a manual of Stealth the ring of Optimism {+Fly rElec rF+ Str-2} [ring of protection from fire] It affects your strength (-2). It protects you from fire. It insulates you from electricity. It lets you fly. an uncursed ring of wizardry an uncursed ring of protection from magic an uncursed ring of protection from magic a +6 war axe of chopping the ring "Kapro" {+Inv Dex+2} [ring of invisibility] It affects your dexterity (+2). It lets you turn invisible. the amulet "Pset Psamiff" {+Rage rF+ rC+ Dex+3} [amulet of rage] It affects your dexterity (+3). It protects you from fire. It protects you from cold. It lets you go berserk. 3 potions of berserk rage a potion of haste the amulet of Zameimat {rMut Dex+3} [amulet of resist mutation] It protects you from mutation. It affects your dexterity (+3). (8, 10, D) a +9 demon trident of venom (9, 10, D) the ring of Amorality {Contam rElec rC+ Str+6 Int+6 Dex-2} [ring of strength] It affects your strength (+6). It affects your intelligence (+6). It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (10, 10, D) the +4 mottled dragon armour of Tartarus {-Cast rF++ MR- Dex+5} It affects your dexterity (+5). It greatly protects you from fire. It affects your resistance to hostile enchantments. It prevents spellcasting. (11, 10, D) a +7 longbow of velocity (12, 10, D) a +8 shadow dragon armour (15, 10, D) a +6 chain mail of cold resistance (16, 10, D) a +9 great sword of electrocution (17, 10, D) the +5 executioner's axe of Striof {chop, rF+ MR- Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from fire. It affects your resistance to hostile enchantments. (20, 10, D) a cursed -1 whip (-31, 11, D) a +0 rapier a +0 rapier a +0 leather armour (20, 11, D) a cursed -1 trident a +0 leather armour a +0 chain mail a +2 chain mail of cold resistance 14 stones an uncursed staff of conjuration (10, 12, D) a +0 dagger a +0 cloak (-28, 13, D) 35 arrows (unseen) (-1, 13, D) a +0 rapier a +0 cloak (-27, 14, D) a pearl dragon corpse (skeletalised by now) (-26, 14, D) a +0 dire flail (12, 14, D) a +3 scythe of venom (-11, 16, D) a +0 rapier a +0 rapier a +0 leather armour (-52, 17, D) a potion of berserk rage (-49, 17, D) a +0 rod of ignition (13/13) (12, 18, D) a +1 scythe of freezing (-52, 19, D) 2 potions of berserk rage (20, 19, D) the +4 dragonskin cloak a +6 demon trident of electrocution (-47, 20, D) 27 stones (-46, 20, D) a +0 halberd a +0 plate armour (-43, 20, D) a +0 flail (-42, 20, D) 3 needles of confusion (-32, 20, D) a +0 rapier of speed a +0 robe a +0 buckler (-25, 20, D) an uncursed staff of summoning (-24, 20, D) a plain deck of changes (-46, 21, D) a cursed -3 war axe (-43, 21, D) an uncursed amulet of regeneration (-42, 21, D) a +6 longbow of freezing (-34, 21, D) a +0 shortbow 14 arrows (-33, 21, D) a +1 battleaxe of freezing (-25, 21, D) 19 stones (6, 21, D) a +0 flail of crushing a +0 robe a +0 buckler (-34, 22, D) an arrow (16, 22, D) a +3 whip (21, 22, D) a +0 animal skin a +0 antimagic war axe (-12, 23, D) a +0 scythe of venom (17, 23, D) a +0 plate armour a +2 great sword of electrocution (20, 23, D) a +0 chain mail a +2 long sword of draining (-43, 25, D) a Fen Folio (-42, 25, D) the +3 leather armour of the Lair of Beasts {+Blink MR+ Regen+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you blink. It increases your rate of regeneration. (-34, 25, D) a +0 great mace a cursed +0 chain mail a +0 robe (-33, 25, D) 5 large rocks (-25, 25, D) a +1 large shield (-16, 25, D) a +0 robe 24 poisoned arrows a +2 falchion of flaming a +0 longbow (-42, 26, D) an uncursed ring of stealth (-35, 