Groucho the Dungeon (0, 0, D) a +0 robe (-7, 1, D) a stone (-8, 3, D) a stone (0, 3, D) a +0 morningstar (1, 3, D) a bolt (-2, 4, D) a +0 plate armour (1, 5, D) a bolt (-7, 7, D) a stone (4, 7, D) a bolt (1, 8, D) a +0 long sword (4, 8, D) a +0 chain mail (2, 9, D) a +2 dire flail of holy wrath a +0 dire flail a +0 dagger (3, 9, D) a +0 arbalest 14 bolts a yaktaur skeleton (4, 9, D) a +0 glaive (2, 10, D) an elf corpse (-17, 13, D) a cursed -1 scale mail (-3, 13, D) an arrow (-1, 13, D) an arrow (-17, 14, D) a +0 long sword a +1 demon trident of venom (1, 14, D) a +0 chain mail (-18, 15, D) a +2 mace of crushing (1, 15, D) a +0 whip a +0 plate armour a +1 great mace (-18, 16, D) an uncursed staff of poison a +0 robe (-14, 16, D) a +0 short sword (-8, 16, D) 16 poisoned needles (0, 16, D) a cursed +0 short sword (-18, 17, D) a +0 short sword a +0 shortbow 18 arrows (-1, 17, D) a +0 glaive a +0 chain mail (0, 17, D) a +0 buckler (1, 17, D) a +0 scimitar (-14, 18, D) a +0 short sword (-12, 18, D) a +0 buckler (-6, 18, D) a +0 dagger (-4, 18, D) an uncursed staff of summoning (-2, 18, D) the +8 halberd "Ushreatet" {holy, rElec rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. (0, 18, D) a +0 flail a +0 robe (-7, 19, D) a +0 dagger (0, 19, D) a +4 battleaxe of chopping (-8, 20, D) a +0 dagger (0, 20, D) a +2 chain mail of cold resistance (1, 20, D) a cursed +0 giant club a +0 robe (38, 20, D) a +0 chain mail (44, 20, D) a +1 long sword of holy wrath a +0 leather armour (25, 21, D) a +1 long sword of holy wrath a +0 chain mail a +0 shield (26, 21, D) a +0 battleaxe a cursed +0 plate armour (27, 21, D) a +0 long sword (28, 21, D) a +0 arbalest 7 bolts (30, 21, D) a +0 scimitar of electrocution a +0 robe a +0 great mace a +0 plate armour (36, 21, D) a +1 great mace of holy wrath a +0 chain mail (42, 21, D) a +0 trident a +0 spear a +0 long sword of slicing the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. a +1 robe (43, 21, D) a +0 halberd a +0 war axe (44, 21, D) a +0 short sword a +0 robe a +0 long sword a +0 cloak (45, 21, D) a +0 dagger a +0 robe (-17, 22, D) the +9 halberd of the Priest {flame, rN+ Str+4 Int-3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (-3). It protects you from negative energy. It lets you see invisible. Dithmenos disapproves of the use of such an item. a +0 leather armour (6, 22, D) 2 meat rations (7, 22, D) the +4 battleaxe of Defilement {flame, rN+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from negative energy. Dithmenos disapproves of the use of such an item. (13, 22, D) a +0 robe a +0 dire flail a +0 plate armour a +0 halberd a +0 plate armour a +0 long sword a +0 chain mail a +1 war axe of electrocution a +0 chain mail a +0 battleaxe a +0 plate armour a +0 long sword a +0 chain mail a +0 great sword a +0 chain mail (28, 22, D) a +0 long sword a +0 chain mail a +0 dire flail a +0 chain mail (44, 22, D) a +0 robe a +0 spear (45, 22, D) a +0 dagger (7, 23, D) a +4 mace of holy wrath (13, 23, D) a +1 war axe of freezing a +0 chain mail of fire resistance (15, 23, D) a +3 lajatang (16, 23, D) a +3 hand axe of chopping (18, 23, D) a +3 giant spiked club (19, 23, D) a +3 double sword (21, 23, D) a +3 morningstar of protection (22, 23, D) a +0 bardiche of freezing (23, 23, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (24, 23, D) the cursed +0 scimitar "Fourph" {slice, rElec rPois MR+ Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (33, 23, D) a +4 ring mail of magic resistance (34, 23, D) a +2 chain mail of fire resistance (35, 23, D) a +1 plate armour of magic resistance (36, 23, D) the +0 cloak of Doatash {*Corrode rN+ Str+2} It affects your strength (+2). It protects you from negative energy. It may corrode your equipment when you take damage. (38, 23, D) a +0 robe (39, 23, D) a +4 ice dragon armour (41, 23, D) a +4 fire dragon armour (45, 23, D) a +0 robe (7, 24, D) a +2 mace of protection (15, 24, D) a +3 arbalest (16, 24, D) a +1 triple sword (18, 24, D) a +5 broad axe (19, 24, D) a +3 great mace (38, 24, D) a +1 large shield (39, 24, D) a +4 ice dragon armour (41, 24, D) a +1 pair of boots (42, 24, D) a +7 scale mail (45, 24, D) a +0 trident (6, 25, D) the +1 flail of Gaixaethra {holy, *Rage Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It may make you go berserk in combat. (13, 25, D) a +0 battleaxe a +0 chain mail (45, 25, D) a cursed +0 cloak (-28, 26, D) a +2 quarterstaff (-27, 26, D) a +2 hand axe (-26, 26, D) a +2 mace (-22, 26, D) 7 meat rations (-27, 27, D) a +2 falchion (-26, 27, D) a +1 dagger a +2 trident (-22, 27, D) 2 scrolls of vulnerability (-21, 27, D) a cursed staff of energy (34, 28, D) a +0 scimitar (35, 28, D) a +0 great sword (44, 28, D) a +0 leather armour a +0 long sword (0, 29, D) a +0 great sword (36, 29, D) a +0 plate armour (1, 30, D) a +0 plate armour (16, 30, D) a +5 broad axe (18, 30, D) a +2 antimagic long sword (19, 30, D) a +3 double sword (24, 30, D) 50 arrows (25, 30, D) 50 arrows (32, 30, D) 50 bolts (33, 30, D) 50 bolts (36, 30, D) a +0 buckler (38, 30, D) a +2 swamp dragon armour (39, 30, D) a +4 ice dragon armour (41, 30, D) a +5 plate armour (42, 30, D) a +3 shadow dragon armour (15, 31, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (16, 31, D) a +3 great sword (18, 31, D) the cursed +1 long sword of the Dozen Lies {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (19, 31, D) a +5 broad axe (21, 31, D) a +0 long sword a +0 chain mail (22, 31, D) a +0 scimitar (24, 31, D) 50 arrows (25, 31, D) 50 arrows (32, 31, D) 50 bolts (33, 31, D) 50 bolts (38, 31, D) a +3 shadow dragon armour (39, 31, D) a +1 pair of gloves (41, 31, D) a +2 mottled dragon armour (42, 31, D) a +4 ring mail (-28, 34, D) a +0 club a throwing net (-27, 34, D) a +0 spear (15, 34, D) a cursed -2 robe (22, 34, D) a cursed -1 long sword (23, 34, D) an uncursed ring of see invisible (-28, 35, D) a +0 spear (-27, 35, D) a +0 halberd (-25, 35, D) a +0 whip a +0 leather armour (-24, 35, D) a +0 spear (-23, 35, D) a +0 flail (13, 35, D) a +0 ring mail (32, 35, D) a cursed -1 battleaxe a +0 cloak (44, 35, D) a +2 short sword of draining a +0 leather armour (28, 36, D) the amulet "Erchuonag" {rN+ Regen+} [amulet of regeneration] It protects you from negative energy. It increases your rate of regeneration. the amulet of Divine Compulsion {Stasis rF- Dex+10} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+10). It makes you vulnerable to fire. the amulet "Nuuc" {Spirit rPois Int+3 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It protects you from poison. It makes you more stealthy. the amulet of Niereh {Gourm Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It makes you more stealthy. the ring "Kuzxiz" {rN+ AC-6} [ring of protection] It affects your AC (-6). It protects you from negative energy. the amulet of Xom's Absentmindedness {+Rage Int+3 Dex-5} [amulet of rage] It affects your intelligence (+3). It affects your dexterity (-5). It lets you go berserk. an uncursed amulet of regeneration (45, 36, D) Fedasur's Compendium of Earthen