Groucho the Dungeon (0, 0, D) a +0 shield a +0 plate armour (9, 0, D) a +1 flail of holy wrath (11, 0, D) a +0 shortbow 17 arrows (2, 1, D) a +3 lajatang of protection a cursed -2 robe an uncursed amulet of warding (10, 1, D) a +0 battleaxe of electrocution a book of the Sky (5, 2, D) an uncursed staff of air (7, 2, D) an uncursed staff of death (9, 2, D) a +4 mace of holy wrath (11, 2, D) a +0 giant spiked club a plain deck of summoning (13, 2, D) a book of the Earth (10, 3, D) a +0 spear a +0 rapier a +0 leather armour (9, 4, D) an uncursed staff of power (37, 4, D) a +0 war axe a +0 chain mail a +0 dire flail a +0 arbalest 26 bolts a +0 chain mail a +0 battleaxe a +0 plate armour (44, 4, D) a +0 spear (45, 4, D) a +0 long sword a +0 chain mail (37, 5, D) a +0 great sword a +0 chain mail a +1 trident of venom a +0 robe (38, 5, D) a +0 glaive (44, 5, D) a +0 war axe a +3 chain mail of fire resistance a +0 dire flail a +0 plate armour a +0 great mace a +0 plate armour a +0 trident (45, 5, D) a +0 bardiche a +0 chain mail (23, 6, D) a +3 blowgun (24, 6, D) a +0 short sword (still there?) 2 bread rations (still there?) (45, 6, D) a +0 great mace a +0 chain mail a +0 glaive a +0 chain mail (46, 6, D) a +0 trident (23, 7, D) the +2 lajatang of Taiz {flame, -Tele rN+ Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from negative energy. It prevents most forms of teleportation. It makes you more stealthy. (32, 7, D) a +5 dire flail (33, 7, D) a +5 broad axe (36, 7, D) a +0 arbalest 19 bolts (39, 7, D) a +3 arbalest (40, 7, D) a +5 dire flail (51, 7, D) a +1 large shield (52, 7, D) a +3 shadow dragon armour (58, 7, D) a +4 fire dragon armour (59, 7, D) a +4 ring mail (61, 7, D) a +0 dagger a +0 robe (23, 8, D) an uncursed staff of cold (32, 8, D) a +1 bardiche (33, 8, D) a +3 demon blade of flaming (35, 8, D) a +0 arbalest a +0 broad axe of venom 21 bolts a +0 chain mail (39, 8, D) a +5 quick blade (40, 8, D) a +3 arbalest (51, 8, D) a +4 ring mail (52, 8, D) a +3 storm dragon armour (59, 8, D) a +6 chain mail (62, 8, D) a -2 halberd a +0 animal skin (23, 9, D) a plain deck of defence (54, 9, D) a +5 plate armour (-10, 10, D) a +2 dagger (-9, 10, D) a +2 quarterstaff (51, 10, D) 2 bolts (53, 10, D) a +0 battleaxe a +0 plate armour (-11, 11, D) a +2 trident (-10, 11, D) a +2 falchion (-9, 11, D) a +2 mace (-5, 11, D) 2 scrolls of vulnerability (-4, 11, D) an uncursed staff of energy (39, 11, D) a +0 dire flail (41, 11, D) a +0 battleaxe (42, 11, D) a +0 battleaxe (50, 11, D) a bolt (52, 11, D) a +0 scimitar (30, 12, D) a +0 arbalest 23 bolts (33, 12, D) a +0 arbalest 20 bolts (36, 12, D) a +0 flail (40, 12, D) 5 bolts (51, 12, D) a bolt 2 arrows (57, 12, D) a +0 shortbow 16 arrows (-12, 13, D) a +0 scythe a +0 robe a wand of polymorph (0) (29, 13, D) a +0 war axe a +0 chain mail (40, 13, D) a bolt (32, 14, D) a +3 lajatang (33, 14, D) a +3 great sword (34, 14, D) a +2 war axe of freezing a +2 hand axe of chopping (35, 14, D) a +3 battleaxe (37, 14, D) a +3 hunting sling of flaming (38, 14, D) the cursed +1 rapier "Culeuga" {freeze, MR+ Dex+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (42, 14, D) 50 arrows (43, 14, D) 50 arrows (48, 14, D) 50 bolts (49, 14, D) 50 bolts (51, 14, D) a +0 arbalest 9 bolts (54, 14, D) a +2 robe of magic resistance (57, 14, D) a +1 centaur barding (58, 14, D) a +3 plate armour a +0 helmet a +0 shield (59, 14, D) a +4 ring mail (32, 15, D) a +2 halberd of distortion (33, 15, D) a +3 great sword (34, 15, D) a +5 dire flail (35, 15, D) a +2 shortbow of evasion (37, 15, D) the cursed +1 short sword "Sarcophage" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (38, 15, D) a +1 shortbow of evasion (42, 15, D) 50 arrows (43, 15, D) 50 arrows (48, 15, D) 50 bolts (49, 15, D) 50 bolts (53, 15, D) a +7 fire dragon armour (54, 15, D) a +1 plate armour of poison resistance 4 potions of berserk rage (56, 15, D) a +6 chain mail (57, 15, D) a +3 storm dragon armour (58, 15, D) a +1 large shield (61, 15, D) a +0 short sword (-11, 16, D) a +1 flail of protection (-10, 16, D) a +0 dagger of electrocution (-11, 17, D) a +1 long sword of holy wrath (-10, 17, D) a +0 quarterstaff of