26, D) a +2 dagger of protection (-33, 26, D) a +5 scimitar of holy wrath a +0 large shield a +0 quarterstaff a +0 robe (-32, 26, D) a +0 robe a +0 spear a +0 arbalest 10 bolts of frost (-9, 26, D) a +2 pair of gloves of archery a +1 vampiric war axe (-8, 26, D) the ring "Deshenk" {rF+ Str+3} [ring of protection from fire] It affects your strength (+3). It protects you from fire. (0, 26, D) a +7 bardiche of protection (1, 26, D) a +11 scythe of venom (15, 26, D) the ring "Clitirea" {rF+ Dex+2} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. (16, 26, D) the ring "Pleytar" {+Inv rPois rC- Dex-3 SInv} [ring of dexterity] It affects your dexterity (-3). It makes you vulnerable to cold. It protects you from poison. It enhances your eyesight. It lets you turn invisible. (-53, 27, D) a +3 ring of slaying (-52, 27, D) a +6 ring of intelligence (-51, 27, D) a +0 large shield of protection (-50, 27, D) a +0 helmet of see invisible (-49, 27, D) a +6 glaive (-32, 27, D) a +0 long sword a +0 chain mail (-31, 27, D) a +0 war axe a +0 plate armour a cursed +0 large shield a +0 falchion (-30, 27, D) a bolt of frost (-29, 27, D) a bolt of frost (-28, 27, D) 2 bolts of frost (-27, 27, D) a +0 great sword the cursed +1 hand crossbow "Tronos" {venom, MP+9 Str-3 Int+3} It poisons the ammo it fires. It affects your strength (-3). It affects your intelligence (+3). It affects your magic capacity (+9). It has a curse placed upon it. a +0 plate armour (-15, 27, D) a +0 long sword (-9, 27, D) a +4 hat (-8, 27, D) a +4 pair of boots (-4, 27, D) a +0 dire flail a +0 dire flail (0, 27, D) a +9 great sword of slicing (1, 27, D) a +9 vampiric battleaxe (11, 27, D) a +0 flail (15, 27, D) the ring of Wovu {+Inv rF+ Stlth+} [ring of protection from fire] It protects you from fire. It lets you turn invisible. It makes you more stealthy. (16, 27, D) the ring "Laififi" {rF+ Int+4 Dex+3} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. (-53, 28, D) an uncursed ring of wizardry (-52, 28, D) a +6 ring of strength (-51, 28, D) a +4 chain mail of poison resistance (-50, 28, D) a +3 large shield (-49, 28, D) a +6 scythe of slicing (-48, 28, D) a +3 giant spiked club (-33, 28, D) a +0 demon whip of flaming (-32, 28, D) a +0 long sword a +0 plate armour (-26, 28, D) a +0 robe (-2, 28, D) a +0 arbalest 27 bolts (0, 28, D) a bolt (6, 28, D) a +0 great mace a +0 arbalest 11 bolts a +0 chain mail (-55, 29, D) a +0 war axe (unseen) (-52, 29, D) a +4 chain mail of cold resistance (-51, 29, D) a +7 ice dragon armour (-50, 29, D) a +5 swamp dragon armour (-49, 29, D) a +3 demon blade of electrocution (-48, 29, D) a +3 demon whip of draining (-47, 29, D) a +0 bardiche of flaming (-1, 29, D) a +0 short sword (0, 29, D) a +0 short sword (unseen) (4, 29, D) 2 bolts a +0 trident a +0 plate armour (6, 29, D) a +6 chain mail of poison resistance (7, 29, D) the +5 swamp dragon armour of Wunorigeo {rPois MR- rCorr Dex+2} It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (12, 29, D) a +3 whip (4, 30, D) a +0 glaive a +0 chain mail (6, 30, D) a +1 cloak (7, 30, D) a +2 pair of gloves (11, 30, D) a +0 robe (-55, 31, D) a +0 bardiche (unseen) (13, 31, D) a +0 shortbow 21 arrows a +0 scale mail (15, 31, D) a +2 robe of the Archmagi (20, 31, D) a +1 great sword of flaming (-54, 32, D) a +0 battleaxe a +0 plate armour (-52, 32, D) the Papyrus of Combat Magic Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Fireball Conjuration/Fire 5 d - Bolt of Cold Conjuration/Ice 6 (-51, 32, D) a +3 war axe of pain a +0 chain mail a +0 dagger a +0 robe a scroll of random uselessness (-49, 