Groucho the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (20, 1, D) a +0 robe (21, 1, D) a book of Air (22, 1, D) a fan of gales (23, 1, D) a +6 shortbow of flaming (24, 1, D) an uncursed amulet of faith a +6 ring of evasion an uncursed ring of protection from fire a +4 ring of strength (25, 1, D) a phantom mirror (26, 1, D) the Incunabulum of Sinister Rituals Spells Type Level a - Animate Dead Necromancy 4 b - Agony Necromancy 5 c - Dispel Undead Necromancy 5 (28, 1, D) a plain deck of changes (29, 1, D) an uncursed staff of earth (35, 1, D) a phial of floods (36, 1, D) the +6 spear of the Augurer {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (37, 1, D) an uncursed ring of flight (38, 1, D) an uncursed amulet of stasis (39, 1, D) the +4 morningstar of Cylaabb {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (40, 1, D) a +2 bardiche of protection (41, 1, D) the Grimoire of the Mountains Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Shatter Earth 9 (42, 1, D) a +3 halberd of venom (49, 1, D) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. (51, 1, D) a +0 rapier of venom (53, 1, D) the Collected Works on Unholy Magic and Aid Spells Type Level a - Corpse Rot Necromancy 2 b - Vampiric Draining Necromancy 3 c - Control Undead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Haste Charms 6 (55, 1, D) a +1 war axe of electrocution (61, 1, D) a +1 falchion of electrocution (62, 1, D) a book of Death (67, 1, D) the +1 robe "Acur" {Dex+3 Stlth+} It affects your dexterity (+3). It makes you more stealthy. (69, 1, D) an uncursed staff of energy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) an uncursed ring of magical power (20, 2, D) a book of Summonings (21, 2, D) a +1 trident of distortion (22, 2, D) Wicihol's Compendium of the Earthen Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Passwall Transmutation/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Summon Demon Summoning 5 (23, 2, D) a +2 troll leather armour (24, 2, D) an uncursed staff of conjuration (25, 2, D) an uncursed ring of see invisible (26, 2, D) a disc of storms (27, 2, D) an uncursed staff of fire (28, 2, D) a book of Beasts (29, 2, D) a +1 leather armour of magic resistance (36, 2, D) a book of Maledictions (37, 2, D) Vopu's Collected Works on Augmentations and Poisoning Spells Type Level a - Infusion Charms 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spectral Weapon Hexes/Charms 3 e - Alistair's Intoxication Transmutation/Poison 4 f - Deflect Missiles Charms/Air 6 (38, 2, D) an uncursed staff of death (39, 2, D) the +8 long sword of False Accusations {holy, Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). (40, 2, D) an uncursed staff of summoning (41, 2, D) a +1 shield of reflection (42, 2, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (50, 2, D) an uncursed staff of death (51, 2, D) a plain deck of war (52, 2, D) a +1 ring mail of positive energy (53, 2, D) an uncursed ring of sustain attributes (54, 2, D) an ornate deck of defence (55, 2, D) a +1 hand axe of electrocution (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) a +3 bardiche of pain (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 4 scrolls of amnesia (10, 5, D) an uncursed ring of flight (52, 5, D) a cursed -2 halberd a +0 plate armour (10, 6, D) an uncursed staff of energy a crystal ball of energy (23, 6, D) a +0 spear of freezing 14 javelins of returning a +0 leather armour a +0 trident (26, 6, D) a +4 trident of venom the +1 leather armour of Greed {rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (55, 6, D) a +0 dire flail a +0 plate armour (67, 6, D) a +2 scimitar of slicing (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 7, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (21, 7, D) a +0 trident (22, 7, D) a +0 trident a +1 chain mail of magic resistance (23, 7, D) a +1 trident of piercing a +2 scale mail of poison resistance (24, 7, D) a +2 rapier of draining a +0 robe a cursed -1 trident a throwing net (25, 7, D) a +1 