Groucho the Dungeon (0, 0, D) a +0 dagger a cursed -2 cloak (1, 0, D) a +5 scythe of protection (2, 0, D) 4 arrows (26, 0, D) a +0 war axe (27, 0, D) a +0 scale mail of cold resistance (30, 0, D) a +0 robe (31, 0, D) a +3 mace of protection (32, 0, D) 12 arrows (33, 0, D) a +2 pair of gloves of dexterity (37, 0, D) a +0 scimitar (42, 0, D) a +0 leather armour (-2, 1, D) a +0 rapier a +0 rapier a +0 leather armour (1, 1, D) a +0 longbow 34 arrows a +0 leather armour (3, 1, D) a +0 war axe a +0 chain mail (26, 1, D) the +2 greatsling "Call" {venom, rF+ rN+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. (27, 1, D) a plain deck of summoning (29, 1, D) 11 stones (30, 1, D) an ornate deck of defence (31, 1, D) a +1 scale mail of fire resistance (32, 1, D) 24 arrows (39, 1, D) a book of Flames (40, 1, D) a crystal ball of energy (41, 1, D) an uncursed staff of fire (28, 2, D) a +0 great sword (29, 2, D) the cursed +0 robe of Gyodaace {-Tele rElec rN+ Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (31, 2, D) a +2 quarterstaff of speed (32, 2, D) a +2 leather armour of magic resistance (33, 2, D) a +1 hand axe of venom (still there?) the +6 battleaxe of the Orb {pain, +Blink +Inv} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you turn invisible. It lets you blink. (34, 2, D) 8 poisoned needles (40, 2, D) a +0 dire flail (still there?) an uncursed staff of power (still there?) (43, 2, D) an uncursed staff of earth (44, 2, D) an uncursed staff of fire (3, 3, D) a +2 scythe of slicing (26, 3, D) an Akashic Record (28, 3, D) a stone of tremors (30, 3, D) a +0 whip of flaming (32, 3, D) a +0 morningstar of venom 26 stones a +2 plate armour of magic resistance an uncursed amulet of rage (33, 3, D) a +0 battleaxe the +1 ring mail "Jodess" {rElec Int+3 Dex-3} It affects your intelligence (+3). It affects your dexterity (-3). It insulates you from electricity. (36, 3, D) a +0 dire flail a book of Transfigurations (39, 3, D) a +0 war axe (40, 3, D) the +7 quarterstaff of Causality {flame, *Contam rN+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. an uncursed staff of conjuration (44, 3, D) the +1 helmet of Rodecei {+Fly} It lets you fly. (32, 5, D) a +0 chain mail a +1 vampiric long sword (33, 5, D) a +0 quarterstaff of speed a +2 chain mail of fire resistance a +3 trident of venom a +1 chain mail of cold resistance (34, 5, D) a +0 halberd (35, 5, D) the +6 rapier of Gijashr Judoc {freeze, rF+ Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It protects you from fire. a +3 leather armour of fire resistance (44, 5, D) a +0 bardiche a +0 plate armour (40, 6, D) a +0 great mace a +0 plate armour the ring "Diplaufi" {rF+ Str+2 Dex+3 SInv Stlth+} [ring of strength] It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. It lets you see invisible. It makes you more stealthy. a potion of agility a scroll of enchant weapon 22 gold pieces (45, 6, D) a +0 long sword an uncursed staff of death a +0 long sword a tomahawk a +1 antimagic trident a +0 chain mail (46, 6, D) a +0 dire flail a tomahawk (7, 7, D) a +0 halberd (-16, 8, D) a +0 trident (-14, 8, D) a +0 mace (10, 8, D) a +0 battleaxe (unseen) (-20, 9, D) a +4 short sword of venom a +0 plate armour a +0 large shield (-16, 9, D) a +0 mace (-2, 9, D) a +2 glaive of chopping (unseen) (46, 9, D) a +0 plate armour a +0 great sword a +4 short sword of speed