Groucho the Dungeon (0, 50, D) 3 royal jellies (0, 51, D) a book of Callings (0, 52, D) a +2 mace of crushing (1, 32, D) a plain deck of defence (1, 33, D) an uncursed ring of fire (1, 50, D) a +3 scale mail of poison resistance (1, 51, D) a +1 naga barding of fire resistance (1, 52, D) an uncursed staff of power (2, 12, D) an uncursed staff of fire (2, 13, D) the cursed +0 great mace of Loim {vamp, rC+ MR+ Int+4 Dex-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (2, 14, D) an uncursed staff of air (2, 31, D) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. (2, 33, D) a +1 dagger of draining (2, 50, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (2, 51, D) the +9 spear of Chagrin {pierce, rN+ Int-3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from negative energy. It makes you more stealthy. (2, 52, D) a +4 rod of ignition (11/11) (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (3, 12, D) a cursed amulet of inaccuracy (3, 14, D) a +1 leather armour of poison resistance (3, 31, D) a +1 battleaxe of flaming (3, 32, D) a +0 quarterstaff of draining (3, 33, D) the cursed +1 chain mail of Ashumedgh {Str+7 Dex+4 Stlth+} It affects your strength (+7). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (3, 50, D) the +1 ring mail "Bauw" {rC+ rN+ Dex-4 Stlth+} It affects your dexterity (-4). It protects you from cold. It protects you from negative energy. It makes you more stealthy. (3, 51, D) the +12 flail "Buvoitom" {flame, rPois rN+ Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It protects you from poison. It protects you from negative energy. (3, 52, D) the Almanac of Freezing Good Luck Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Simulacrum Ice/Necromancy 6 (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 12, D) a book of the Dragon (4, 13, D) a box of beasts (4, 14, D) an uncursed staff of wizardry (4, 31, D) a book of Clouds (4, 32, D) the cursed +1 shortbow "Odwif" {venom, Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It has a curse placed upon it. (4, 33, D) a book of Changes (4, 50, D) an ornate deck of summoning (4, 51, D) a +5 halberd of protection (5, 12, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (5, 13, D) a +7 blowgun (5, 14, D) a +3 blowgun (5, 17, D) (unseen) (5, 33, D) a +4 rod of shadows (10/10) a plain deck of summoning (5, 34, D) a +2 demon blade of venom (unseen) (5, 50, D) a fan of gales (6, 7, D) a +0 scale mail a +0 shield a +0 war axe a potion of berserk rage a potion of haste (6, 12, D) the +9 hand axe "Qeamor" {elec, rElec MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your magic capacity (+9). (6, 18, D) (unseen) (6, 32, D) a +0 long sword (6, 50, D) a +0 ring mail of magic resistance (6, 51, D) a +1 ring mail of fire resistance (6, 52, D) the Guide on Toxins and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Spider Form Transmutation/Poison 3 d - Airstrike Air 4 e - Deflect Missiles Charms/Air 6 (6, 57, D) an apocalypse crab corpse (7, 12, D) a +1 long sword of holy wrath (7, 13, D) a book of the Sky (7, 14, D) an uncursed ring of ice (7, 32, D) the -5 pair of boots "Somasudgh" {MP-9 Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your magic capacity (-9). (7, 50, D) a Young Poisoner's Handbook (7, 51, D) a +1 longbow of flaming (7, 52, D) an Akashic Record (7, 57, D) a +0 chain mail of magic resistance (7, 60, D) a +0 rapier of draining the +7 hand crossbow "Giantslayer" {venom, MR+} It poisons the ammo it fires. It affects your resistance to hostile enchantments. the cursed +0 plate armour of the Thistle {+Fly MP+9 Stlth+} It