vampiric spear a +0 leather armour (26, 7, D) a +1 spear of flaming a cursed +0 leather armour (50, 7, D) a +0 arbalest 10 bolts (51, 7, D) a +0 bardiche a cursed +0 plate armour (52, 7, D) 5 large rocks (53, 7, D) 6 large rocks (54, 7, D) a +0 broad axe a +0 plate armour a +0 shield (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe a potion of berserk rage a potion of haste (24, 8, D) a +0 trident a throwing net (25, 8, D) a +0 trident a cursed +0 leather armour (51, 8, D) a +0 long sword a +0 chain mail a +0 large shield (52, 8, D) 2 large rocks a cursed -1 dire flail a +0 chain mail (22, 9, D) a +0 trident (25, 9, D) the +10 quarterstaff of Virtue {crush, rElec rC+ rN+ Dex-3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a +0 robe (51, 9, D) a +0 war axe a +0 plate armour a +0 shield (52, 9, D) a bolt 3 large rocks (53, 9, D) a large rock (61, 9, D) a legendary deck of summoning (70, 9, D) the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. (71, 9, D) an uncursed staff of power (72, 9, D) a +1 plate armour of poison resistance (23, 10, D) a +3 spear of venom a cursed +0 leather armour (52, 10, D) a cursed -1 battleaxe (unseen) (70, 10, D) a +2 ring of protection (72, 10, D) the cursed +2 flail "Nagoulex" {crush, rF+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. (62, 12, D) a +0 mace a +0 ring mail (2, 13, D) a phantom mirror (3, 13, D) a +3 long sword of flaming (5, 13, D) an uncursed staff of cold (6, 13, D) a +5 spear of distortion (7, 13, D) the cursed +0 dagger "Hitoz" {pierce, rElec rN+ Int-3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (8, 13, D) the Catalogue of Battle Magic and the Voyage Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Phase Shift Translocation 5 (9, 13, D) an uncursed ring of flight (10, 13, D) a cursed -4 ring of dexterity (12, 13, D) an uncursed staff of poison (27, 13, D) a +0 spear a +0 leather armour (49, 13, D) the +8 whip "Wuukepsy" {drain, *Drain rElec rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It causes draining when unequipped. (50, 13, D) a plain deck of defence (51, 13, D) an uncursed staff of fire (52, 13, D) a +2 chain mail of poison resistance (53, 13, D) a book of Transfigurations a book of Party Tricks a book of Spatial Translocations the Collected Works on the Unstable Oath Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Confuse Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Irradiate Conjuration/Transmutation 5 f - Silence Hexes/Air 5 the Almanac of Battle Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Delayed Fireball Conjuration/Fire 7 c - Spellforged Servitor Conjuration/Summoning 7 a Grand Grimoire (55, 13, D) a stone of tremors (2, 14, D) a +2 greatsling of freezing (3, 14, D) a stone of tremors (4, 14, D) a book of Beasts (5, 14, D) a +2 morningstar of crushing (6, 14, D) an uncursed staff of earth (7, 14, D) a cursed staff of wizardry (8, 14, D) an uncursed staff of earth (9, 14, D) an uncursed staff of conjuration (10, 14, D) a book of the Sky (11, 14, D) the +1 spear of Selaxeps {venom, *Contam +Inv rPois Stlth-} It poisons the flesh of those it strikes. It protects you from poison. It lets you turn invisible. It causes magical contamination when unequipped. It makes you less stealthy. (12, 14, D) an uncursed staff of summoning (50, 14, D) a sack of spiders (51, 14, D) a +3 leather armour of poison resistance (52, 14, D) the cursed +0 cloak of Greed {*Corrode Str+4 SInv Stlth+} It affects your strength (+4). It lets you see invisible. It may corrode your equipment when you take damage. It makes you more stealthy. It has a curse placed upon it. (54, 14, D) a plain deck of defence (55, 14, D) a crystal ball of energy (2, 15, D) an uncursed staff of energy (3, 15, D) a +0 quarterstaff of draining (4, 15, D) an uncursed staff of air (5, 15, D) a book of Ice (6, 15, D) Vehumet's Disquisition on Arcane Weapons Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Force Lance Conjuration/Translocation 4 d - Delayed Fireball Conjuration/Fire 7 (7, 15, D) a +0 triple crossbow of freezing (8, 15, D) a legendary deck of changes (9, 15, D) a +2 robe of the Archmagi (10, 15, D) an uncursed staff of summoning (11, 15, D) a book of Power (12, 15, D) a +2 trident of flaming (35, 15, D) a +4 halberd of chopping (37, 15, D) the Incunabulum of the Oath Spells Type Level a - Slow Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Gell's Gravitas Hexes/Translocation 3 d - Summon Mana Viper Hexes/Summoning 5 (38, 15, D) an uncursed staff of earth (40, 15, D) an uncursed staff of power (42, 15, D) a book of Callings (43, 15, D) an uncursed staff of cold (35, 16, D) a +5 plate armour of ponderousness (38, 16, D) a +1 glaive of venom (39, 16, D) the +11 short sword of Accord {holy, *Corrode Dex+5 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It may corrode your equipment when you take damage. It makes you more stealthy. (40, 16, D) the Guide on Hexes Spells Type Level a - Confusing Touch Hexes 2 b - Dazzling Spray Conjuration/Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Tukima's Dance Hexes 3 e - Inner Flame Hexes/Fire 3 (41, 16, D) a book of Minor Magic (42, 16, D) a lantern of shadows (43, 16, D) the +3 ring mail of the Valley of Death {rF+ rCorr Str-5} It affects your strength (-5). It protects you from fire. It protects you from acid and corrosion. (19, 17, D) an uncursed staff of energy (20, 17, D) the cursed +0 helmet of the Harp {rN+ MR+ Str+3} It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (22, 17, D) an uncursed staff of conjuration (23, 17, D) a +0 hand axe (24, 17, D) a disc of storms (25, 17, D) a +1 scale mail of cold resistance (26, 17, D) a +0 flail (28, 17, D) an uncursed staff of summoning (29, 17, D) a +2 plate armour of cold resistance (41, 17, D) a +0 demon trident (unseen) (52, 17, D) 2 large rocks (unseen) (62, 17, D) a plain deck of wonders (71, 17, D) a +4 long sword of holy wrath (73, 17, D) a +0 shortbow (still there?) a manual of Hexes (still there?) (20, 18, D) a +2 scale mail of cold resistance (21, 18, D) a +1 dagger of venom (22, 18, D) a +0 short sword (25, 18, D) a +0 trident of protection (26, 18, D) an uncursed staff of poison (27, 18, D) a +1 robe of the Archmagi (28, 18, D) a +0 whip (29, 18, D) a book of the Sky (62, 18, D) a +1 shortbow of evasion (63, 18, D) a +2 flail of protection (64, 18, D) a +0 robe (72, 18, D) a +2 rod of destruction (10/10) (73, 18, D) the +8 scale mail of Keefydwi {rElec Str+7 Slay-4} It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. (23, 19, D) a +0 short sword (24, 19, D) an uncursed staff of death (25, 19, D) a phial of floods (71, 19, D) a +0 shortbow a +0 long sword of holy wrath 25 arrows (72, 19, D) a +0 trident (unseen) (30, 20, D) a +0 trident a +1 cloak (52, 20, D) 3 large rocks (19, 21, D) the cursed +0 short sword of Domination {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It has a curse placed upon it. a +0 cloak a +0 flail (24, 21, D) a +1 long sword of holy wrath an uncursed amulet of resist mutation (37, 21, D) a +0 demon trident a +0 leather armour (52, 21, D) a large rock (71, 21, D) 3 large rocks (20, 22, D) a +2 halberd of venom (23, 22, D) a cursed +0 cloak a +1 great sword of slicing (24, 22, D) a +0 scimitar (25, 22, D) the +4 short sword of Ruiwerad {antimagic, *Rage rElec rC+ Int+10} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+10). It protects you from cold. It insulates you from electricity. It may make you go berserk in combat. a +0 dire flail (26, 22, D) a +0 short sword (62, 22, D) (unseen) (22, 23, D) a cursed +0 scimitar a +0 glaive (23, 23, D) a +0 scimitar (24, 23, D) a +0 cloak (25, 23, D) a cursed -3 hand axe an uncursed amulet of stasis (26, 23, D) a +0 hand axe (27, 23, D) a +0 halberd (72, 23, D) a large rock (23, 24, D) a +0 battleaxe a +1 cloak of magic resistance a +0 long sword a +0 cloak (24, 24, D) a cursed -3 dire flail (25, 24, D) a +0 halberd (72, 24, D) 2 arrows (23, 25, D) a +0 long sword (25, 25, D) a cursed -2 scimitar (49, 25, D) a +1 dagger of