Groucho the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +2 pair of gloves of dexterity the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. the amulet "Liyqaw" {Spirit Str+4 Int+5 Dex-2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (-2). the amulet of Wupsib {Clar rPois MR+ Stlth+} [amulet of clarity] It provides mental clarity. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a cursed ring of protection from fire the ring "Coanuexu" {SustAt rPois rC- Dex+3} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from poison. an uncursed amulet of faith a +4 ring of evasion (20, 1, D) an uncursed amulet of faith (22, 1, D) an uncursed staff of wizardry (23, 1, D) a phial of floods (24, 1, D) a +1 rapier of venom (25, 1, D) an uncursed staff of cold (29, 1, D) an uncursed staff of summoning (35, 1, D) a book of Death (36, 1, D) a lamp of fire (38, 1, D) a +2 glaive of protection (39, 1, D) the +6 short sword of Valour {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. Cheibriados disapproves of the use of such an item. (40, 1, D) a book of Debilitation (42, 1, D) an uncursed staff of power (49, 1, D) an ornate deck of defence (50, 1, D) a cursed +0 giant club (51, 1, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (52, 1, D) a +4 greatsling of evasion (53, 1, D) a sack of spiders (54, 1, D) Adafayrch's Collected Works on Attacks and the Traveller Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Warp Weapon Charms/Translocation 5 (55, 1, D) a book of Beasts (61, 1, D) a +9 plate armour of ponderousness (63, 1, D) a sack of spiders (67, 1, D) an ornate deck of wonders (68, 1, D) a +0 great sword of distortion (69, 1, D) a cursed staff of death (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (19, 2, D) an uncursed staff of energy (20, 2, D) a crystal ball of energy (21, 2, D) a fan of gales (22, 2, D) a +4 hand crossbow of evasion (23, 2, D) a phial of floods (24, 2, D) a lamp of fire (27, 2, D) a +0 shield of reflection (28, 2, D) a +2 scale mail of fire resistance (29, 2, D) a disc of storms (36, 2, D) the Incunabulum of Beguiling Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Leda's Liquefaction Hexes/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 e - Mass Confusion Hexes 6 (37, 2, D) a phial of floods (38, 2, D) a +2 hunting sling of velocity (39, 2, D) a book of the Tempests (40, 2, D) a plain deck of defence (41, 2, D) a book of Necromancy (42, 2, D) a cursed ring of loudness (49, 2, D) an uncursed staff of conjuration (50, 2, D) a +4 scale mail of poison resistance (51, 2, D) the cursed +1 hand crossbow of Moisusilui {venom, rF+ MP+9 Dex-5 SInv} It poisons the ammo it fires. It affects your dexterity (-5). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. (52, 2, D) a +5 scimitar of holy wrath (53, 2, D) an uncursed staff of cold (54, 2, D) a book of Summonings (55, 2, D) a book of Cantrips (62, 2, D) a book of the Sky (73, 2, D) a fan of gales (75, 2, D) a plain deck of summoning (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 4 scrolls of amnesia an uncursed ring of flight (39, 5, D) a +2 quick blade (10, 6, D) an uncursed staff of energy a crystal ball of energy (39, 6, D) a +0 flail a +0 leather armour (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (25, 7, D) a +4 flail of flaming a +0 longbow 25 arrows a +0 robe (52, 7, D) a cursed -1 glaive (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe a potion of berserk rage a potion of haste (39, 8, D) a +0 quarterstaff a +0 leather armour (23, 9, D) a +4 long sword of holy wrath a +0 large shield a +2 sacred scourge of holy wrath a +0 robe (25, 9, D) a +4 scimitar of holy wrath a +2 large shield (61, 9, D) a +2 long sword of protection (62, 9, D) a Fen Folio (63, 9, D) a +2 flail of protection (70, 9, D) the Grimoire of the Illusory Hells Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Portal Projectile Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Phase Shift Translocation 5 (71, 9, D) a +0 trident (72, 9, D) a box of beasts (62, 10, D) Sif Muna's Compendium of Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Summon Lightning Spire Summoning/Air 4 c - Deflect Missiles Charms/Air 6 d - Tornado Air 9 (70, 10, D) a +2 scale mail of poison resistance (72, 10, D) a +3 leather armour of positive energy (71, 11, D) a +0 trident 3 tomahawks (70, 12, D) a +0 trident (72, 12, D) a +0 trident 5 tomahawks (49, 13, D) a +5 blowgun (50, 13, D) a box of beasts (52, 13, D) a +2 halberd of flaming (53, 13, D) the +5 ring mail "Wylan" {Dex+5} It affects your dexterity (+5). (55, 13, D) a +1 pair of boots of running (70, 13, D) the cursed +3 dagger of Digaefar {vamp, rF++ MP+9 Int-2 Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-2). It affects your dexterity (+4). It greatly protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. 