Unholy Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Stone Arrow Conjuration/Earth 3 d - Passwall Transmutation/Earth 3 e - Animate Dead Necromancy 4 f - Bolt of Magma Conjuration/Fire/Earth 5 (-30, 37, D) a +0 hand axe a +0 scale mail a +0 mace a +0 chain mail a +0 whip (-26, 37, D) a +3 ring mail (-25, 37, D) a +0 hand axe of chopping (-24, 37, D) a +1 long sword of holy wrath (-23, 37, D) a +2 quarterstaff of protection (43, 37, D) a +0 dagger (unseen) (-26, 38, D) a +3 chain mail (-25, 38, D) a +3 trident of piercing (-24, 38, D) a +1 dagger of draining (-23, 38, D) a +2 mace of protection (-1, 39, D) a +0 morningstar (1, 39, D) a +0 spear a +0 robe (9, 39, D) a +0 long sword (29, 39, D) an uncursed staff of energy (31, 39, D) a +0 rapier a +0 rapier a +0 leather armour (45, 39, D) a book of Geomancy (-29, 40, D) a cursed -3 falchion (-9, 40, D) 6 large rocks (23, 40, D) a +2 halberd of venom a +0 robe (27, 40, D) an uncursed staff of power (28, 40, D) a crystal ball of energy (45, 40, D) An Early Guide to Spellcraft Spells Type Level a - Swiftness Charms/Air 2 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Sublimation of Blood Necromancy 2 e - Stoneskin Transmutation/Earth 2 (45, 41, D) a book of Geomancy (-13, 42, D) a +4 chain mail (-12, 42, D) a +4 scale mail (45, 42, D) a book of Minor Magic (-13, 43, D) a +4 chain mail (-12, 43, D) a +5 ring mail (33, 43, D) a +0 long sword (unseen) (-13, 44, D) a +4 quarterstaff of speed (28, 44, D) the ring of Exhibitionism {Fire Int+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. the ring "Fuofai" {*Confuse rElec rC+ Stlth+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. It may confuse you when you take damage. It makes you more stealthy. the ring of Ujoasakitt {Wiz Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). a +3 ring of dexterity a +3 ring of intelligence the ring "Mopaqave" {*Corrode MP+9 Int+6 Stlth+} [ring of intelligence] It affects your intelligence (+6). It affects your magic capacity (+9). It may corrode your equipment when you take damage. It makes you more stealthy. the ring "Irphe" {Str+2 Int+3 Dex+6 Slay-4} [ring of dexterity] It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). (30, 44, D) a manual of Bows a book of Maledictions an uncursed ring of ice a +3 double sword a +2 rapier of distortion a +2 short sword of venom a +2 dagger (45, 44, D) Ozocubu's Compendium of Cold Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Ice Form Ice/Transmutation 4 c - Freezing Cloud Conjuration/Ice/Air 6 (-13, 45, D) a +2 dire flail of protection (-12, 45, D) a +2 halberd of protection (-23, 46, D) a +0 club (-13, 46, D) a +1 broad axe of chopping (-12, 46, D) the +2 scimitar of Koeczuv {drain, MP+9 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It affects your magic capacity (+9). (9, 46, D) a +4 scimitar of flaming (20, 46, D) a +0 rapier a cursed +0 leather armour (33, 46, D) the Compendium of Enhancements and Calling Spells Type Level a - Infusion Charms 1 b - Summon Small Mammal Summoning 1 c - Recall Summoning/Translocation 3 d - Excruciating Wounds Charms/Necromancy 5 e - Deflect Missiles Charms/Air 6 (34, 46, D) a book of Minor Magic (37, 46, D) Lehudib's Papyrus of Glacial Attacks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Freezing Cloud Conjuration/Ice/Air 6 c - Bolt of Cold Conjuration/Ice 6 (39, 46, D) a book of Debilitation (41, 46, D) a book of Transfigurations (42, 46, D) a Grand Grimoire (43, 46, D) Fitat's Disquisition on Dusty Moulding Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6