32, D) a +0 dagger a +0 robe (-48, 32, D) a +2 antimagic war axe a +0 robe the +4 dagger of Scorn {elec, -Cast +Fly rElec Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It insulates you from electricity. It lets you fly. It prevents spellcasting. (-47, 32, D) a +0 dagger a +0 robe an uncursed ring of ice a +0 dagger of pain (0, 32, D) a +0 long sword a +0 ring mail of positive energy (13, 32, D) a +0 halberd a +0 plate armour (14, 32, D) a +0 halberd a +1 fire dragon armour (15, 32, D) a +0 cloak (-55, 33, D) a cursed -3 battleaxe a +2 shortbow of velocity a +0 plate armour (-54, 33, D) a +1 halberd of protection a cursed +0 plate armour (-52, 33, D) a +0 dagger a +0 robe a +1 demon blade of flaming a +0 plate armour (-51, 33, D) a +2 troll leather armour (-50, 33, D) a +0 halberd a +0 plate armour a book of Cantrips (-49, 33, D) a +3 glaive of flaming a +0 plate armour a +1 dagger of protection (-48, 33, D) a +4 long sword a +0 plate armour (0, 33, D) a +0 long sword a +0 cloak (4, 33, D) a +0 robe (5, 33, D) a +0 war axe a +0 chain mail a +0 large shield (-53, 34, D) a +0 dire flail a +0 chain mail a +0 dagger a cursed +0 robe a +3 flail a +0 buckler a +0 dire flail a +0 plate armour a +0 great mace a +0 plate armour (-52, 34, D) a +0 demon whip a +0 plate armour a +0 long sword a +0 chain mail a +0 shield a +0 dagger (-51, 34, D) a +0 dagger a +0 robe a +0 chain mail (-49, 34, D) a +0 dagger a +0 robe (-48, 34, D) a +3 demon whip of slashing a +0 plate armour (-47, 34, D) 19 bolts (-46, 34, D) a +1 glaive of chopping a +0 plate armour the +2 quarterstaff of Valour {antimagic, rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. (-6, 34, D) a +0 robe (4, 34, D) 2 arrows (9, 34, D) a +4 demon trident a +0 chain mail (10, 34, D) a +0 quarterstaff a +0 animal skin a +1 broad axe of chopping a +0 chain mail (12, 34, D) a +0 long sword (-54, 35, D) a cursed +0 dire flail (unseen) (-52, 35, D) a +2 glaive a +0 plate armour an uncursed ring of see invisible a +0 dagger a +0 robe a +0 great mace a +0 plate armour (-51, 35, D) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +2 dagger of protection (-50, 35, D) a +1 rapier of speed (-49, 35, D) a +0 demon whip of distortion a +0 chain mail (-48, 35, D) a +0 dagger a +0 robe a +0 robe (-47, 35, D) a plain deck of defence (-46, 35, D) a +2 greatsling of evasion (-33, 35, D) Wamuthic's Handbook of Earthen Transmutation Spells Type Level a - Spider Form Transmutation/Poison 3 b - Lee's Rapid Deconstruction Earth 5 c - Hydra Form Transmutation 6 d - Statue Form Transmutation/Earth 6 (-4, 35, D) a +0 robe (2, 35, D) 6 scrolls of amnesia (5, 35, D) a +0 longbow 36 arrows a +0 leather armour a +2 demon whip (20, 35, D) a +0 dire flail of crushing (-52, 36, D) a +1 glaive of venom a +2 scale mail of fire resistance (-51, 36, D) the +4 short sword "Wuewnuov" {drain, Contam +Blink rC+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. a +0 chain mail a +0 great mace a +0 plate armour a lantern of shadows (-50, 36, D) a +0 leather armour (-49, 36, D) a +0 dagger a +0 robe a scroll of enchant armour (-48, 36, D) a +4 demon blade of flaming a +0 plate armour an uncursed amulet of clarity (-34, 36, D) a +0 helmet of see invisible (-32, 36, D) a book of Geomancy (-51, 37, D) a beef jerky (-50, 37, D) a +0 dagger a +1 robe of positive energy a +5 demon whip a +0 plate armour an uncursed amulet of guardian spirit (-49, 37, D) a +0 dagger a +0 robe a +0 great sword a +0 plate armour a +3 spear of flaming a +0 robe (-48, 37, D) the macabre finger necklace {Ward rN+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. (-47, 