Groucho the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 1, D) an uncursed staff of earth (50, 1, D) a +2 mace of protection (51, 1, D) a Necronomicon (53, 1, D) a +1 leather armour of fire resistance (54, 1, D) an uncursed amulet of guardian spirit (55, 1, D) an uncursed staff of poison (62, 1, D) a book of Minor Magic (63, 1, D) an uncursed staff of wizardry (67, 1, D) a book of Ice (68, 1, D) an uncursed staff of fire (74, 1, D) a +0 trident (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (49, 2, D) an uncursed ring of flight (50, 2, D) the ring "Uvveor" {rPois EV+6 Str+4 Dex+4 Stlth+} [ring of evasion] It affects your evasion (+6). It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. (51, 2, D) a box of beasts (52, 2, D) the ring "Punk" {Ice *Corrode +Blink +Inv MP+9} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). It lets you turn invisible. It lets you blink. It may corrode your equipment when you take damage. (53, 2, D) a +3 ring of protection (62, 2, D) the +6 flail "Beetlebane" {venom, Int+4 Dex+4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). It makes you more stealthy. (69, 2, D) a +0 trident the +4 arbalest "Lacertilianslayer" {speed, rElec MR+} Attacks with this weapon are significantly faster. It insulates you from electricity. It affects your resistance to hostile enchantments. (73, 2, D) a +0 trident an uncursed ring of see invisible (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (68, 3, D) a +0 trident (unseen) (69, 3, D) a +0 trident (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe (7, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 5, D) an uncursed ring of flight (54, 5, D) a large rock (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (53, 6, D) a large rock (4, 7, D) a +3 large shield (unseen) (2, 8, D) a +0 scale mail a +0 shield a +0 war axe (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 halberd of freezing (63, 9, D) a book of Ice (70, 9, D) a +3 chain mail of cold resistance (71, 9, D) an uncursed staff of poison (72, 9, D) a +5 halberd of chopping (75, 9, D) a +0 falchion (unseen) (62, 10, D) the +4 hunting sling "Goblinbane" {venom, Int+6} It poisons the ammo it fires. It affects your intelligence (+6). (70, 10, D) a disc of storms (71, 10, D) a +0 mace a +0 ring mail (72, 10, D) a +3 plate armour of cold resistance (71, 11, D) a +0 mace a +0 dagger a +0 robe (62, 12, D) a +0 dagger a +0 robe a cursed -2 ring of protection a +0 dagger a +0 robe a cursed +0 dagger a +0 robe a +0 dagger a +0 robe (71, 12, D) a +0 mace a +0 leather armour (50, 13, D) the +9 scimitar of Ocoazic {slice, -Tele rElec rC+ Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (52, 13, D) an ornate deck of summoning (53, 13, D) a +1 dagger of electrocution (54, 13, D) a +2 war axe of chopping (50, 14, D) the Tome of Hadjma Spells Type Level a - Apportation Translocation 1 b - Throw Frost Conjuration/Ice 2 c - Portal Projectile Translocation 3 d - Throw Icicle Conjuration/Ice 4 e - Warp Weapon Charms/Translocation 5 f - Lightning Bolt Conjuration/Air 5 (53, 14, D) a +1 mace of holy wrath (55, 14, D) a +2 halberd of flaming (61, 17, D) a book of Dreams (64, 17, D) a +0 short sword (71, 17, D) the +6 hunting sling "Earthworm" {velocity, rN+ Str+2} Any stone fired from it inflicts extra damage. It affects your strength (+2). It protects you from negative energy. (72, 17, D) a +1 hunting sling of velocity (73, 17, D) the +1 falchion "Xyosmo Loec" {speed, Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). (62, 18, D) a +1 pearl dragon armour (64, 18, D) a +0 spear (71, 18, D) a +1 war axe of chopping (72, 18, D) a book of Transfigurations (73, 18, D) a +1 hand axe of freezing (72, 21, D) (unseen) (62, 22, D) a +0 dagger a +0 robe (63, 22, D) the +10 eveningstar "Biugh" {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (64, 22, D) a +0 robe (62, 24, D) a +8 rod of inaccuracy (11/11) (49, 25, D) a +0 ring mail of cold resistance (51, 25, D) a phantom mirror (52, 25, D) a +0 leather armour (53, 25, D) a +0 shortbow (still there?) a +1 plate armour of poison resistance (still there?) (50, 26, D) a book of Geomancy (51, 26, D) a +2 ring mail of poison resistance (54, 26, D) a +1 plate armour of fire resistance (55, 26, D) a poisoned bolt (57, 26, D) a +0 arbalest 2 poisoned bolts (50, 27, D) a +0 arbalest (still there?) an arrow (still there?) (52, 27, D) 2 arrows a +0 arbalest 13 bolts (53, 27, D) a poisoned bolt (54, 27, D) a +0 arbalest (unseen) (61, 27, D) a book of Flames (62, 27, D) a +3 dagger of holy wrath (63, 27, D) a +0 scimitar of holy wrath (64, 27, D) a +2 ring of dexterity (65, 27, D) a box of beasts (71, 27, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (72, 27, D) a +6 rod of ignition (13/13) a +0 flail of crushing (73, 27, D) a +2 chain mail of fire resistance (51, 28, D) 3 arrows 2 poisoned bolts (52, 28, D) a cursed -2 arbalest a +0 glaive of venom 8 bolts 4 arrows (53, 28, D) a +0 spear (still there?) an arrow (still there?) (54, 28, D) a bolt (unseen) (62, 28, D) the Grimoire of the Frostbite Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 4 c - Metabolic Englaciation Hexes/Ice 5 (63, 28, D) Sif Muna's Handbook of the Mutagenic Rocks Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Statue Form Transmutation/Earth 6 (64, 28, D) an uncursed staff of air (72, 28, D) a book of Burglary (52, 29, D) a large rock a poisoned bolt a javelin a bolt a +0 shortbow 10 arrows (53, 29, D) a bolt (55, 29, D) a +0 shortbow (unseen) (50, 30, D) a bolt (52, 30, D) 2 large rocks 4 poisoned bolts 6 bolts a javelin 10 arrows (48, 31, D) a poisoned bolt (51, 31, D) 2 arrows (52, 31, D) 2 bolts 3 arrows (53, 31, D) a large rock (49, 32, D) an arrow (52, 32, D) a large rock a bolt 9 arrows (52, 33, D) a bolt an arrow (62, 33, D) a cursed +0 dagger a +0 robe (64, 33, D) a +0 rapier a +0 robe a +0 buckler of protection (50, 34, D) an arrow (53, 34, D) a large rock (still there?) an arrow (still there?) (54, 34, D) a poisoned bolt (49, 37, D) a book of Fire (51, 37, D) a fan of gales (52, 37, D) an uncursed staff of summoning (53, 37, D) a book of Death (59, 37, D) a +0 dagger (60, 37, D) a book of Alchemy (61, 37, D) a book of Party Tricks (62, 37, D) the Reference Book on the Harmful Arsonist Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Ring of Flames Charms/Fire 7 (63, 37, D) a +3 scale mail of magic resistance (70, 37, D) a +0 short sword (72, 37, D) the +7 chain mail "Dichokhlo" {Dex+6} It affects your dexterity (+6). (73, 37, D) a +0 club (75, 37, D) a +1 halberd of venom a +0 robe (49, 38, D) a +2 chain mail of fire resistance (50, 38, D) a +2 triple crossbow of flaming (51, 38, D) the Collected Works on the Twisted Glacier Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Condensation Shield Ice 4 d - Ice Form Ice/Transmutation 4 e - Simulacrum Ice/Necromancy 6 (53, 38, D) a +0 shield of cold resistance (59, 38, D) an uncursed staff of cold (60, 38, D) a +0 buckler of protection (62, 38, D) a phial of floods (63, 38, D) a +0 short sword (70, 38, D) a +0 dagger (71, 38, D) a +3 quarterstaff of protection (73, 38, D) a +0 robe (70, 39, D) a +2 scimitar of slicing a +0 chain mail (71, 39, D) a +0 short sword a cursed +0 ring mail the +7 chain mail of the Alphagorgon {rC+ MP+9 SInv} It protects you from cold. It affects your magic capacity (+9). It lets you see invisible. a +0 dagger a +0 robe (72, 39, D) a +0 dagger a +2 leather armour of fire resistance (61, 40, D) a +0 scimitar (70, 40, D) a +1 leather armour of poison resistance a +0 scimitar a +0 chain mail (72, 40, D) an uncursed staff of cold a +0 ring mail (60, 41, D) a +0 short sword a +0 scale mail (61, 41, D) a +0 shortbow 22 arrows a +3 falchion of slicing (51, 42, D) a cursed +0 robe (61, 42, D) 2 arrows a +3 quarterstaff of draining a +0 short sword a cursed -2 short sword (62, 42, D) a +1 antimagic rapier a +0 dagger (51, 43, D) a +0 robe (52, 43, D) a +1 whip of electrocution (unseen) (60, 43, D) a +0 shortbow (unseen) (61, 43, D) 4 arrows (50, 44, D) a +0 robe (unseen) (52, 44, D) an uncursed staff of earth (unseen) (58, 44, D) an arrow (57, 45, D) an arrow (60, 45, D) an arrow (61, 45, D) an arrow