affects your magic capacity (+9). It lets you fly. It makes you more stealthy. It has a curse placed upon it. (7, 64, D) a raiju corpse (8, 3, D) 2 potions of berserk rage 5 potions of haste (8, 12, D) a fan of gales (8, 13, D) a +1 broad axe of electrocution (8, 14, D) a +2 vampiric whip (8, 31, D) a book of Geomancy (8, 32, D) a book of Spatial Translocations (8, 34, D) the +9 short sword of the Illusory Deaths {freeze, +Inv rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you turn invisible. (unseen) (8, 47, D) a +3 flail of crushing the ring of Makhleb's Envy {rC+++ MR- AC+4 Str+10 Stlth-} [ring of protection] It affects your AC (+4). It affects your strength (+10). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (8, 50, D) 3 royal jellies (8, 60, D) a +2 scimitar of flaming (unseen) (9, 12, D) a +1 flail of draining (9, 13, D) the +9 longbow "Wuadoipt" {velocity, *Contam Str+9} Any arrow fired from it inflicts extra damage. It affects your strength (+9). It causes magical contamination when unequipped. (9, 14, D) a +2 battleaxe of electrocution (9, 31, D) an uncursed amulet of dismissal (9, 32, D) a +2 rapier of flaming (9, 36, D) the ring "Refirgh" {rElec rPois AC+6 Str-5 Dex+3} [ring of protection] It affects your AC (+6). It affects your strength (-5). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (9, 40, D) a +2 broad axe of chopping (9, 51, D) a +4 giant club (9, 52, D) a fan of gales (9, 59, D) an uncursed staff of energy (9, 64, D) a +4 scimitar of flaming (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (10, 12, D) a +2 dagger of speed (10, 13, D) a book of the Earth (10, 14, D) a +3 vampiric battleaxe (10, 31, D) a +4 vampiric long sword (10, 32, D) a +4 amulet of reflection (10, 50, D) a sack of spiders (10, 51, D) an uncursed staff of air (10, 52, D) an uncursed ring of protection from cold (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 12, D) an uncursed staff of wizardry (11, 13, D) a +1 rapier of holy wrath (11, 14, D) an uncursed staff of power (11, 32, D) a +0 robe of positive energy (11, 50, D) a cursed staff of earth (11, 51, D) a box of beasts (12, 12, D) a +4 iron rod (13/13) (12, 13, D) the +3 leather armour of the World {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. (12, 14, D) an uncursed ring of wizardry (12, 31, D) a +3 hunting sling of evasion (12, 32, D) a book of Misfortune (12, 33, D) a +5 hand axe of electrocution (12, 51, D) a +2 robe of cold resistance (12, 52, D) an uncursed staff of death (13, 31, D) the cursed +1 spear "Nanyad" {freeze, rElec MR+ MP+9 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. (13, 32, D) an uncursed amulet of the gourmand (13, 33, D) a book of Frost (13, 51, D) a +8 blowgun (13, 52, D) an uncursed staff of wizardry (14, 50, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (14, 51, D) an uncursed ring of positive energy (14, 52, D) the +6 battleaxe "Comu" {venom, +Rage Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It lets you go berserk. (19, 1, D) the Catalogue of Supportive Black Magic Spells Type Level a - Pain Necromancy 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Demon Summoning 5 d - Summon Hydra Summoning 7 (19, 16, D) an uncursed staff of wizardry (19, 17, D) the Almanac of Circular Logic Spells Type Level a - Swiftness Charms/Air 2 b - Airstrike Air 4 c - Force Lance Conjuration/Translocation 4 d - Warp Weapon Charms/Translocation 5 e - Lightning Bolt Conjuration/Air 5 (19, 33, D) a fan of gales (20, 0, D) the +6 scale mail of Springtime {rElec rPois Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from