4 tomahawks (72, 13, D) a +0 trident (50, 14, D) an uncursed ring of stealth (52, 14, D) a +0 spear (still there?) a cursed staff of energy (still there?) (53, 14, D) a book of the Dragon (55, 14, D) the +3 pair of gloves of Slovenliness {*Corrode Int+3} It affects your intelligence (+3). It may corrode your equipment when you take damage. (71, 14, D) 3 tomahawks (2, 15, D) an ornate deck of wonders (3, 15, D) a plain deck of defence (4, 15, D) an uncursed ring of protection from magic (5, 15, D) an uncursed staff of wizardry (6, 15, D) an uncursed ring of positive energy (7, 15, D) the Volume of Helpful Orientation Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Passage of Golubria Translocation 4 e - Warp Weapon Charms/Translocation 5 (8, 15, D) a cursed -3 ring of protection (9, 15, D) a lamp of fire (10, 15, D) a +2 great mace of crushing (11, 15, D) an uncursed staff of earth (12, 15, D) a book of Callings (35, 15, D) a +1 plate armour of cold resistance (36, 15, D) a book of the Earth (38, 15, D) an ornate deck of changes (39, 15, D) a stone of tremors (40, 15, D) a +2 morningstar of draining (42, 15, D) a box of beasts (43, 15, D) the +6 rapier "Teotsaaw" {flame, Str+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (+4). (52, 15, D) a +0 quarterstaff (unseen) (35, 16, D) a book of Frost (36, 16, D) an uncursed ring of ice (38, 16, D) a +4 blowgun of evasion (39, 16, D) the +1 leather armour of Equxeled {rF+ rC+ Int+4} It affects your intelligence (+4). It protects you from fire. It protects you from cold. (40, 16, D) a +4 hunting sling of velocity (41, 16, D) a +1 robe of the Archmagi (42, 16, D) a +0 chain mail of fire resistance (43, 16, D) an uncursed staff of earth (19, 17, D) a +0 chain mail of magic resistance (20, 17, D) the +2 pair of boots of Bitterness {rN+ MR++ Str+2} It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (21, 17, D) a +1 ring mail of positive energy (22, 17, D) the +7 hand axe of Measim {freeze, rElec MR+++ Int-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. (23, 17, D) a cursed ring of loudness (24, 17, D) a +1 pair of boots of stealth (25, 17, D) a stone of tremors (26, 17, D) an uncursed staff of wizardry (27, 17, D) a book of Ice (28, 17, D) a sack of spiders (29, 17, D) a book of Dreams (37, 17, D) a +0 robe (61, 17, D) an uncursed staff of wizardry (62, 17, D) the cursed +0 chain mail of the Manifold Blessings {rPois rN+ MP+9} It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (63, 17, D) an uncursed staff of power (64, 17, D) a box of beasts (71, 17, D) an ornate deck of changes (19, 18, D) a cursed staff of wizardry (21, 18, D) the Guide on Frigorific Malediction Spells Type Level a - Corona Hexes 1 b - Freeze Ice 1 c - Dazzling Spray Conjuration/Hexes 3 d - Gell's Gravitas Hexes/Translocation 3 e - Bolt of Cold Conjuration/Ice 6 f - Simulacrum Ice/Necromancy 6 (22, 18, D) a +3 vampiric battleaxe (23, 18, D) an uncursed ring of stealth (24, 18, D) a +2 short sword of holy wrath (25, 18, D) a +4 falchion of slicing (26, 18, D) a cursed -2 ring of protection (27, 18, D) a +0 demon whip of freezing (29, 18, D) a book of the Dragon (39, 18, D) an uncursed staff of energy a +0 robe (62, 18, D) an uncursed staff of earth (63, 18, D) a lantern of shadows (64, 18, D) a disc of storms (71, 18, D) a +3 ring of evasion (72, 18, D) a +1 scimitar of holy wrath (73, 18, D) the +5 dagger "Uqurchir" {freeze, *Corrode Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It may corrode your equipment when you take damage. (unseen) (23, 19, D) a +4 scimitar of flaming (still there?) the +14 crystal plate armour "Zasil" {+Fly rElec rCorr Int+4} (still there?) It affects your intelligence (+4). It insulates you from electricity. It lets you fly. It protects you from acid and corrosion. (24, 19, D) a phantom mirror (25, 19, D) the +8 whip "Hell-Harrower" {slash, rElec rPois rF+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from fire. It insulates you from electricity. It protects you from poison. (52, 19, D) a +0 robe (72, 19, D) a +0 trident (unseen) (27, 