speed (50, 25, D) an uncursed ring of flight (51, 25, D) the +7 morningstar "Paeva" {pain, MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. (52, 25, D) a +1 scimitar of flaming (53, 25, D) an ornate deck of escape (55, 25, D) an uncursed ring of sustain attributes (50, 26, D) an uncursed staff of poison (51, 26, D) a +3 halberd of protection (52, 26, D) a +2 ring mail of fire resistance (53, 26, D) a +4 whip of draining (54, 26, D) an ornate deck of summoning (52, 27, D) a +1 rod of shadows (10/10) (61, 27, D) a box of beasts (62, 27, D) a +1 war axe of flaming (63, 27, D) a +0 vampiric rapier (64, 27, D) a +0 trident (65, 27, D) a +2 scale mail of cold resistance (72, 27, D) a +3 shortbow of evasion (73, 27, D) a +3 shortbow of freezing (62, 28, D) a +5 ring of strength (63, 28, D) an uncursed staff of fire (71, 28, D) the Papyrus of the Mutagenic Mountains Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Statue Form Transmutation/Earth 6 (72, 28, D) a +4 chain mail of fire resistance (34, 29, D) a book of Envenomations (35, 29, D) a +1 glaive of protection (36, 29, D) an uncursed amulet of resist mutation (37, 29, D) a plain deck of war (38, 29, D) a phantom mirror (39, 29, D) a +2 hand axe of freezing (42, 29, D) a +2 iron rod (11/11) (44, 29, D) a plain deck of changes (65, 29, D) a +1 whip of freezing (35, 30, D) a +2 chain mail of magic resistance (38, 30, D) a +3 plate armour of poison resistance (41, 30, D) a +0 ring mail of positive energy (43, 30, D) a book of Dreams (63, 31, D) a +0 spear (1, 32, D) an uncursed staff of summoning (2, 32, D) the cursed +0 dagger "Hiquguij" {pierce, Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you see invisible. It has a curse placed upon it. (3, 32, D) a +0 short sword (4, 32, D) a book of Annihilations (5, 32, D) a +1 battleaxe of electrocution (6, 32, D) the Reference Book on the Volcanoes and Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ring of Flames Charms/Fire 7 c - Delayed Fireball Conjuration/Fire 7 (7, 32, D) a cursed staff of power (8, 32, D) a book of the Tempests (9, 32, D) a lantern of shadows (10, 32, D) a +0 long sword (12, 32, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (13, 32, D) an uncursed staff of air (63, 32, D) a +0 flail (1, 33, D) a +0 lajatang of pain (2, 33, D) the +1 spear of Qohut {drain, rC+ Int-3 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+5). It protects you from cold. (3, 33, D) an uncursed staff of wizardry (5, 33, D) an uncursed staff of power (7, 33, D) a lantern of shadows (10, 33, D) a book of the Sky (11, 33, D) Colaez's Grimoire of Enchantment Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Fulminant Prism Conjuration/Hexes 4 (12, 33, D) the Catalogue of Flying Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Repel Missiles Charms/Air 2 d - Aura of Abjuration Summoning 5 e - Shadow Creatures Summoning 5 f - Freezing Cloud Conjuration/Ice/Air 6 (19, 33, D) Xyichu Tyell's Catalogue of Burning Attacks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Throw Icicle Conjuration/Ice 4 e - Sticky Flame Conjuration/Fire 4 (20, 33, D) an uncursed staff of summoning (21, 33, D) a book of the Dragon (22, 33, D) a legendary deck of wonders (24, 33, D) the Compendium of Unholy Rituals and the Frostbite Spells Type Level a - Corpse Rot Necromancy 2 b - Ice Form Ice/Transmutation 4 c - Summon Ice Beast Ice/Summoning 4 d - Excruciating Wounds Charms/Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 (25, 33, D) a +1 leather armour of cold resistance (26, 33, D) the +1 swamp dragon armour "Usuecy" {rElec rPois rN+ rCorr} It insulates you from electricity. It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. (27, 33, D) a +4 plate armour of magic resistance (28, 33, D) an uncursed amulet of the gourmand (29, 33, D) a +3 short sword of speed (1, 34, D) an uncursed staff of death (3, 34, D) a +0 dagger (4, 34, D) an uncursed ring of fire (5, 34, D) a +0 war axe (6, 34, D) the +1 scale mail "Lifyoros" {rCorr Str+2} It affects your