37, D) 4 javelins 27 bolts (-37, 37, D) the +5 trident of Tartarus {pierce, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (-33, 37, D) a scroll of vulnerability (-31, 37, D) Iskenderun's Grimoire of Arcane Weapons Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Irradiate Conjuration/Transmutation 5 c - Conjure Ball Lightning Conjuration/Air 6 (-29, 37, D) 16 arrows (-27, 37, D) a +2 leather armour of poison resistance (-50, 38, D) a potion of degeneration (-49, 38, D) a +0 dagger (still there?) a book of Summonings (still there?) (-48, 38, D) a +0 dagger (still there?) the +4 ring mail of Grottiness {rF- rN+ rCorr MP-9 Str+3} (still there?) It affects your strength (+3). It makes you vulnerable to fire. It protects you from negative energy. It affects your magic capacity (-9). It protects you from acid and corrosion. (-47, 38, D) an uncursed ring of ice (-32, 38, D) a +5 falchion of electrocution (-52, 39, D) 24 arrows (-49, 39, D) 15 poisoned needles (-48, 39, D) a +0 buckler of resistance (-37, 39, D) a +3 great mace of protection a +1 longbow of flaming 25 arrows a +0 plate armour a +3 great mace a +0 chain mail (-35, 39, D) a +0 giant club (-33, 39, D) a +0 leather armour (-8, 39, D) a +0 chain mail a cursed -2 great sword (-2, 39, D) a +0 chain mail a +0 great sword (-1, 39, D) a +0 bardiche (0, 39, D) a +0 plate armour a +0 great sword (1, 39, D) a +0 chain mail a +0 great sword a +0 plate armour a +0 great sword (4, 39, D) a bolt of penetration (-36, 40, D) a +0 whip of draining a +0 naga barding a +0 dagger a +0 robe a +0 longbow 11 arrows (-5, 40, D) a +0 chain mail a +0 war axe (-3, 40, D) a +0 plate armour a +0 long sword (-2, 40, D) 14 bolts a +0 arbalest a +0 great mace (-1, 40, D) a +0 plate armour a +0 dire flail (0, 40, D) a +0 plate armour a +0 bardiche (1, 40, D) a +2 chain mail of fire resistance a +4 chain mail a +0 plate armour of poison resistance (4, 40, D) 2 bolts (5, 40, D) a +0 robe a +0 quarterstaff (4, 41, D) a +0 plate armour a +0 great sword 2 bolts of penetration (-19, 42, D) the +6 short sword of Stredas {pierce, rElec rC- MR+ Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (-12, 42, D) a +0 chain mail (-10, 42, D) a +3 glaive (-9, 42, D) a +3 demon whip of pain (-8, 42, D) a +2 vampiric great sword (-6, 42, D) the +2 shortbow "Jugin" {speed, rElec rF+ Str+4 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. Cheibriados disapproves of the use of such an item. (-4, 42, D) 50 arrows (3, 42, D) 20 bolts a +0 arbalest (4, 42, D) a +0 chain mail a +2 long sword of protection a +0 club a +0 naga barding (5, 42, D) a bolt (6, 42, D) a +0 chain mail a +3 bardiche a bolt (11, 42, D) 50 bolts (13, 42, D) a +0 shield of protection (15, 42, D) a +5 plate armour (16, 42, D) a +4 fire dragon armour (17, 42, D) a +4 ice dragon armour (19, 42, D) a +0 giant club a +0 giant spiked club (-21, 43, D) a +4 great sword of electrocution a +0 chain mail (-19, 43, D) the +0 robe "Schuz Ist" {-Cast rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. It prevents spellcasting. (-18, 43, D) a crystal ball of energy (-10, 43, D) a +5 quick blade (-6, 43, D) the +5 quarterstaff of Distant Worlds {crush, rPois Int+7 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (-4). It protects you from poison. (-4, 43, D) 50 arrows (2, 43, D) a +0 chain mail a +0 long sword 17 bolts a +0 arbalest (5, 43, D) a cursed +0 short sword (unseen) (11, 43, D) 50 bolts (13, 43, D) a +2 plate armour of positive energy (15, 43, D) a +1 cloak (17, 43, D) a +0 chain mail (-20, 44, D) a +0 dagger a +0 