the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. a +0 chain mail (-15, 10, D) a +0 trident (-13, 10, D) a +0 trident (14, 10, D) a +0 long sword a +0 leather armour (29, 10, D) a +3 demon blade of electrocution a +0 robe a +0 glaive (36, 10, D) a +4 scythe of freezing (40, 10, D) a +2 demon trident a +0 fire dragon armour (41, 10, D) a +0 long sword of flaming a +0 plate armour (-11, 11, D) a +0 long sword (41, 11, D) a +4 broad axe of distortion a +3 plate armour of ponderousness a +0 dagger a cursed -2 robe (-12, 12, D) a +0 war axe (-11, 12, D) a +0 dire flail (-10, 12, D) a +0 battleaxe (-3, 12, D) a +0 trident (-12, 13, D) a +0 demon whip of flaming (-11, 13, D) a cursed -3 glaive (-3, 13, D) a +5 demon trident (32, 13, D) a +12 storm dragon armour (25, 14, D) a +0 long sword a cursed -2 cloak (31, 14, D) a +4 hat of see invisible (32, 14, D) a +9 swamp dragon armour (14, 15, D) a +0 glaive (15, 15, D) a +2 battleaxe of freezing a +2 plate armour of poison resistance a +0 rapier a cursed -1 rapier a +0 leather armour (31, 15, D) a +6 chain mail of magic resistance (33, 15, D) a +9 glaive of freezing (34, 15, D) a +2 pair of boots of running (26, 16, D) a +0 flail of crushing a +0 robe a +0 buckler (29, 16, D) a +8 mottled dragon armour (34, 16, D) the +11 scythe of the Silent Majority {slice, +Blink rF+ MR- Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (35, 16, D) the +7 double sword "Vijusiol" {speed, *Drain +Fly rF+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from fire. It lets you fly. It causes draining when unequipped. Cheibriados disapproves of the use of such an item. (-28, 17, D) a potion of berserk rage (14, 17, D) a +1 helmet a +2 robe of positive energy (30, 17, D) the +7 great mace of Iggappo {speed, rF+ MR+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (34, 17, D) the +7 great sword of Bankruptcy {vamp, +Rage Str+2 Int-2 Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (+4). It lets you go berserk. (-6, 18, D) a +0 dagger (-5, 18, D) a +0 mace a +0 ring mail (33, 18, D) a +10 fire dragon armour (42, 18, D) a +0 long sword a +2 cloak of poison resistance (-27, 19, D) a potion of haste (-26, 19, D) a potion of berserk rage (-6, 19, D) a +0 battleaxe a +0 chain mail a +0 trident a +0 plate armour (-5, 19, D) a +0 robe (32, 19, D) a +4 hat (-3, 21, D) a +0 shortbow a +0 flail of flaming 25 arrows a cursed +0 robe a cursed -1 dagger a +0 robe (1, 21, D) a +0 trident (2, 21, D) a tomahawk (-29, 22, D) a +6 storm dragon armour (-2, 22, D) a cursed -2 glaive a +0 chain mail a +0 battleaxe a +2 plate armour of cold resistance (2, 22, D) a +0 mace a cursed +0 leather armour (26, 22, D) the +7 great mace of Ancient Evil {vamp, rPois MP-9 Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (-9). (33, 22, D) a +0 antimagic hand axe a +0 animal skin (-29, 23, D) a +6 ring of protection (-28, 23, D) the +4 chain mail of Ziwkum {*Confuse rPois rN+ Stlth+} It protects you from poison. It protects you from negative energy. It may confuse you when you take damage. It makes you more stealthy. (-6, 23, D) a +2 shortbow of flaming 14 arrows a +0 whip a +0 robe (-4, 23, D) a +1 trident of protection 2 tomahawks (-3, 23, D) a tomahawk (-2, 23, D) 2 tomahawks (-1, 23, D) a tomahawk a +0 trident (0, 23, D) a tomahawk (1, 23, D) a +0 dagger (8, 23, D) a +0 scimitar (9, 23, D) a +0 robe (10, 23, D) a +3 war axe (11, 23, D) 2 arrows (12, 23, D) a +0 longbow 41 arrows a +0 leather armour (26, 23, D) the +5 bardiche of Quick Death {chop, rN+ Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from negative energy. (45, 23, D) a +0 dagger (-29, 24, D) an uncursed ring of wizardry (-28, 24, D) a +7 plate armour (-6, 24, D) a cursed +0 long sword a +0 leather armour (-2, 24, D) a +3 demon whip a tomahawk (-1, 24, D) a tomahawk a +0 flail a cursed +0 plate armour (0, 24, D) a tomahawk 2 arrows a +0 war axe a +0 leather armour (1, 24, D) a +2 great sword of protection a +1 scale mail of fire resistance (10, 24, D) an arrow (46, 24, D) a +0 trident (-29, 25, D) an uncursed ring of invisibility (-28, 25, D) a +4 plate armour of fire resistance (-27, 25, D) a quicksilver dragon armour (-26, 25, D) a +3 great mace of protection (-17, 25, D) a +0 halberd (unseen) (1, 25, D) an arrow (2, 25, D) a +0 dire flail a cursed +0 plate armour a cursed -1 mace (10, 25, D) a +0 halberd a +0 scale mail (-29, 26, D) an uncursed ring of wizardry (-28, 26, D) an uncursed amulet of regeneration (-27, 26, D) a +6 storm dragon armour (-26, 26, D) the +3 giant spiked club of Crawling {freeze, *Rage rPois rN++ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. It greatly protects you from negative energy. It may make you go berserk in combat. (-16, 26, D) a +0 vampiric demon whip (-15, 26, D) a +0 flail (-5, 26, D) a +0 scimitar (1, 26, D) a +0 falchion (2, 26, D) an arrow (-27, 27, D) a +0 bardiche of freezing (-26, 27, D) a +0 bardiche (-16, 27, D) a +0 long sword (-14, 27, D) a +0 robe (1, 27, D) a +0 mace a +0 plate armour (2, 27, D) a +2 great sword of venom a +4 chain mail of cold resistance a +0 dagger (40, 27, D) a +0 demon whip (-27, 28, D) a +3 lajatang of electrocution (-26, 28, D) a +6 giant spiked club (-14, 28, D) a +0 glaive a +0 plate armour (-13, 28, D) a +1 demon whip (1, 28, D) a +0 glaive a +0 chain mail (2, 28, D) a +0 long sword a +0 leather armour (5, 28, D) a +0 giant club (10, 28, D) a +0 trident (-26, 29, D) a +3 triple sword (-14, 29, D) a +2 great sword of flaming a +0 morningstar (2, 29, D) a +0 long sword a +0 plate armour (5, 29, D) a +0 leather armour a +0 spear a +0 trident a +0 plate armour a +0 broad axe (8, 29, D) a +0 trident (17, 30, D) a +1 demon whip of draining (unseen) (-26, 32, D) a potion of haste (-25, 32, D) a lantern of shadows (-24, 32, D) a +0 giant spiked club an uncursed staff of fire (-23, 32, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (-22, 32, D) a +0 giant spiked club a +0 giant club a +2 great mace of protection (-20, 32, D) a +0 giant club (4, 32, D) a cursed -1 trident (8, 32, D) 3 scrolls of identify 20 javelins 6 scrolls of fear a +2 war axe of chopping a scroll of summoning 6 scrolls of amnesia 6 scrolls of fog a +0 trident (9, 32, D) the ring "Imoj" {MR+ Int+3} [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. the amulet "Kiekech" {Spirit +Inv rF+ rC- Dex+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. the ring of Diatoank {*Corrode +Inv rC+ Str+2 Dex+3} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. It may corrode your equipment when you take damage. the ring of Oenomania {rF+ Dex-4 Slay+2 SInv} [ring of protection from fire] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It lets you see invisible. a wand of digging (15) the amulet "Ibugu" {Ward rN+ Dex+2} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your dexterity (+2). It protects you from negative energy. the amulet "Ucailek" {rMut rC- MR+ Dex+4} [amulet of resist mutation] It protects you from mutation. It affects your dexterity (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +6 ring of protection the amulet of Light {Gourm *Confuse +Blink rPois} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from poison. It lets you blink. It may confuse you when you take damage. the ring "Lontyi" {Fire MP+9 Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). the amulet "Etioqato" {rCorr +Blink rC+} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from cold. It lets you blink. the amulet of Exiziyck {Faith rN+ Str+2 Dex-4 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your dexterity (-4). It protects you from negative energy. It makes you more stealthy. the ring "Firphecua" {Wiz rElec rPois MR- Dex+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Emaf" {*Drain MR+ Dex+11 Stlth-} [ring of protection from magic] It affects your dexterity (+11). It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you less stealthy. (11, 32, D) a +0 trident (21, 32, D) a cursed -3 glaive (23, 32, D) a +0 long sword (24, 32, D) a +0 cloak a +0 rapier of electrocution a +0 pair of gloves (46, 32, D) a +0 short sword (-26, 33, D) a +0 giant club the cursed +0 ring mail of Morality {-Tele rPois Regen+ Dex-3} It affects your dexterity (-3). It protects you from poison. It prevents most forms of teleportation. It increases your rate of regeneration. It has a curse placed upon it. (-25, 33, D) a +2 vampiric short sword (-23, 33, D) 15 stones (-22, 33, D) a +0 dire flail a +0 dire flail a scroll of random uselessness (-21, 33, D) a +3 plate armour of cold resistance (-20, 33, D) a +0 chain mail (3, 33, D) a +0 demon whip (20, 33, D) a +0 longbow 31 arrows a +0 leather armour (21, 33, D) a +2 scimitar of holy wrath a +0 large shield a +0 long sword (22, 33, D) a +0 rapier a +0 rapier a +0 leather armour a +1 scimitar a +0 buckler a +3 whip of holy wrath a +0 robe (23, 33, D) a +0 arbalest 14 bolts (-26, 34, D) 4 large rocks the cursed +3 long sword of Kour {elec, Str+11} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+11). It has a curse placed upon it. (-25, 34, D) a +0 whip (-24, 34, D) 4 large rocks (-23, 34, D) a +0 hunting sling (-22, 34, D) a +0 giant club a +0 arbalest (-21, 34, D) a +0 giant spiked club (-20, 34, D) a +0 dagger (20, 34, D) a +0 great mace (unseen) (21, 34, D) an arrow a +0 dire flail a +0 dire flail a +0 chain mail a +3 whip (23, 34, D) a +0 mace (-26, 35, D) a +0 giant club (-25, 35, D) 4 large rocks (-24, 35, D) 5 large rocks a +0 dire flail a +0 dire flail a +1 dagger of venom (26, 35, D) a +5 large shield (27, 35, D) a +2 cloak (28, 35, D) a +8 shadow dragon armour (29, 35, D) a +3 large shield (31, 35, D) the +7 great mace of Impatience {freeze, rElec rPois rF- rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. (32, 35, D) the +5 triple sword of Xalecirr {flame, +Rage rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you go berserk. (33, 35, D) a +7 triple crossbow of flaming (34, 35, D) the +7 lajatang of the Equator {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). (-26, 36, D) 4 large rocks (-25, 36, D) 7 large rocks (-24, 36, D) 9 large rocks an uncursed staff of conjuration (-22, 36, D) 5 large rocks a +0 giant spiked club a +0 giant club a +0 dire flail (-21, 36, D) an uncursed ring of flight (-20, 36, D) a +0 giant club (-14, 36, D) a +0 robe the +7 rapier of the Enchanted Forest {antimagic, +Rage MR+ Str-4 Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you go berserk. (-8, 36, D) a plain deck of wonders (-6, 36, D) a +0 whip a +0 trident a throwing net an uncursed staff of wizardry (21, 36, D) the Guide on Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Lightning Spire Summoning/Air 4 e - Shadow Creatures Summoning 5 a +0 shield a +2 broad axe (26, 36, D) a +8 gold dragon armour (27, 36, D) the +2 hat "Rihatul" {rC++ Str+2} It affects your strength (+2). It greatly protects you from cold. (28, 36, D) a +10 ice dragon armour (29, 36, D) a +1 pair of gloves of strength (31, 36, D) the +5 executioner's axe of Fate {freeze, rElec rC- MR+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (32, 36, D) a +7 triple sword of protection (33, 36, D) the +7 lajatang of Maunn {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (34, 36, D) the +9 scythe of Eternal War {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (-27, 37, D) 5 large rocks (-26, 37, D) a +0 giant club a +0 dire flail a +0 dire flail an uncursed staff of cold (-25, 37, D) a +0 long sword of electrocution (-24, 37, D) a +0 giant club a +4 long sword of electrocution (-23, 37, D) 19 stones (-22, 37, D) 5 large rocks a +0 dire flail a +0 dire flail a +0 giant club a throwing net a stone of tremors (-21, 37, D) a +0 giant club a +0 giant spiked club (-20, 37, D) a +0 giant club a +0 giant club (-7, 37, D) a cursed ring of loudness (-5, 37, D) a +0 dagger (-25, 38, D) a +1 dire flail of crushing a +0 dire flail 5 stones (-23, 38, D) a large rock (-22, 38, D) 4 large rocks a cursed +0 robe (-20, 38, D) a +0 giant club a +0 giant club 22 stones (-6, 38, D) a plain deck of wonders (-26, 39, D) a cursed +0 scale mail (-25, 39, D) 2 large rocks 12 stones (-24, 39, D) a cursed +0 giant club the +4 arc blade {discharge, rElec} It insulates you from electricity. (-22, 39, D) the cursed +2 great sword of Qostrizaa {antimagic, rElec rPois Str+6} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+6). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (-21, 39, D) a +4 eveningstar of venom (-11, 39, D) a +0 robe an uncursed staff of poison (-9, 39, D) a +3 trident of flaming a cursed +0 ring mail a cursed +0 shield (-7, 39, D) a sack of spiders (21, 39, D) a +0 chain mail 17 bolts a +0 great mace a +0 arbalest (22, 39, D) a +0 plate armour a +0 long sword (44, 39, D) 22 arrows a +0 long sword a +0 shortbow (-10, 40, D) a cursed -2 hand axe (13, 40, D) a +0 scythe of protection (15, 40, D) a +0 chain mail a +0 dire flail (19, 40, D) a bolt (20, 40, D) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dire flail (21, 40, D) a +4 chain mail of poison resistance a +2 great sword of flaming a +0 plate armour a cursed -3 bardiche (22, 40, D) a +0 chain mail a +0 great sword (28, 40, D) a +0 chain mail a cursed -1 war axe a +0 chain mail a +0 long sword (-11, 41, D) a +0 halberd (-8, 41, D) a +0 trident (7, 41, D) a +0 chain mail a +0 battleaxe a fan of gales (45, 41, D) a +0 robe a +0 spear (-11, 42, D) a cursed +0 buckler a +0 hunting sling of freezing a +0 robe a +3 quick blade (-9, 42, D) a +0 buckler a +0 robe a +3 rapier of