20, D) a +0 scimitar of flaming (73, 20, D) a +0 shortbow 16 arrows (24, 21, D) a +3 executioner's axe of chopping (51, 21, D) a +0 flail (unseen) (23, 22, D) a +0 great sword of flaming (unseen) (24, 22, D) a +1 scimitar of flaming (72, 22, D) a +0 trident (34, 23, D) a +1 dagger of holy wrath (unseen) (63, 23, D) a cursed +3 great sword of freezing a +0 robe a cursed +0 scimitar a +0 robe (24, 24, D) a +0 great sword of flaming (72, 24, D) a throwing net (23, 25, D) a +0 great sword of flaming (49, 25, D) the +2 robe of Noon {+Inv rC+ Str-4 Int+2} It affects your strength (-4). It affects your intelligence (+2). It protects you from cold. It lets you turn invisible. (51, 25, D) a +2 dagger of venom (52, 25, D) a +4 plate armour of poison resistance (53, 25, D) a +2 hand axe of chopping (54, 25, D) a +2 fire dragon armour (55, 25, D) the +7 plate armour of Jydeux {*Drain rElec rCorr Str+4} It affects your strength (+4). It insulates you from electricity. It protects you from acid and corrosion. It causes draining when unequipped. (49, 26, D) a +0 dagger (unseen) (50, 26, D) an uncursed ring of ice a +6 rod of inaccuracy (11/11) an uncursed ring of protection from magic the amulet of the Morning {rMut MR- Str+6 Dex+2} [amulet of resist mutation] It protects you from mutation. It affects your strength (+6). It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +3 rod of shadows (13/13) the cursed ring of Jielitud {*Contam rC+ MP+9 EV-6 Str-2} [ring of evasion] It affects your evasion (-6). It affects your strength (-2). It protects you from cold. It affects your magic capacity (+9). It causes magical contamination when unequipped. It has a curse placed upon it. a +0 robe (51, 26, D) the cursed +1 hand crossbow "Wustec" {venom, +Inv rF- Stlth+} It poisons the ammo it fires. It makes you vulnerable to fire. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (52, 26, D) a sack of spiders (53, 26, D) a +1 dagger of venom (54, 26, D) the Collected Works on Icy Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Bolt of Cold Conjuration/Ice 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (51, 27, D) a +0 dagger a +0 robe (61, 27, D) a +1 robe of magic resistance (62, 27, D) a disc of storms (63, 27, D) a +0 dagger a +0 scale mail an uncursed staff of wizardry (64, 27, D) a +2 dagger of freezing (65, 27, D) a +3 giant spiked club (71, 27, D) a book of Summonings (72, 27, D) a book of Ice (73, 27, D) the +1 robe "Rinwog" {rPois Regen+ Str+2} It affects your strength (+2). It protects you from poison. It increases your rate of regeneration. (53, 28, D) a +0 great sword of slicing a +0 robe (62, 28, D) a +2 dagger of venom a +0 robe the Tome of the Five Blessings Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Force Lance Conjuration/Translocation 4 c - Fireball Conjuration/Fire 5 d - Freezing Cloud Conjuration/Ice/Air 6 (63, 28, D) a +0 dire flail a +0 chain mail a +3 scimitar of draining (64, 28, D) a cursed -2 short sword 2 tomahawks of returning a +0 ring mail (71, 28, D) a disc of storms (73, 28, D) a +3 leather armour of positive energy (34, 29, D) a +1 great sword of holy wrath (35, 29, D) the +4 trident of the Valley {pierce, *Rage +Fly rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It lets you fly. It may make you go berserk in combat. (36, 29, D) a +0 club (37, 29, D) a +2 quarterstaff of protection (38, 29, D) a +0 club (42, 29, D) a book of Debilitation (43, 29, D) a phantom mirror (44, 29, D) a +0 dagger (52, 29, D) a +0 dagger a cursed +0 robe (64, 29, D) a +0 whip a +0 chain mail (65, 29, D) a +0 hand axe (72, 29, D) a +0 morningstar (unseen) (73, 29, D) a +0 dagger (unseen) (35, 30, D) a +2 dagger of venom (36, 30, D) a book of Annihilations (37, 30, D) a Necronomicon (38, 30, D) an uncursed staff of death (39, 30, D) a +0 flail a +0 leather armour a +1 cloak of magic resistance (40, 30, D) a +0 flail a +0 dire flail (42, 30, D) a +0 whip (43, 30, D) an uncursed ring of stealth (62, 30, D) a +0 mace a +0 plate armour (63, 30, D) a +0 dagger a +0 robe (71, 30, D) a cursed -1 flail a +0 plate armour (35, 31, D) a +0 flail (unseen) (39, 31, D) a +0 glaive a +0 plate armour (40, 31, D) a +0 mace 8 tomahawks a +0 plate armour (42, 31, D) a +4 halberd of protection (52, 31, D) a +0 long sword a +0 chain mail (72, 31, D) a +0 long sword a +0 plate armour (40, 32, D) a +0 short sword (41, 32, D) a +0 flail of holy wrath a +1 robe of magic resistance (72, 32, D) a +0 short sword a +0 chain mail (19, 33, D) the Catalogue of Bodily Humours Spells Type Level a - Call Imp Summoning 2 b - Sticky Flame Conjuration/Fire 4 c - Force Lance Conjuration/Translocation 4 d - Summon Lightning Spire Summoning/Air 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (20, 33, D) an uncursed ring of positive energy (21, 33, D) an uncursed staff of earth (22, 33, D) a book of Summonings (23, 33, D) a lamp of fire (24, 33, D) a +0 scale mail of cold resistance (25, 33, D) a +2 halberd of chopping (26, 33, D) a disc of storms (27, 33, D) a stone of tremors (29, 33, D) the +1 chain mail of Yqiag {rF+ MR- Regen+ MP+9} It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It increases your rate of regeneration. (36, 33, D) the +3 flail "Roikujeriq" {crush, rF- rC++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from cold. (37, 33, D) a +2 morningstar of crushing (unseen) (38, 33, D) a +0 short sword (19, 34, D) an uncursed staff of earth (20, 34, D) a book of Spatial Translocations (21, 34, D) a book of Clouds (22, 34, D) a book of Conjurations (23, 34, D) the +1 chain mail "Qun Yjuisk" {Int+8} It affects your intelligence (+8). (24, 34, D) a stone of tremors (25, 34, D) an uncursed staff of air (26, 34, D) a +2 robe of fire resistance (27, 34, D) a phantom mirror (28, 34, D) a legendary deck of changes (29, 34, D) an uncursed ring of flight (39, 34, D) a +5 mace of distortion a +0 arbalest 15 bolts of penetration a +0 chain mail a +0 dagger a +0 robe (21, 35, D) the cursed +3 falchion "Impslayer" {slice, +Blink +Rage rPois Str-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It protects you from poison. It lets you blink. It lets you go berserk. It has a curse placed upon it. (22, 35, D) a +1 shadow dragon armour (25, 35, D) a +1 cloak of poison resistance (26, 35, D) the +9 war axe of Pophopna {venom, Dex+5 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+5). It lets you see invisible. (27, 35, D) the +5 spear of the Skies Above {vamp, +Rage rC- Str+5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+5). It makes you vulnerable to cold. It lets you go berserk. (38, 35, D) a +0 mace a +0 giant spiked club (39, 35, D) a +0 great mace a +0 plate armour (40, 35, D) a +4 rod of the swarm (10/10) a +0 chain mail a +0 dagger a +2 robe of fire resistance (38, 36, D) a +0 dagger a +0 leather armour (49, 37, D) Xouteeser's Disquisition on Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Lightning Bolt Conjuration/Air 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 (50, 37, D) a book of Minor Magic (52, 37, D) a +2 war axe of freezing (59, 37, D) Tatinlaih's Papyrus of Translocation Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Hexes/Translocation 3 c - Warp Weapon Charms/Translocation 5 d - Summon Forest Summoning/Translocation 5 (60, 37, D) the Tome of Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Dazzling Spray Conjuration/Hexes 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Spellforged Servitor Conjuration/Summoning 7 (61, 37, D) an uncursed staff of earth (62, 37, D) a +0 halberd of freezing (70, 37, D) an uncursed staff of death (71, 37, D) the +3 short sword "Pidenyxt" {pierce, +Blink rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you blink. a +2 arbalest of flaming a +0 club (72, 37, D) an uncursed staff of air (73, 37, D) a lantern of shadows (49, 38, D) the +6 trident of the Wasteland {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. (50, 38, D) an uncursed staff of earth (52, 38, D) a crystal ball of energy (53, 38, D) an uncursed staff of earth (59, 38, D) a box of beasts (60, 38, D) a +1 great sword of slicing (62, 38, D) the cursed +1 battleaxe "Faogy" {drain, rN+++ Int-5 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It affects your dexterity (+4). It renders you almost immune to negative energy. It has a curse placed upon it. (63, 38, D) a Young Poisoner's Handbook (71, 38, D) a plain deck of changes (73, 38, D) a +1 scale mail of cold resistance (69, 39, D) a +0 dagger (unseen) (71, 39, D) a +0 glaive a +0 chain mail (72, 39, D) a +0 flail a +0 ring mail (70, 40, D) a +0 morningstar (unseen) (73, 40, D) a +0 flail a +0 plate armour (74, 40, D) a cursed -1 club (71, 41, D) a +0 halberd a +0 plate armour (49, 42, D) a +2 scythe of venom (51, 42, D) a +2 scythe of protection (71, 42, D) a cursed -2 mace a +0 chain mail (51, 43, D) a +3 hand axe a +0 robe (52, 43, D) a +2 trident of protection