robe (-10, 44, D) the +2 flail "Veuxkoed" {flame, rElec MR+ Int+4 Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (-9, 44, D) a +0 short sword (-8, 44, D) the +4 dagger of Egudati {elec, MR+ Str+3 Int-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (-4). It affects your resistance to hostile enchantments. (-6, 44, D) a +1 spear of venom (-4, 44, D) 50 arrows (1, 44, D) 10 bolts of penetration a +0 arbalest (11, 44, D) 50 bolts (-53, 45, D) a +2 dagger (-52, 45, D) a +2 falchion (-51, 45, D) a +2 mace (-6, 45, D) a +6 giant spiked club (-4, 45, D) 50 arrows (-2, 45, D) a +0 arbalest (unseen) (0, 45, D) 2 bolts (11, 45, D) 50 bolts (13, 45, D) a +3 leather armour of fire resistance (19, 45, D) a +0 mace (20, 45, D) a +0 dagger (-53, 46, D) a +2 trident (-52, 46, D) a +2 hand axe (-51, 46, D) a +2 quarterstaff (-47, 46, D) 2 scrolls of vulnerability (-46, 46, D) 10 stones an uncursed staff of energy (-10, 46, D) a +3 great mace (-9, 46, D) a +1 executioner's axe (-8, 46, D) a +1 bardiche (-2, 46, D) a +0 arbalest 18 bolts (16, 46, D) a +1 pair of boots of running (17, 46, D) a +3 storm dragon armour (-10, 47, D) a +3 great mace (-8, 47, D) a +0 trident (-2, 47, D) a +0 arbalest 33 bolts (7, 47, D) a +0 arbalest (unseen) (17, 47, D) a +3 storm dragon armour (19, 47, D) a +0 rapier a +0 long sword a +0 cloak (-10, 48, D) a +3 battleaxe (-9, 48, D) a +3 demon blade (-8, 48, D) a +3 great sword (7, 48, D) a +0 spear (15, 48, D) a +6 chain mail (17, 48, D) a +1 pair of boots (7, 49, D) a +0 flail (19, 49, D) a +0 cloak a +0 robe (15, 50, D) a cursed +0 flail (19, 50, D) a +0 robe a +0 spear (-53, 51, D) a +1 hand axe of chopping (-52, 51, D) a +1 mace of protection (19, 51, D) a +0 war axe a +0 cloak (-53, 52, D) a +2 quarterstaff of protection (-52, 52, D) a +1 dagger of venom (19, 52, D) a +0 dagger a +0 robe a +0 spear a +0 robe (20, 52, D) a +0 long sword a +0 cloak (-53, 53, D) a +2 long sword of holy wrath (-52, 53, D) a +1 trident of piercing (-22, 53, D) a +0 club a +0 leather armour (-20, 53, D) a +0 flail (-4, 53, D) 2 potions of haste (-2, 53, D) a potion of berserk rage (2, 53, D) the amulet "Qasinlu" {Stasis Contam rN+ MR+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (4, 53, D) the amulet of the Solstice {Spirit rElec rF+ rC- SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It enhances your eyesight. (5, 53, D) the ring "Dofoys" {MR- MP+9 Str+2 Int+2 Stlth-} [ring of loudness] It affects your strength (+2). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. (-53, 54, D) a +3 ring mail (-52, 54, D) a +0 scale mail (-21, 54, D) a +0 spear (2, 54, D) the amulet "Houhu Mar" {Contam rPois rF++ rC+ Regen+ Dex+5} [amulet of regeneration] It affects your dexterity (+5). It greatly protects you from fire. It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. It increases your rate of regeneration. (4, 54, D) the amulet of Peinufon {rCorr rF++ rC+ MR+ Str-3} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (-3). It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (5, 54, D) the amulet of Qoom {+Blink rF+ Regen+} [amulet of regeneration] It protects you from fire. It lets you blink. It increases your rate of regeneration. (-20, 55, D) a +0 club (-19, 55, D) a +0 spear a throwing net (2, 55, D) the amulet of Qomm {Faith +Blink Str-3 Int+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-3). It affects your intelligence (+5). It lets you blink. (20, 55, D) a book of Transfigurations (19, 56, D) a +0 dagger (unseen) (-20, 57, D) a +0 mace (-18, 57, D) a +0 mace (-11, 57, D) a +0 dagger a +0 robe (-9, 