strength (+2). It protects you from acid and corrosion. (7, 34, D) a lamp of fire (8, 34, D) Zuonyaxa's Almanac of Black Rites Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Excruciating Wounds Charms/Necromancy 5 (9, 34, D) a +3 ring mail of poison resistance (10, 34, D) an uncursed staff of air (11, 34, D) a book of Conjurations (19, 34, D) a +6 antimagic halberd (20, 34, D) a fan of gales (21, 34, D) a stone of tremors (22, 34, D) the ring of Propriety {Str+2 Int+3 Dex+4} [ring of dexterity] It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+4). (24, 34, D) the +4 great sword of Xom's Reproof {holy, rPois rF+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from fire. It protects you from poison. (25, 34, D) a +10 plate armour of ponderousness (26, 34, D) an uncursed staff of power (27, 34, D) an uncursed staff of conjuration (28, 34, D) a plain deck of summoning (29, 34, D) a book of the Earth (21, 35, D) a +2 short sword of speed (22, 35, D) an uncursed staff of earth (still there?) an uncursed staff of earth (still there?) (23, 35, D) a fan of gales (25, 35, D) an uncursed staff of energy (26, 35, D) a +2 leather armour of fire resistance (27, 35, D) the ring of Bozedocza {Int+4 Stlth-} [ring of loudness] It affects your intelligence (+4). It makes you less stealthy. a +2 ring of strength an uncursed amulet of warding a +3 rod of inaccuracy (12/12) (49, 37, D) a +3 vampiric falchion (51, 37, D) an uncursed staff of fire (53, 37, D) a fan of gales (54, 37, D) a +2 lajatang of speed (59, 37, D) a +0 flail of protection (60, 37, D) a +0 vampiric rapier (61, 37, D) an uncursed staff of death (62, 37, D) an uncursed staff of cold (63, 37, D) the +3 long sword "Orunak" {flame, rElec Int+2 Dex-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It affects your dexterity (-4). It insulates you from electricity. It makes you more stealthy. (69, 37, D) a +5 quarterstaff (70, 37, D) a +1 morningstar of crushing (71, 37, D) the +2 flail of the Median {pain, rF+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from fire. (72, 37, D) the +4 hand crossbow "Usulalin" {flame, +Fly rElec MP+9 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. It lets you fly. (73, 37, D) an uncursed ring of invisibility (49, 38, D) an uncursed ring of see invisible (51, 38, D) the cursed +1 flail of Malaise {venom, +Blink rC- Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to cold. It lets you blink. It has a curse placed upon it. (52, 38, D) a +2 pair of boots of stealth (53, 38, D) the cursed +0 war axe of Exhibitionism {pain, -Tele rC+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. (59, 38, D) an uncursed staff of summoning (60, 38, D) an uncursed staff of summoning (61, 38, D) a +2 morningstar of protection (62, 38, D) an uncursed ring of poison resistance (63, 38, D) a +0 great sword of slicing (70, 38, D) a +2 buckler of protection (72, 38, D) a phial of floods (73, 38, D) a +1 short sword of draining (72, 39, D) a +0 quarterstaff a +0 leather armour (71, 40, D) a +3 great sword of electrocution (11, 42, D) a +0 dagger a +0 robe (5, 44, D) a +0 dagger a +0 robe (7, 44, D) a +0 dire flail a +0 plate armour (7, 45, D) a +0 trident (8, 45, D) a +2 broad axe of electrocution a +3 hand crossbow of flaming a +2 chain mail of cold resistance the amulet "Qunitture" {Regen+ Str+4} [amulet of regeneration] It affects your strength (+4). It increases your rate of regeneration. (5, 46, D) the +5 morningstar "Nahetih" {crush, rPois Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. a +0 robe (7, 46, D) the +3 long sword of Fate {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. a +2 robe of fire resistance (8, 46, D) a cursed -2 war axe a +0 plate armour (9, 46, D) a cursed +3 trident a +0 robe (6, 47, D) a +0 battleaxe a cursed +0 chain mail the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. a +0 robe (8, 47, D) a cursed +0 scimitar a +0 robe an uncursed amulet of resist corrosion (5, 48, D) a cursed -3 long sword a +0 plate armour (6, 