poison. (20, 16, D) a +0 battleaxe (20, 17, D) a +0 pair of gloves of dexterity (20, 32, D) a cursed -2 ring of intelligence (20, 33, D) a fan of gales (21, 1, D) a +0 trident of flaming (21, 16, D) a +2 great sword of holy wrath (21, 17, D) a +1 pair of gloves of strength (21, 33, D) a +0 robe (unseen) (21, 37, D) a +0 rapier (unseen) (22, 1, D) an uncursed staff of poison (22, 3, D) a wand of hasting (0/9) (22, 16, D) a book of Battle (22, 17, D) an uncursed staff of cold (22, 24, D) a +0 war axe (unseen) (22, 32, D) a +2 greatsling of flaming (22, 33, D) an Akashic Record (22, 34, D) a phantom mirror (23, 0, D) a book of Enchantments (23, 1, D) a plain deck of changes (23, 5, D) an uncursed staff of conjuration (23, 7, D) the +7 battleaxe of the Lonely Planets {vamp, Str+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). (23, 16, D) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. (23, 17, D) an uncursed staff of death (23, 18, D) a +2 ring mail of poison resistance (23, 23, D) a +2 rod of ignition (12/12) (23, 24, D) a +0 mace (23, 32, D) a +1 buckler of reflection a +2 quick blade (23, 34, D) a cursed +0 buckler (unseen) (23, 36, D) an uncursed staff of earth (unseen) (23, 38, D) a +0 antimagic broad axe (unseen) (23, 39, D) a +3 flail of protection (unseen) (23, 40, D) a +1 rapier of venom (unseen) (24, 1, D) a +2 plate armour of poison resistance (24, 6, D) a +3 scimitar of draining a +0 antimagic falchion (24, 16, D) a lamp of fire (24, 17, D) the Catalogue of Freezing Transmutation Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Summon Ice Beast Ice/Summoning 4 e - Blade Hands Transmutation 5 (24, 18, D) a +0 scale mail of magic resistance (24, 22, D) a +0 glaive (24, 34, D) the cursed +3 trident "Piudirits" {antimagic, rF+ Int+2 Dex-2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+2). It affects your dexterity (-2). It protects you from fire. It has a curse placed upon it. (24, 38, D) a +2 rapier of speed the +7 arbalest "Kafearut" {speed, Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). Cheibriados disapproves of the use of such an item. a cursed +0 robe (24, 39, D) a +1 quarterstaff of crushing a +0 robe (25, 0, D) a +1 mace of holy wrath (25, 1, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (25, 6, D) a +0 dire flail a +0 leather armour (25, 16, D) an uncursed ring of magical power (25, 17, D) a +0 long sword (25, 18, D) a +4 chain mail of fire resistance (25, 22, D) a +0 short sword (25, 23, D) a +0 dire flail a +0 scimitar of flaming (25, 25, D) a +0 short sword (unseen) (25, 33, D) an uncursed staff of power (still there?) a +0 dagger of distortion (still there?) (25, 34, D) a plain deck of summoning (25, 35, D) a +0 quarterstaff a +0 robe an uncursed ring of flight (25, 36, D) a +0 war axe (unseen) (25, 37, D) a +0 flail (unseen) (25, 38, D) a +2 rapier of draining (unseen) (25, 39, D) the +8 rapier "Cauhup" {drain, rPois rF+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It lets you see invisible. (unseen) (25, 40, D) a +2 long sword of protection (unseen) (26, 0, D) an uncursed amulet of dismissal (26, 1, D) a +0 hunting sling of flaming (26, 6, D) a +0 glaive of chopping (26, 16, D) a +0 robe (26, 17, D) a cursed staff of earth (26, 22, D) a +0 glaive (26, 23, D) a +4 spear of flaming a +0 cloak (26, 32, D) a book of Power (26, 33, D) a +0 rapier of speed (26, 34, D) a cursed staff of power (26, 36, D) a +0 hand axe (unseen) (26, 64, D) a hell hound corpse (27, 0, D) a +4 ring of protection (27, 16, D) a plain deck of escape (27, 17, D) a disc of storms (27, 34, D) a +0 animal skin (27, 61, D) a hell hog corpse (28, 0, D) a +0 helmet of intelligence (28, 16, D) a book of Summonings (28, 17, D) the Volume of Damage Dealing Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Force Lance Conjuration/Translocation 4 c - Fulminant Prism Conjuration/Hexes 4 d - Bolt of Draining Conjuration/Necromancy 5 (28, 32, D) the +3 hunting sling of Tepov {flame, rPois Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from poison. (28, 33, D) a +4 greatsling of velocity (28, 61, D) a hell hound corpse (29, 0, D) a book of Burglary (29, 1, D) an Akashic Record (29, 16, D) a +2 scale mail of poison resistance (29, 17, D) a +1 robe of fire resistance (29, 32, D) the +1 war axe "Vaghig" {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (29, 33, D) a +2 rapier of venom (35, 0, D) a book of Minor Magic (35, 14, D) a +2 rapier of speed (35, 15, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (35, 28, D) a +0 pair of gloves of strength (35, 29, D) a book of Party Tricks (36, 0, D) a +2 morningstar of holy wrath (36, 1, D) a book of Alchemy (36, 14, D) a stone of tremors (36, 15, D) a book of Flames (36, 29, D) a +0 rapier (36, 35, D) the +9 quarterstaff of a Thousand Songs {flame, rElec rF+ MR- MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (37, 0, D) a +2 lightning rod (9/9) (37, 1, D) an uncursed ring of stealth (37, 14, D) a +0 arbalest of freezing (37, 15, D) a box of beasts (37, 21, D) a +3 scimitar of flaming (37, 29, D) an uncursed staff of fire (37, 35, D) a +2 hand axe of venom a cursed -2 animal skin (37, 36, D) a +0 broad axe a cursed +0 animal skin (38, 1, D) an uncursed staff of death (38, 6, D) a +2 scimitar of flaming (38, 7, D) a +2 war axe of freezing a +3 plate armour of fire resistance a +0 shield a +1 whip of freezing a +0 robe (38, 8, D) a +0 dagger of chaos a +0 robe (38, 14, D) a +0 hand crossbow of freezing (38, 15, D) an uncursed staff of energy (38, 20, D) a +2 scimitar of flaming (38, 28, D) a +2 glaive of chopping (38, 29, D) an uncursed amulet of the gourmand (38, 34, D) a +0 robe (unseen) (38, 36, D) the +2 dagger "Qifuqet" {antimagic, Str+2 Dex+2 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+2). It affects your dexterity (+2). It lets you see invisible. (unseen) (39, 1, D) a +0 hand axe of venom (still there?) a +0 short sword (still there?) (39, 3, D) a +1 spear of venom a +0 greatsling of evasion a +2 cloak of magic resistance 2 potions of lignification (39, 4, D) a +0 robe (39, 5, D) a +2 quarterstaff of chaos a +0 cloak (39, 7, D) a +2 battleaxe of venom a +0 plate armour (39, 14, D) a plain deck of summoning (39, 15, D) a +2 plate armour of fire resistance (39, 22, D) an uncursed ring of wizardry a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +2 great sword of flaming a +5 ring of slaying (39, 23, D) a +2 great sword of flaming (39, 28, D) a book of Conjurations (39, 29, D) a +2 rapier of venom (39, 35, D) a +0 antimagic quarterstaff (unseen) (39, 36, D) a +0 robe a stone (39, 37, D) a +0 quarterstaff a +0 hunting sling 23 stones (40, 0, D) a phantom mirror (40, 1, D) a cursed -2 ring of protection (40, 5, D) a +0 dire flail a +0 leather armour (40, 6, D) a +0 long sword 5 javelins a +0 scale mail (40, 7, D) a +0 dagger a +0 robe an uncursed ring of poison resistance (40, 14, D) a +0 vampiric dagger (40, 15, D) a legendary deck of defence (40, 20, D) a +2 scimitar of flaming (40, 23, D) a +2 great sword of flaming (40, 28, D) an uncursed staff of wizardry (40, 29, D) a +0 buckler (unseen) (40, 34, D) a cursed +0 spear (unseen) (40, 39, D) a cursed