protection (61, 17, D) a +0 rapier a +0 rapier a +0 leather armour (-11, 18, D) a +2 hand axe (-10, 18, D) a +1 trident of piercing (56, 18, D) the amulet of Cuyw {Stasis rPois rC+ rN+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from cold. It protects you from poison. It protects you from negative energy. the ring "Gukk" {rN+ MR+ Stlth+} [ring of stealth] It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. the amulet of Xom's Castigation {Spirit rElec MR+ Slay-4 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. the amulet of Wuoqoz {+Rage rPois rC++ Dex-5} [amulet of rage] It affects your dexterity (-5). It greatly protects you from cold. It protects you from poison. It lets you go berserk. the amulet "Roabanor" {Stasis Int+4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+4). the amulet of Yredelemnul's Fury {Stasis MP-9 Str+4 Dex+11 Stlth+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+4). It affects your dexterity (+11). It affects your magic capacity (-9). It makes you more stealthy. the amulet of Contention {Spirit rC+ Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It protects you from cold. an uncursed ring of positive energy the ring of Aqumawny {rPois rC- Int+4} [ring of poison resistance] It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. an uncursed ring of positive energy (61, 18, D) a +0 spear a +0 robe (-11, 19, D) a +3 chain mail (-10, 19, D) a +0 scale mail a +0 war axe (17, 19, D) a +4 scimitar of flaming (27, 19, D) a +0 quarterstaff a +0 robe (41, 19, D) a +0 club (44, 19, D) the Papyrus of Clay Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 c - Iron Shot Conjuration/Earth 6 d - Shatter Earth 9 (61, 19, D) a +0 bardiche (unseen) (27, 20, D) a +0 shortbow 24 arrows (40, 20, D) 16 sling bullets (41, 20, D) an uncursed ring of flight (45, 20, D) a +0 long sword an elf corpse (59, 20, D) a +0 long sword (-13, 21, D) a cursed +0 club a +0 flail a +0 chain mail a +0 dagger a +0 robe (41, 21, D) a +0 mace (31, 22, D) a +0 dagger (33, 22, D) a +0 dagger a +0 robe (58, 22, D) a +0 rapier (59, 22, D) a +0 long sword (unseen) (-13, 23, D) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (46, 23, D) Sukkaxt's Disquisition on Malediction Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Tukima's Dance Hexes 3 d - Cause Fear Hexes 4 e - Invisibility Hexes 6 (52, 23, D) a +0 short sword (unseen) (59, 23, D) a cursed -3 flail (-13, 24, D) a +0 hand axe (-12, 24, D) a +2 quarterstaff of chaos (19, 24, D) an arrow (21, 24, D) a +0 giant club (22, 24, D) the +1 hand crossbow of Tension {penet, *Confuse rN+++ Int+3 SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It renders you almost immune to negative energy. It lets you see invisible. It may confuse you when you take damage. (31, 24, D) a +0 dagger a +0 robe (21, 25, D) a cursed -1 dagger a +0 robe a +0 shortbow 19 arrows (46, 25, D) Sif Muna's Disquisition on the Compass and the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Repel Missiles Charms/Air 2 d - Summon Forest Summoning/Translocation 5 e - Phase Shift Translocation 5 (55, 25, D) a +0 mace (5, 26, D) a +3 chain mail (44, 26, D) the Collected Works on Supportive Transformation Spells Type Level a - Summon Butterflies Summoning 1 b - Stoneskin Transmutation/Earth 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Passwall Transmutation/Earth 3 e - Petrify Transmutation/Earth 4 f - Summon Forest Summoning/Translocation 5 (56, 26, D) a +0 cloak a +0 long sword (4, 27, D) a +5 ring mail (5, 27, D) a +4 chain mail (37, 27, D) Waploph's Tome of Floating Evil Rites Spells Type Level a - Swiftness Charms/Air 2 b - Vampiric Draining Necromancy 3 c - Airstrike Air 4 d - Control Undead Necromancy 4 e - Dispel Undead Necromancy 5 (56, 27, D) a +0 short sword a +0 leather armour (57, 27, D) a +0 rapier a +0 cloak (4, 28, D) a +2 morningstar of crushing (5, 28, D) a +2 halberd of venom (37, 28, D) a +2 hand axe of electrocution (57, 28, D) a +0 dagger a cursed -1 robe a +0 scimitar (5, 29, D) a +2 rapier of venom (17, 29, D) a +0 trident (38, 29, D) a book of Unlife (4, 30, D) a +2 scimitar of holy wrath (5, 30, D) a +4 quarterstaff of speed