48, D) the cursed +0 great sword of Doom {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. a cursed +0 chain mail (58, 48, D) an uncursed staff of summoning (59, 48, D) a book of Callings (60, 48, D) a +1 chain mail of cold resistance (63, 48, D) a +1 plate armour of poison resistance (65, 48, D) a lantern of shadows (67, 48, D) a +0 helmet of intelligence (68, 48, D) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +7 blowgun (69, 48, D) a +2 plate armour of poison resistance (70, 48, D) a +1 rapier of protection (72, 48, D) an uncursed ring of wizardry (73, 48, D) an uncursed ring of invisibility (75, 48, D) the +5 hunting sling "Oklaku" {venom, Str+4} It poisons the ammo it fires. It affects your strength (+4). (unseen) (18, 49, D) a +6 iron rod (10/10) (19, 49, D) the cursed +0 ring mail of the Flute {MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (20, 49, D) a +1 pair of boots of flying (21, 49, D) a lantern of shadows (22, 49, D) the +10 morningstar "Ebie" {distort, Str+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). (23, 49, D) a book of Summonings (25, 49, D) a +2 pair of boots of running (26, 49, D) a +1 hand axe of chopping (27, 49, D) a +4 scale mail of cold resistance (28, 49, D) a +2 pair of gloves of archery (29, 49, D) a book of Callings (30, 49, D) Xore's Guide on Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Force Lance Conjuration/Translocation 4 e - Poisonous Cloud Conjuration/Poison/Air 6 (31, 49, D) a +3 dagger of venom (32, 49, D) an uncursed staff of earth (33, 49, D) a +0 arbalest of freezing (39, 49, D) a fan of gales (40, 49, D) a +3 glaive of chopping (41, 49, D) a +2 scale mail of fire resistance (43, 49, D) an uncursed staff of death (46, 49, D) a +2 dagger of speed (47, 49, D) a box of beasts (49, 49, D) a Necronomicon (50, 49, D) a plain deck of defence (51, 49, D) a +1 falchion of holy wrath (52, 49, D) the Catalogue of Stolen Souls Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Control Undead Necromancy 4 (54, 49, D) an uncursed staff of earth (58, 49, D) an uncursed staff of summoning (59, 49, D) a plain deck of wonders (60, 49, D) a +3 chain mail of fire resistance (61, 49, D) an uncursed ring of invisibility (62, 49, D) a phantom mirror (63, 49, D) a +5 lightning rod (14/14) (unseen) (64, 49, D) a phantom mirror (67, 49, D) a disc of storms (69, 49, D) a stone of tremors (70, 49, D) an uncursed staff of summoning (72, 49, D) the +5 ring mail of Xoakhlur {rElec MR+ Dex-5} It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. (73, 49, D) a book of Necromancy (74, 49, D) a +3 dagger of venom (75, 49, D) a lamp of fire (18, 50, D) a +5 flail of draining (19, 50, D) a fan of gales (20, 50, D) the cursed +0 pair of gloves of the Okapi {Stlth+} It makes you more stealthy. It has a curse placed upon it. (21, 50, D) a +6 quarterstaff of protection (22, 50, D) a +0 pair of boots of running (23, 50, D) an uncursed ring of flight (24, 50, D) a +6 arbalest (25, 50, D) a crystal ball of energy (26, 50, D) a manual of Stealth (27, 50, D) an uncursed staff of power (28, 50, D) the ring of Gaih Wis {*Drain rPois rF+ AC+3 Stlth+} [ring of protection] It affects your AC (+3). It protects you from fire. It protects you from poison. It causes draining when unequipped. It makes you more stealthy. (29, 50, D) a manual of Poison Magic (30, 50, D) a +4 halberd of pain (31, 50, D) a +2 short sword of freezing (32, 50, D) an uncursed staff of cold (33, 50, D) an uncursed staff of air (34, 50, D) a +2 greatsling of evasion (39, 50, D) a +0 chain mail of fire resistance (40, 50, D) the Almanac of Igneous Translocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Portal Projectile Translocation 3 d - Teleport Other Translocation 3 e - Bolt of Magma Conjuration/Fire/Earth 5 (41, 50, D) the ring "Jaashia" {EV+4 Stlth+} [ring of evasion] It affects your evasion (+4). It makes you more stealthy. (42, 50, D) a crystal ball of energy (44, 50, D) a +0 robe (45, 50, D) a +0 dagger (48, 50, D) a book of the Tempests (49, 50, D) a +0 robe (50, 50, D) the cursed +3 spear "Nehuruwe" {elec, rF+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 50, D) a +3 hand crossbow of freezing (52, 50, D) a Fen Folio (58, 50, D) a +3 long sword of venom (59, 50, D) a +5 rod of destruction (14/14) (60, 50, D) the cursed ring of Ketzeast {rF+ rC+ EV-3 SInv Stlth+} [ring of evasion] It affects your evasion (-3). It protects you from fire. It protects you from cold. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (62, 50, D) a +1 trident of flaming (63, 50, D) an ornate deck of destruction (64, 50, D) a plain deck of wonders (65, 50, D) the +0 Staff of Olgreb {rPois} It protects you from poison. (66, 50, D) a +2 chain mail of fire resistance (68, 50, D) a +4 ring of strength (69, 50, D) a plain deck of escape (70, 50, D) an uncursed staff of energy (71, 50, D) an uncursed amulet of warding (72, 50, D) the +6 blowgun of Rijusavo {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). Cheibriados disapproves of the use of such an item. (73, 50, D) a lantern of shadows (75, 50, D) a +3 hand crossbow of velocity (0, 51, D) an uncursed staff of earth (3, 51, D) a +0 flail (4, 51, D) a +2 vampiric rapier (6, 51, D) a +2 leather armour of poison resistance (7, 51, D) the Compendium of Evil Spells Type Level a - Regeneration Charms/Necromancy 3 b - Animate Dead Necromancy 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Simulacrum Ice/Necromancy 6 (8, 51, D) an uncursed ring of stealth (10, 51, D) an uncursed staff of air (11, 51, D) a lamp of fire (13, 51, D) the +5 scale mail of Plog {Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. (14, 51, D) a +0 whip (18, 51, D) a +1 robe of fire resistance (19, 51, D) a +2 great mace of protection (20, 51, D) a wand of disintegration (7) (21, 51, D) a book of the Dragon (22, 51, D) a +0 cloak of magic resistance (23, 51, D) a box of beasts (24, 51, D) a plain deck of changes (26, 51, D) a +0 hand axe of venom (29, 51, D) an uncursed staff of summoning (30, 51, D) a +1 ring of evasion (32, 51, D) 55 javelins a phial of floods (33, 51, D) an uncursed staff of cold (34, 51, D) a lantern of shadows (38, 51, D) a +2 ring mail of cold resistance (39, 51, D) the cursed +0 leather armour of Cexzupn {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (40, 51, D) the Incunabulum of the Harmful Glacier Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Venom Bolt Conjuration/Poison 5 c - Metabolic Englaciation Hexes/Ice 5 d - Freezing Cloud Conjuration/Ice/Air 6 (41, 51, D) an uncursed staff of conjuration (43, 51, D) a +2 dagger of freezing (44, 51, D) a +1 falchion of protection (45, 51, D) a +3 scale mail of magic resistance (46, 51, D) a book of Beasts (47, 51, D) a +0 dagger (50, 51, D) a book of Death (52, 51, D) a book of Clouds (53, 51, D) the cursed -6 pair of gloves of Vehumet's Generosity {SInv} It lets you see invisible. It has a curse placed upon it. (63, 51, D) Goiwinae's Disquisition on Mutagenic Bewitchment Spells Type Level a - Corona Hexes 1 b - Beastly Appendage Transmutation 1 c - Spectral Weapon Hexes/Charms 3 d - Ice Form Ice/Transmutation 4 e - Silence Hexes/Air 5 f - Invisibility Hexes 6 (64, 51, D) a +3 long sword of holy wrath (65, 51, D) a +3 scimitar of flaming (67, 51, D) a +0 short sword of venom (68, 51, D) a +0 buckler of protection (69, 51, D) a +2 long sword of protection (0, 52, D) a +0 hand axe (2, 52, D) an uncursed staff of poison (3, 52, D) an uncursed staff of power (5, 52, D) the cursed +1 long sword "Hydrabane" {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (6, 52, D) a +0 flail (7, 52, D) a +1 spear of piercing (8, 52, D) a disc of storms (9, 52, D) the +2 pair of boots "Wikanityo" {Int+2 Stlth+} It affects your intelligence (+2). It makes you more stealthy. (10, 52, D) a +3 demon blade of draining (11, 52, D) a sack of spiders (12, 52, D) a +0 mace of holy wrath (13, 52, D) an uncursed staff of fire (26, 52, D) a wand of draining (5) (44, 52, D) a +1 battleaxe of chopping (45, 52, D) an