staff of summoning (unseen) (41, 1, D) a +3 shortbow of flaming (41, 6, D) a +0 scythe a +2 robe (41, 14, D) a +0 chain mail of poison resistance (41, 15, D) a +3 ring mail of positive energy (41, 28, D) a +7 giant spiked club (41, 29, D) a box of beasts (41, 34, D) a +0 war axe (unseen) (42, 0, D) a +0 hand crossbow of flaming (42, 1, D) a +2 mace of protection (42, 14, D) a sack of spiders (42, 15, D) a +2 morningstar of freezing (42, 28, D) the Reference Book on Lucky Air Spells Type Level a - Swiftness Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Haste Charms 6 (42, 29, D) a +0 great mace of protection (43, 15, D) a plain deck of summoning (43, 28, D) an uncursed staff of air (44, 28, D) a book of Dreams (49, 0, D) an uncursed staff of cold (49, 1, D) a +0 leather armour (49, 12, D) a cursed staff of air (49, 24, D) the +6 plate armour of Paqapt {*Contam rF+ Str+7 Stlth+} It affects your strength (+7). It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. (49, 37, D) a +2 spear of venom (unseen) (50, 0, D) a crystal ball of energy (50, 1, D) a +2 ring of intelligence (50, 4, D) a cursed -2 rapier (50, 5, D) an uncursed staff of summoning (unseen) (50, 6, D) a +0 long sword (50, 12, D) a fan of gales (50, 13, D) a book of Conjurations (50, 18, D) a +0 blowgun a +0 dagger of venom 5 curare-tipped needles (50, 24, D) an uncursed staff of cold (50, 25, D) a cursed ring of loudness (50, 36, D) a plain deck of summoning (50, 37, D) an uncursed staff of energy (51, 0, D) a +6 morningstar of distortion (51, 1, D) the +3 leather armour of Kuryigos {rPois} It protects you from poison. (51, 2, D) a +0 rapier (51, 6, D) a cursed -2 dagger a +0 ring mail (51, 7, D) a +0 short sword a +0 short sword a +0 leather armour a +0 shortbow 14 arrows a +0 leather armour (51, 8, D) a +1 hand axe of electrocution (51, 13, D) a plain deck of changes (51, 18, D) a +4 mace of draining a +0 robe a +0 short sword an uncursed amulet of harm (51, 21, D) an arrow (51, 25, D) a +0 morningstar of draining (51, 36, D) an uncursed staff of energy (51, 37, D) an uncursed staff of cold (52, 0, D) a +1 hunting sling of flaming (52, 1, D) an uncursed amulet of regeneration (52, 4, D) a +0 short sword a +0 ring mail (52, 5, D) the +7 war axe of the Iron City of Dis {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. (52, 6, D) a +0 longbow 34 arrows a +0 leather armour (52, 7, D) 4 arrows (52, 8, D) 2 arrows (52, 12, D) a +6 blowgun (52, 19, D) a curare-tipped needle a sling bullet 2 arrows (52, 20, D) a curare-tipped needle (52, 24, D) an uncursed staff of death (52, 25, D) a +4 whip of draining (52, 36, D) a box of beasts (52, 37, D) a fan of gales (53, 0, D) a +0 long sword (53, 1, D) a +0 dagger (53, 6, D) a +0 longbow (unseen) (53, 12, D) a +0 scimitar of flaming (53, 18, D) a +4 mace of crushing a +0 hunting sling 19 sling bullets a +0 ring mail (53, 24, D) a +1 falchion of draining (53, 36, D) the cursed +3 battleaxe of Tenacity {freeze, rF- rC+ Str+4 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (53, 37, D) the +27 Lear's hauberk (54, 0, D) a phantom mirror (54, 1, D) the +7 hunting sling of Irrepressible Laughter {speed, rC- Str+3 Dex+7 Stlth-} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+7). It makes you vulnerable to cold. It makes you less stealthy. Cheibriados disapproves of the use of such an item. (54, 12, D) a +0 quarterstaff (54, 13, D) a +0 cloak of magic resistance (54, 14, D) a +2 longbow of flaming (unseen) (54, 25, D) a +2 halberd of venom (54, 36, D) a +2 ring mail of positive energy (55, 1, D) a +0 dagger (55, 12, D) a +1 dagger of electrocution (55, 13, D) the Compendium of Warped Good Luck Spells Type Level a - Apportation Translocation 1 b - Song of Slaying Charms 2 c - Swiftness Charms/Air 2 d - Ozocubu's Armour Charms/Ice 3 e - Gell's Gravitas Hexes/Translocation 3 f - Recall Summoning/Translocation 3 g - Deflect Missiles Charms/Air 6 (55, 24, D) a +0 falchion of holy wrath (59, 38, D) a +0 flail (unseen) (60, 36, D) a +2 ice dragon armour (60, 37, D) a +3 mace of protection (60, 39, D) a +0 quarterstaff (unseen) (60, 41, D) a +1 vampiric scimitar (61, 0, D) an uncursed staff of conjuration (61, 8, D) a +2 scale mail of fire resistance (61, 16, D) the Grimoire of Noxious Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Spider Form Transmutation/Poison 3 c - Airstrike Air 4 d - Alistair's Intoxication Transmutation/Poison 5 (61, 26, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (61, 37, D) a cursed ring of loudness (62, 8, D) a book of the Warp (62, 9, D) an uncursed staff of cold (62, 16, D) a legendary deck of wonders (62, 17, D) a +2 robe of the Archmagi (62, 21, D) a +0 short sword a +0 robe a +0 buckler (62, 23, D) a +0 short sword (unseen) (62, 26, D) a +0 shortbow of velocity (62, 27, D) an uncursed staff of wizardry (62, 41, D) the cursed +0 battleaxe of Greatest Utility {antimagic, rElec MP+9 Int+4 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (63, 8, D) a +2 broad axe of chopping (63, 16, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (63, 17, D) a stone of tremors (63, 21, D) a +0 quarterstaff a +0 robe (63, 26, D) a +5 rod of clouds (9/9) (63, 27, D) a phantom mirror (63, 37, D) a +0 plate armour of positive energy (64, 21, D) a +0 dagger a +5 blowgun a cursed +0 robe (64, 26, D) Sillia's Handbook of Icy Self-Knowledge Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spectral Weapon Hexes/Charms 3 c - Haste Charms 6 (64, 27, D) a book of Enchantments (65, 26, D) a phantom mirror (68, 0, D) a +3 glaive of protection (68, 3, D) a cursed -3 long sword a +0 robe (69, 0, D) a plain deck of wonders (70, 8, D) a book of Clouds (70, 9, D) an uncursed staff of fire (70, 36, D) a sack of spiders (70, 42, D) a +2 long sword of holy wrath a +0 buckler (71, 8, D) a book of Maledictions (71, 36, D) the +10 mace "Oger" {crush, +Inv Str+3 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-4). It lets you turn invisible. (71, 37, D) a +0 spear (71, 41, D) a +0 spear (unseen) (71, 42, D) a +0 quarterstaff a +0 robe (72, 8, D) a +4 falchion of distortion (72, 9, D) a +0 short sword of venom (72, 11, D) a cursed +0 mace (unseen) (72, 16, D) the +2 rapier of the Shining Light {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (72, 26, D) a book of the Dragon (72, 27, D) a +0 mace (72, 28, D) a +0 dire flail a +0 robe (72, 29, D) a +0 halberd (72, 36, D) a +0 buckler a +0 dagger (72, 37, D) a phial of floods (72, 43, D) a +1 broad axe of chopping a +0 robe (73, 1, D) a box of beasts (73, 16, D) a book of Changes (73, 17, D) the cursed -5 pair of gloves of the Three Spirits {*Drain +Fly rElec rF-} It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It causes draining when unequipped. It has a curse placed upon it. (73, 26, D) a plain deck of summoning (73, 27, D) the +5 morningstar of Jedghy {flame, rElec rPois Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It insulates you from electricity. It protects you from poison. (73, 28, D) the +7 halberd of Casungi {freeze, rPois rN+ Str-3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. (73, 37, D) a cursed staff of death (75, 1, D) a +1 quarterstaff of holy wrath