57, D) a +0 mace a +0 scale mail (19, 57, D) a +0 short sword (20, 57, D) a book of Fire (-15, 58, D) a +0 mace (-14, 58, D) a +0 flail 3 tomahawks (-13, 58, D) a +0 dagger a +0 robe (-12, 58, D) a +0 shortbow 23 arrows (-4, 58, D) a +0 shortbow 10 arrows of dispersal (2, 58, D) a wand of hasting (5) (4, 58, D) an uncursed staff of energy (19, 58, D) a +0 halberd a +0 robe (20, 58, D) Pipi's Handbook of Poisoning Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Venom Bolt Conjuration/Poison 5 c - Poisonous Cloud Conjuration/Poison/Air 6 (-32, 59, D) a +0 trident (-15, 59, D) a +0 falchion (-14, 59, D) a +0 shortbow 13 arrows (2, 59, D) an uncursed staff of power (3, 59, D) a crystal ball of energy (4, 59, D) a wand of random effects (34) (19, 59, D) a +0 rapier a +0 ring mail (20, 59, D) a book of Debilitation (-34, 60, D) a large rock (-15, 60, D) a +0 dagger a +0 robe (-14, 60, D) a +0 dagger a cursed +0 robe (-12, 60, D) a +0 rapier a +2 leather armour of positive energy (4, 60, D) a wand of polymorph (6) (20, 60, D) the Disquisition on Twisted Enhancements Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Teleport Other Translocation 3 c - Deflect Missiles Charms/Air 6 (-40, 61, D) a potion of berserk rage (-38, 61, D) a +4 chain mail (-2, 61, D) a cursed -2 ring of evasion (20, 61, D) an Akashic Record (-47, 62, D) a +0 club (-1, 62, D) 12 stones (2, 62, D) a +0 helmet a +0 shield a +0 war axe (-44, 63, D) a +0 dagger a +0 robe (-38, 63, D) a +2 scimitar of holy wrath (-37, 63, D) a +2 rapier of electrocution (-32, 63, D) 3 large rocks (3, 63, D) the ring "Mawn" {Wiz SInv Stlth+} [ring of wizardry] It improves your spell success rate. It enhances your eyesight. It makes you more stealthy. the ring "Liostif" {Fire rN+ MR- MP+9} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). an uncursed ring of ice the ring of the Assorted Curses {rElec rPois rF- Int+6} [ring of intelligence] It affects your intelligence (+6). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. the ring of Yrapp {rC+ Dex+2 SInv Stlth+} [ring of see invisible] It affects your dexterity (+2). It protects you from cold. It enhances your eyesight. It makes you more stealthy. a +3 ring of intelligence a +3 ring of protection (20, 63, D) a book of Transfigurations (-38, 64, D) a +4 quarterstaff of speed (-37, 64, D) a +2 dire flail of crushing (-2, 64, D) 23 bolts (-1, 64, D) a +0 short sword (2, 64, D) a +0 cloak (3, 64, D) the ring of Pimylu {Fire -Tele rElec rN++ Dex+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It prevents most forms of teleportation. (7, 64, D) a +2 great sword of flaming a +0 arbalest 19 bolts (8, 64, D) a +2 demon whip of venom a cursed +0 robe a +2 buckler (-48, 65, D) a +0 dagger of distortion a +0 blowgun 4 curare-tipped needles (-47, 65, D) a curare-tipped needle (-38, 65, D) a +3 ring mail (-37, 65, D) a +2 halberd of protection (-4, 65, D) a cursed -1 mace (-3, 65, D) a +0 spear (2, 65, D) a +5 plate armour a +1 plate armour of fire resistance a +1 pair of gloves (8, 65, D) a +0 robe (still there?) a +1 whip of holy wrath (still there?) (9, 65, D) a +0 dagger Deuphunk's Guide on Talismans Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Warp Weapon Charms/Translocation 5 (10, 65, D) the Incunabulum of Torrid Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Delayed Fireball Conjuration/Fire 7 (12, 65, D) a book of Transfigurations (17, 65, D) a book of Beasts (18, 65, D) the Papyrus of the Escort Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Demon Summoning 5 d - Spellforged Servitor Conjuration/Summoning 7