uncursed ring of stealth (46, 52, D) a +0 broad axe a +0 robe a +1 buckler of protection Hareock's Handbook of Intoxication Spells Type Level a - Spider Form Transmutation/Poison 3 b - Olgreb's Toxic Radiance Poison 4 c - Poisonous Cloud Conjuration/Poison/Air 6 (48, 52, D) a +2 dagger a +0 robe an uncursed ring of poison resistance (49, 52, D) a +0 rapier of venom the +1 hunting sling of Fefof {venom, *Confuse rPois Int+5} It poisons the ammo it fires. It affects your intelligence (+5). It protects you from poison. It may confuse you when you take damage. a +0 robe (64, 52, D) the +3 morningstar of Disintegration {flame, +Inv rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you turn invisible. (unseen) (66, 52, D) an uncursed ring of positive energy (0, 53, D) an ornate deck of wonders (1, 53, D) a +2 plate armour of fire resistance (2, 53, D) an uncursed staff of summoning (still there?) an uncursed staff of summoning (still there?) (3, 53, D) a +0 flail (still there?) a +0 ring mail of cold resistance (still there?) (4, 53, D) the +7 morningstar of Interdependent Arising {flame, *Noise +Inv rElec MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your magic capacity (+9). It lets you turn invisible. It may make noises in combat. (5, 53, D) an uncursed staff of wizardry (6, 53, D) a cursed -2 halberd (still there?) a book of Battle (still there?) (7, 53, D) an uncursed staff of conjuration (8, 53, D) a +0 flail (9, 53, D) the Reference Book on Cankerous Combat Magic Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Alistair's Intoxication Transmutation/Poison 4 f - Delayed Fireball Conjuration/Fire 7 (10, 53, D) a +6 iron rod (10/10) (11, 53, D) a +0 spear (13, 53, D) a +2 great mace of protection (14, 53, D) the ring "Laxisefu" {rElec rC+ AC+2} [ring of protection] It affects your AC (+2). It protects you from cold. It insulates you from electricity. (47, 53, D) a cursed +2 battleaxe a +3 chain mail of magic resistance (7, 54, D) a +0 dire flail (unseen) (46, 54, D) an uncursed staff of wizardry (unseen) (61, 54, D) a +2 leather armour of poison resistance (6, 55, D) a +0 spear (11, 55, D) a +0 long sword (unseen) (47, 55, D) a +0 hand axe (48, 55, D) a +3 hand axe of chopping the +6 shortbow "Teypiapn" {freeze, Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). a +0 robe (50, 55, D) a cursed -2 dagger the +4 skin of Zhor {rC+++} It renders you almost immune to cold. an uncursed ring of ice (8, 56, D) a +2 spear of freezing a +0 robe (49, 56, D) a +0 war axe of electrocution (51, 56, D) a +0 robe a +0 dagger a +0 robe an uncursed ring of see invisible (54, 56, D) an uncursed staff of death (unseen) (8, 57, D) the +4 battleaxe of the Unliving {chop, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). a +0 robe a cursed ring of ice a +0 glaive (9, 57, D) a +0 scimitar a +0 robe a +2 large shield of protection (22, 57, D) a +0 demon trident (unseen) (49, 57, D) a +0 war axe (50, 57, D) the +9 rapier "Piddejal" {drain, rF+ rN++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It greatly protects you from negative energy. a +0 robe a cursed +7 rod of inaccuracy (10/10) a +0 robe a +2 ring of strength (51, 57, D) a +0 great mace a +0 plate armour a wand of hasting (6) (6, 58, D) a +0 flail (unseen) (7, 58, D) a +1 whip of draining (unseen) (8, 58, D) a +0 mace a +0 large shield a +0 whip a +0 robe a +4 ring of strength (29, 58, D) a +0 trident (48, 58, D) the +5 trident "Cuniarph" {flame, +Fly rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It lets you fly. a +0 plate armour (50, 58, D) a +6 whip of freezing (51, 58, D) a +3 mace (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) (6, 59, D) a +5 dagger of venom (unseen) (8, 59, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. a +0 war axe (still there?) (6, 60, D) a +0 demon whip of freezing (unseen) (8, 60, D) a +0 halberd (8, 61, D) a +0 halberd (unseen) (27, 62, D) a +1 scythe of protection (28, 62, D) a +0 trident (unseen) (26, 64, D) a +0 short sword (unseen)