electrocution (7, 42, D) a +2 trident of freezing (8, 42, D) a crystal ball of energy (16, 42, D) a +3 demon whip of venom (17, 42, D) a +3 great sword (23, 42, D) a +3 arbalest (24, 42, D) a +3 arbalest (36, 42, D) a +2 plate armour (42, 42, D) a +2 swamp dragon armour (43, 42, D) a +5 plate armour (7, 43, D) a +3 ring mail of poison resistance (8, 43, D) a +1 flail of venom (16, 43, D) a +3 giant spiked club (17, 43, D) a +3 longbow (23, 43, D) a +3 longbow (24, 43, D) the +10 hunting sling of Agony {freeze, rN+ MR+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. (28, 43, D) a +0 dire flail a +0 plate armour a +0 great sword a +0 plate armour a +0 dire flail a +0 arbalest 8 poisoned bolts a +0 mace a +0 robe (35, 43, D) a +4 ring mail (36, 43, D) a +0 plate armour (42, 43, D) a +6 chain mail (43, 43, D) a +2 mottled dragon armour (7, 44, D) a +0 trident of venom (8, 44, D) a Grand Grimoire (14, 44, D) 19 arrows a +0 shortbow (-27, 45, D) a +2 falchion (-26, 45, D) a +2 trident of venom (-25, 45, D) a +2 mace (45, 45, D) a +0 shield a +0 chain mail a +0 broad axe (46, 45, D) a +0 war axe (-27, 46, D) a +2 dagger (-26, 46, D) a +2 hand axe (-25, 46, D) a +2 quarterstaff (-21, 46, D) 2 scrolls of vulnerability (-20, 46, D) an uncursed staff of energy (26, 46, D) a +0 war axe a +0 plate armour (35, 46, D) 2 arrows (36, 46, D) a +0 long sword 6 arrows a +0 scimitar a +0 leather armour (37, 46, D) 5 arrows (38, 46, D) 3 arrows (39, 46, D) a +0 longbow (unseen) (-5, 48, D) a +0 trident (24, 48, D) a +0 long sword (-10, 49, D) a +4 chain mail (-9, 49, D) a +1 great sword of flaming a +0 chain mail a putrid demonspawn corpse (skeletalised by now) (16, 49, D) a +3 glaive (17, 49, D) a +5 dire flail (18, 49, D) a +3 rapier of holy wrath (19, 49, D) a +3 lajatang (21, 49, D) a +7 quarterstaff (22, 49, D) a +6 demon whip (24, 49, D) a +0 battleaxe a +0 plate armour (26, 49, D) 50 arrows (27, 49, D) 50 arrows (32, 49, D) 50 bolts (33, 49, D) 50 bolts (37, 49, D) a +2 leather armour of cold resistance (38, 49, D) a +7 plate armour (40, 49, D) a +2 hat of magic resistance (41, 49, D) a +6 chain mail (42, 49, D) a +2 chain mail of cold resistance (43, 49, D) a +2 ring mail of poison resistance (-9, 50, D) a +2 battleaxe of chopping a +0 fire dragon armour a torturous demonspawn corpse (skeletalised by now) (4, 50, D) a +0 giant club a +0 giant club (16, 50, D) a +0 hand crossbow (17, 50, D) a +3 double sword (18, 50, D) a +3 arbalest (19, 50, D) the cursed +1 falchion of Okawaru's Condemnation {slice, rF+ SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (21, 50, D) a +2 quarterstaff of draining (22, 50, D) a +3 demon whip of venom (26, 50, D) 50 arrows (27, 50, D) 50 arrows (32, 50, D) 50 bolts (33, 50, D) 50 bolts (37, 50, D) a +5 plate armour (38, 50, D) a +2 scale mail of magic resistance (40, 50, D) a +6 chain mail (41, 50, D) a +4 ring mail (42, 50, D) a +4 fire dragon armour (43, 50, D) a +0 ring mail (-27, 51, D) a +1 hand axe of chopping (-26, 51, D) a +0 trident of piercing (45, 51, D) a +3 leather armour (unseen) (-27, 52, D) a +1 long sword of holy wrath (-26, 52, D) a +2 quarterstaff of speed (-8, 52, D) a +0 demon whip of freezing (unseen) (-7, 52, D) a +2 antimagic demon whip (unseen) (45, 52, D) a +0 leather armour a +0 dagger a +0 robe (46, 52, D) an arrow (-27, 53, D) a +1 dagger of electrocution (-26, 53, D) a +3 flail of protection (43, 53, D) a +2 glaive of protection (44, 53, D) a +0 cloak a +0 long sword a +0 long sword (-27, 54, D) a +3 chain mail (30, 54, D) the ring "Othiojikoi" {Ice rPois Int-3 Slay+2 SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. the ring of Ficu {*Contam Str+4 Int+3 Slay+5} [ring of slaying] It affects your strength (+4). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It causes magical contamination when unequipped. the ring of Xitsam {Fire rN+ MR+ Int+3 Dex+2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of Qilupp {-Tele +Inv Str+4 Int+6} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). It lets you turn invisible. It prevents most forms of teleportation. the ring of Suspicion {rElec rPois rN+ MP-9 Str+2} [ring of poison resistance] It affects your strength (+2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). an uncursed ring of protection from fire an uncursed ring of positive energy the amulet "Tutethre" {+Rage +Inv rC- rN+} [amulet of rage] It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. It lets you go berserk. (40, 54, D) a +0 robe (42, 54, D) a +0 cloak (-29, 55, D) a +0 falchion a +0 robe a cursed +3 flail of freezing a cursed +0 robe a cursed +0 short sword a +0 robe of cold resistance a cursed +1 flail a +0 robe (31, 55, D) the ring "Xeklo" {rC- Int+6 Dex+5} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+5). It makes you vulnerable to cold. a +3 ring of evasion a +3 ring of dexterity (40, 55, D) a +0 robe (41, 55, D) a +0 leather armour a +0 long sword (46, 55, D) a book of Conjurations (7, 56, D) a +0 trident (40, 56, D) a +0 robe (38, 57, D) a +0 cloak (unseen) (45, 57, D) a +0 battleaxe (46, 57, D) a book of Spatial Translocations (-29, 58, D) a +0 whip (28, 58, D) a wand of hasting (5) (30, 58, D) an uncursed staff of energy (45, 58, D) a +0 robe a +0 flail (46, 58, D) a book of Party Tricks (-26, 59, D) a +2 trident of venom a +0 scale mail a +0 shield a +0 spear (-25, 59, D) a +0 flail (10, 59, D) a cursed -2 giant club (11, 59, D) a +0 spear (28, 59, D) an uncursed staff of power (29, 59, D) a crystal ball of energy (46, 59, D) a book of Cantrips (11, 60, D) a +0 trident a +0 glaive (22, 60, D) 18 bolts (30, 60, D) a wand of random effects (21) (46, 60, D) a Necronomicon (-12, 61, D) a +4 scale mail (10, 61, D) a +0 mace a +0 robe (22, 61, D) a +2 whip of venom (24, 61, D) a +0 hand axe (46, 61, D) a book of Necromancy (-12, 62, D) a +4 chain mail (-11, 62, D) a +5 ring mail (1, 62, D) a +0 short sword (unseen) (10, 62, D) a +0 hand axe (11, 62, D) a +0 halberd (-19, 63, D) a +0 scimitar of flaming (-12, 63, D) a +0 scale mail (still there?) a +0 scale mail (still there?) a +0 war axe (still there?) (-11, 63, D) a +2 dire flail of protection (24, 63, D) a +0 leather armour (31, 63, D) an uncursed ring of ice an uncursed ring of fire 5 potions of berserk rage 2 potions of haste 10 stones (46, 63, D) a book of the Dragon (-19, 64, D) a +0 quarterstaff a +0 robe (-12, 64, D) a +2 scimitar of flaming (-11, 64, D) a +0 lajatang (24, 64, D) a +0 falchion (25, 64, D) an uncursed staff of air (-12, 65, D) a +2 halberd of protection (-11, 65, D) a +2 rapier of draining (34, 65, D) a book of Air (35, 65, D) a book of Burglary (38, 65, D) a book of Battle (42, 65, D) a Grand Grimoire (43, 65, D) a book of Frost (44, 65, D) a book of Enchantments